Ccomp5950
0ef558cfa2
Paperbin fix, now doesn't silently fail if it has papers shoved into it.
2014-04-27 08:54:31 -05:00
DJSnapshot
7964e7b784
Merge pull request #4837 from Ccomp5950/dept_radio_fix
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Misc saycode fixes.
2014-04-26 00:35:26 -07:00
Ccomp5950
fdab05baef
ghosts won't see the random names given to announcement AI's
2014-04-26 02:29:41 -05:00
Ccomp5950
c985ecb02d
Eavesdrop range on people talking into headsets is right next to them again.
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Distance dropped from 3 to 1
2014-04-26 01:09:19 -05:00
Ccomp5950
2f2a308bfc
Drunks will slur again. whoops.
2014-04-26 01:03:53 -05:00
Ccomp5950
5da8ce2cba
Humans can use :h again for their departments.
2014-04-26 00:03:56 -05:00
DJSnapshot
185f325944
fix for paper bin runtime
2014-04-25 21:42:59 -07:00
Ccomp5950
976ae06e6b
Merge branch 'master' of github.com:Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/modules/mob/living/say.dm
code/modules/paperwork/paper.dm
code/modules/telesci/bscrystal.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-25 21:14:58 -05:00
Ccomp5950
e548fe6e43
Crash fix attempt: Moving NanoUI resource file sending away from client/New()
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it's going in mob/Login() instead.
2014-04-25 17:47:27 -05:00
Mloc
74ef3765d0
Merge pull request #4825 from DJSnapshot/hotfix
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IPC fixes
2014-04-25 21:32:45 +01:00
DJSnapshot
9dcea4f753
Merge pull request #4826 from DJSnapshot/dev-freeze
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Fixes to carbon copy paper.
2014-04-25 13:32:16 -07:00
DJSnapshot
a6fbde8f2f
Fixes for Mloc, part 2.
2014-04-25 13:31:10 -07:00
DJSnapshot
4236966e76
fixed what Mloc pointed out.
2014-04-25 13:14:01 -07:00
DJSnapshot
bbf7b31ccd
Fixes to carbon copy paper. Basically merging it with regular paper bins.
2014-04-25 12:59:50 -07:00
Ccomp5950
2b9833ce0b
Monkies / Dionaea nymphs should be able to emote again as well as not talk while dead.
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Removed debug msg from broadcaster.dm (oops)
2014-04-25 03:15:14 -05:00
Ccomp5950
8ce78cd616
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into more-say-code-fixes
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Conflicts:
code/modules/mob/hear_say.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2014-04-25 03:04:59 -05:00
Ccomp5950
6a325036b0
Derpfix on Telecoms broadcast message, should fix any problem with arrivals computer having many names.
2014-04-25 03:00:54 -05:00
Ccomp5950
93b398b4e6
Some more fixes.
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Derp fix on objects, we check mob contents instead of src.contents for any objects that can hear and pass hear_talk on to it.
Tape recorder will record the verb sent instead of doing it's own thing with verbs.
2014-04-25 02:02:45 -05:00
Ccomp5950
500fbdf99f
Saycode fixes 2: Electric Boogaloo
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Binary channel now doesn't crop out the entire message when used.
Simple Animals won't talk while dead.
Poly/Parrots can use the radio and learn new phrases.
2014-04-25 01:08:11 -05:00
Ccomp5950
79e9958c53
Merge pull request #4801 from thelegendofbrian/bucket
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Added bucket lid sprite and functionality
2014-04-23 17:48:48 -05:00
Ccomp5950
12e32c8159
Oops, compile fix on hear_say.dm
2014-04-23 17:40:42 -05:00
Ccomp5950
9f3e58cfe9
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into say_code_fix
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Conflicts:
code/modules/mob/hear_say.dm
2014-04-22 18:25:03 -05:00
Ccomp5950
f56ddba067
Merge pull request #4791 from thelegendofbrian/manuals
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Update and clean up of all manuals
2014-04-22 17:03:10 -05:00
Ccomp5950
dada7f1d96
Merge pull request #4767 from comma/master
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has_reagents baguette
2014-04-22 17:02:03 -05:00
Brian Cook
182be1a8d3
Added bucket lid sprite and functionality
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Buckets can be lidded, however there is no change in the sprite when
this happens. This adds a lid and it's functional in game.
2014-04-22 01:57:01 -07:00
Ccomp5950
4e1db5ea47
Merge pull request #4763 from mwerezak/actuator
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Fixes #4758
2014-04-21 21:56:33 -05:00
DJSnapshot
fcdbda8383
fix for IPCs taking rad damage.
2014-04-20 21:57:12 -07:00
Brian Cook
804e3f1a29
Update and clean up of all manuals
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- Fixed typos
- Fixed grammar/punctuation
- Corrected out-of-date details
- Formatted to match font type and size of rest of the game
2014-04-20 16:09:57 -07:00
Ccomp5950
186e78d2cf
Say code fixes.
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Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
2014-04-20 04:37:46 -05:00
DJSnapshot
6082340077
super quick fix. Didn't realize my antag option thing would produce a null unclickable state.
2014-04-19 23:38:43 -07:00
Mike
e955753acf
Reverted energy_consumption value
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Reverted energy_consumption value for
/datum/robot_component/binary_communication to 0.
2014-04-19 17:17:22 -04:00
Chinsky
34b0226b9e
Merge pull request #4771 from Ccomp5950/broke_arm_fix
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Fixes the bug where people with broke arms don't drop what they are holding
2014-04-19 21:09:19 +04:00
Chinsky
58430c03a7
Lets everyone delete AdminBot's notes.
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Fuck robot rights.
2014-04-18 23:25:21 +04:00
Ccomp5950
e1a0cac64b
Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
2014-04-18 06:40:45 -05:00
Ccomp5950
fbfcb03788
Fixes the bug where people with broke arms don't drop what they are holding.
2014-04-18 04:53:22 -05:00
Mike
b00670abc2
Fixed misplace span tags
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Fixed some misplaced span tags in say code that were making
alien-language text look funny.
2014-04-17 23:42:45 -04:00
Chinsky
a2035bb69b
Better check for toxins.
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Didn't realize class tree was so neat nao.
2014-04-18 04:24:06 +04:00
Chinsky
a3e6e416dc
has_reagent crackdown TROIX FUCK
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Got condition backwards, it was internal wounds don't grow bigger UNLESS they have bicard.
2014-04-18 04:05:46 +04:00
Chinsky
35bf44cce5
has_reagent crackdown Deux
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Nothing fancy, I assume that get_amount is as bad as has_reagent, so might as well cut it.
2014-04-18 03:55:32 +04:00
Chinsky
96a40af9d1
has_reagent crackdown Uno
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Moved check for toxins inside the loop checking for booze.
Instead of looping over reagents for EACH type of toxin.
2014-04-18 03:43:23 +04:00
SkyMarshal
efcad9f527
Removal of Telescience.
2014-04-16 20:23:56 -07:00
Mike
0df1ce1b41
Fixes #4758
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Fixed issue where removing the power cell would prevent certain checks
on robot components. Also cleaned up
/mob/living/silicon/robot/proc/use_power(), moved code related to status
for better SRP. Added a line to the examine text to hint that the borg
can still move without power.
Sorry for all of this being in a single commit, things got screwed up
with git.
2014-04-16 19:55:22 -04:00
Brian Cook
5878cebb85
Fixed typo on Standard Operating Procedure paper
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Changed alrms to alarms
2014-04-16 02:47:48 -07:00
Brian Cook
507fb71b99
Fixed typo in RD Readme
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Scalple corrected to Scalpel
2014-04-16 02:41:54 -07:00
Chinsky
336a1c09ab
Merge pull request #4753 from mwerezak/magboots-action-icon
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Magboots action icon
2014-04-14 16:11:52 +04:00
iamgoofball
e7b4161011
Fixed chameleon bullets being able to embed.
2014-04-13 19:21:49 -07:00
Mike
b24b39d267
Clean up check for item being equipped
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Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-13 13:36:48 -04:00
Mike
dc6af64416
Prevent vox boots from enabling in player's hand
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Vox players can't "dig their claws into the flooring" when holding the
boots in their hand. When enabled, the boots can't be taken off until
disabled.
2014-04-13 13:18:36 -04:00
Mike
55b7f7a283
Removed the now-redundant verb
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Less clutter for the object panel.
2014-04-13 10:59:13 -04:00
Mike
d85d2ce1e4
Enabled action icon for magboots
2014-04-13 10:58:31 -04:00