Commit Graph

18841 Commits

Author SHA1 Message Date
Techhead0
aa2564b798 Fixes #9556
Also fixes missing backpacks for assistants.
2015-05-31 14:03:41 -04:00
Techhead0
99e9172d31 Cleans up Vox survival gear, adds belt icons to emergency nitrogen tanks. 2015-05-31 13:04:32 -04:00
Techhead0
3620c49b08 Fixes #9462 2015-05-31 12:41:39 -04:00
Zuhayr
b3102824a0 Fixes #9544 2015-05-31 03:56:06 +09:30
Zuhayr
ae38961a65 Fixes #9551 2015-05-31 03:36:07 +09:30
Zuhayr
f9e99e1ee9 Fixes #9581 2015-05-31 03:34:29 +09:30
Zuhayr
bf1733640a Fixes #9586 2015-05-31 02:56:54 +09:30
PsiOmega
5e84bfa57c Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
PsiOmegaDelta
12d1277925 Merge pull request #9577 from Zuhayr/dev-freeze
Fixes
2015-05-30 08:35:39 +02:00
Zuhayr
eaf7e6718d Merge pull request #9553 from GinjaNinja32/reagent_protection
Fixes #5945, de-copy-pastes parapens and sleepypens
2015-05-30 13:57:31 +09:30
Zuhayr
40780165a2 Merge pull request #9569 from comma/master
Fixes corpses and unconscious people still showing typing indicators.
2015-05-30 12:36:14 +09:30
Chinsky
f61380adfc Merge pull request #9576 from GinjaNinja32/shuttle_logging
Shuttle improvements
2015-05-30 03:15:18 +03:00
Chinsky
44db730482 Fixes corpses and unconscious people still showing typing indicators.
Indicator also has same visibility as the owner, so no magicaly sensing where someone is going to talk soon (chat bubbles works well enough)
Since images do not have visibility, had to make it an object decal. Also since it's set per mob, it's no longer global. Shouldn't really be much of an issue, since it's only created when mob tries to speak (so ~60 objects total on high-usual load)
2015-05-30 03:13:45 +03:00
PsiOmegaDelta
139b868143 Merge pull request #9574 from GinjaNinja32/close_your_damn_spans
Closes some span tags
2015-05-29 23:30:30 +02:00
PsiOmegaDelta
aa165cf7c5 Merge pull request #9555 from GinjaNinja32/welder
Fixes welder overlay with welding goggles plus breacher suit
2015-05-29 23:30:13 +02:00
Zuhayr
21a019b34f Cleanup 2015-05-30 05:35:00 +09:30
Zuhayr
97cbcff3df Fixes #9124 2015-05-30 05:29:33 +09:30
Zuhayr
deb806c4cb Fixes #9076 2015-05-30 05:24:44 +09:30
Zuhayr
a3f3009eb4 Fixes #9063 2015-05-30 05:16:01 +09:30
Zuhayr
b67622b23c Fixes 9077 2015-05-30 05:06:43 +09:30
Zuhayr
5f2cf7b4a3 Fixes limbs and wounds not being visible on limbs. 2015-05-30 04:59:12 +09:30
Zuhayr
ce36d07f79 Fixes #9180 2015-05-30 04:58:49 +09:30
Zuhayr
4a012a90ca Fixes #8929 2015-05-30 04:38:41 +09:30
Zuhayr
6564fd6663 Messed this up. 2015-05-30 04:06:23 +09:30
Zuhayr
a4c2267984 Fixes #9386 2015-05-30 04:01:13 +09:30
Zuhayr
445056ba5f 'Fixes' #9395 2015-05-30 03:59:54 +09:30
Zuhayr
7b8abdab01 Fixes #9361 2015-05-30 03:55:41 +09:30
Zuhayr
c5df326533 Fixes #9414 2015-05-30 03:15:19 +09:30
GinjaNinja32
9546c8a5e1 Better shuttle override logging, span classes, \The, GetID() instead of typechecks 2015-05-29 18:31:21 +01:00
Zuhayr
887b8163cc Fixes #9498 2015-05-30 02:56:01 +09:30
Zuhayr
5a339a66c1 Fixes #9510 2015-05-30 02:52:16 +09:30
Zuhayr
d3b7bcc42e Fixes #9397 2015-05-30 02:41:13 +09:30
Zuhayr
ac822de309 Fixes #9524 2015-05-30 02:33:41 +09:30
GinjaNinja32
cf722a2d34 Closes some span tags 2015-05-29 18:01:50 +01:00
GinjaNinja32
daff60f8e3 Merge pull request #9563 from mwerezak/malflimb
Adjusts malfunctioning limb stance damage
2015-05-29 17:48:18 +01:00
Zuhayr
6e1d39ba2e Merge pull request #9554 from GinjaNinja32/nano_template
Fixes #6077
2015-05-30 02:16:32 +09:30
Zuhayr
fa7c43bf39 Merge pull request #9549 from atlantiscze/bright-solution
Refactor floodlights
2015-05-30 02:11:10 +09:30
GinjaNinja32
76daebe0db More consistent logging via admin_inject_log proc 2015-05-29 16:57:42 +01:00
Atlantis
477204e8c8 Fixes two newmalf-related issues
- Fixes APC runtime. I am an idiot. I know.
- Fixes potentional power issue with AI powersupply object, caused by AI having more than one powersupply. This sometimes caused AI to use 100kW instead of 50kW
2015-05-29 12:23:39 +02:00
Atlantis
919c23d146 Adjustments
- Implements AI Control for floodlights
- Adds \the suggestion from github
2015-05-29 11:42:46 +02:00
PsiOmega
4ce737d87d Server build date and revision.
Can now see the current compilation date and revision:
* In the Dream Daemon log output.
* By using the "Show Server Revision" client verb which also links you to the commit in question.
2015-05-29 08:26:31 +02:00
mwerezak
ad5c5680a2 Adjusts malfunctioning limb stance damage 2015-05-28 22:57:36 -04:00
GinjaNinja32
562651a876 Fixes #8162 2015-05-28 23:11:00 +01:00
GinjaNinja32
8ed2380cee Fixes #6077
Updates nanomanager's handling of opening UIs so that it can be called multiple times, changes force_open to simply ignore that the UI is open and try to open it again. Causes a slight flicker if the UI is open, but the window does not move or change size.
2015-05-28 22:55:46 +01:00
GinjaNinja32
86f52910a1 Fixes #5945, de-copy-pastes parapens and sleepypens
Harm-syringes, hyposprays, parapens and sleepypens now all respect armour, and produce admin logs for transferred reagents if any are transferred.
2015-05-28 22:23:37 +01:00
Atlantis
30e4550e2e Refactor floodlights
- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge 2015-05-28 20:16:12 +02:00
GinjaNinja32
42623947e1 Merge pull request #9539 from atlantiscze/get-apc-refactor
Refactors get_apc()
2015-05-28 19:11:36 +01:00
Atlantis
ccf9afb9cb Implements PsiOmegaDelta's suggestion (fixed edition) 2015-05-28 17:24:41 +02:00
Atlantis
a4c29238aa Refactors get_apc()
- Fixes #9536
- Area now has APC variable, instead of list. APC construction, etc. should have checks to allow one APC per area only, so situations with multi-APC areas are unlikely, unless adminbus occurs. Either way, with or without this commit, one of the APCs would be unoperational (no load)
- get_apc() no longer uses very laggy locate() in contents of area. In situations where get_apc() is called repeately this brings massive increase in performance (from 0.120 to 0.000, depending on area size and amount of things in contents of that area) as it now only returns the apc variable.
2015-05-28 17:11:26 +02:00