Commit Graph

23 Commits

Author SHA1 Message Date
ShadowLarkens
139d5cd3c3 Saycode Overhaul -- Multilingualism 2020-04-20 04:12:53 -04:00
Novacat
960df85343 Update generic.dm 2019-06-24 16:11:46 -04:00
Atermonera
2064228917 Blindly adds partial cross-language intelligibility 2019-06-24 15:22:06 -04:00
Novacat
4c18bff57b Merge pull request #4696 from VOREStation/upstream-merge-5859
[MIRROR] Audible emotes can be used again
2019-03-27 19:01:55 -04:00
Neerti
b5790fca21 Merge pull request #5859 from Anewbe/emote_fix
Audible emotes can be used again
2019-01-18 18:15:39 -05:00
Atermonera
c064271fb3 Merge pull request #5843 from Anewbe/gibberish
Adds Gibberish
2019-01-16 22:46:41 -05:00
Anewbe
edf92c57f9 Language and Larynx Additions 2018-07-14 00:14:49 -04:00
pontifexminimus2
3ea860ae99 Typo
Oops, that doesn't belong there...
2018-06-02 18:32:42 +02:00
pontifex2
2f3fa81425 Assorted Zorren changes to make them in line with the lore I set up.
Changed their blood colour to a blue.
Replaced their native language Siik (?? This is the Tajaran language) with Terminus, a Polaris language currently whitelisted.
Disabled the whitelist for Terminus.
Changed the description for Terminus so it's actually the Zorren's language.
2018-06-02 18:28:44 +02:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
elgeonmb
874ef860f0 terminus is now not just serial-numbers-filed-off Spacer
its now part dutch, part lojban. turns out Lojban looks exactly like "humans tried to reverse-engineer an alien language and pasted over the gaps with Banthu or whatever"
2018-03-14 20:26:49 -07:00
Arokha Sieyes
3fe17274d2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/ATMOSPHERICS/pipes.dm
#	code/game/turfs/flooring/flooring.dm
#	code/modules/clothing/clothing_accessories.dm
#	code/modules/mob/living/carbon/human/inventory.dm
#	html/changelogs/.all_changelog.yml
2018-02-27 21:27:35 -05:00
elgeonmb
8c9c99f817 Adds new languages (#4961)
* langs

* humanity first

* humanity first but for real this time

* i know how to spell good

* grumbles
2018-02-26 21:21:50 -06:00
Belsima
b95828d8e8 Changes Tradeband syllables. (#3879)
* Replaces tradeband syllables.

* fuck i didnt indent

* Adds syllables from latin.
2017-09-20 12:57:11 -05:00
PrismaticGynoid
9c1bb56522 Brain transplants, synthetics, and languages
Brains now retain languages from the mob they were removed from, rather than forgetting them. Languages are also retained when a brain is transplanted into a new body.

AIs, as well as cyborgs/robots/drones, will load languages from your currently-active preferences when they spawn (just like humanoid mobs do). Brains removed from cyborgs/robots/drones will retain their original languages regardless of the current module.

Brains in MMIs can now speak EAL if they know it, and additionally fixes #2832 - sign language will no longer be usable when lacking both hands. Also fixes silicons being told the wrong language prefix by the known languages window, as it was still showing ':', leading to much confusion among new borg players.

Known issues:
AIs who can use sign language can use it even without a holopad - I'm not sure how to have it check for that. This could be seen as a non-issue, as signs could conceivably be displayed on the AI's screen.

AIs signing over holopad will also have the language verbs overridden by the synth speech verbs (states/queries/declares). I'm pretty sure this has something to do with the already-existing bug that all languages can be understood by everyone when an AI speaks them over holopad.
2017-09-06 20:14:17 -07:00
nachomeep
e0ef593ce4 Updates language syllables and text. (#3000)
* Adds a lot of languages.

* Removes the languages I just added.

Instead updates old ones.

* Fixes a minor typo.

* how the hell did i accidentally remove sinta'unathi

Returns that stuff.

* Fixes two things.

* doesnt actually change name length
2017-02-23 15:17:14 -06:00
Anewbe
2d72e609d1 Moves languages to use more defines. Redoes Diona splitting 2017-01-14 22:47:12 -06:00
Anewbe
5e9b885b43 Actually fixes the stuff 2016-11-12 11:29:23 -06:00
Anewbe
b8018065bc Ports sign language 2016-11-11 15:43:03 -06:00
Anewbe
c9c588b922 An Officer walks into a bar bar bar 2016-09-28 22:23:00 -05:00
HarpyEagle
5e6617e7e6 Cleans up living/say broadcast and verb logic
Human say_quote() will use the language to obtain a speech verb while
silicon say_quote() will use synth speech verbs, so no need for the extra
language flag. Will mean that silicons will always use their synth speech
verbs regardless of language, however. Logic for what silicons use as
their verb should probably go in say_quote() anyways, so future updates to
that can go there instead of branching in living say code.
2015-09-09 03:04:18 -04:00
Zuhayr
840b5b756b Fixes #10358, #10359 and #10257 2015-08-01 23:17:27 +09:30
Zuhayr
b3bae8a509 Split language.dm across multiple files. 2015-03-01 02:01:43 +10:30