CHOMPStation2
5ea698a0ef
[MIRROR] Removes /obj/item/weapon and /obj/item/device [MDB IGNORE] ( #9084 )
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Co-authored-by: Changelogs <action@github.com >
Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com >
Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: Kashargul <KashL@t-online.de >
2024-09-30 21:36:41 +02:00
Cadyn
b90f7ec922
The 515 MegaPR early downport ( #7783 )
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Co-authored-by: Selis <selis@xynolabs.com >
Co-authored-by: Selis <sirlionfur@hotmail.de >
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com >
Co-authored-by: SatinIsle <thesatinisle@gmail.com >
Co-authored-by: Heroman <alesha3000@list.ru >
Co-authored-by: Casey <a.roaming.shadow@gmail.com >
Co-authored-by: Raeschen <rycoop29@gmail.com >
2024-02-27 20:17:32 +01:00
Casey
48f835f41f
Fixes in-chat icons being broken in oldchat
2022-07-20 17:24:27 +00:00
Chompstation Bot
287a5deee3
Use material defines more
2021-07-07 19:02:05 +00:00
Novacat
f2d035cec0
Merge pull request #10711 from Hatterhat/wasted-waste
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timers and whatnot are printable now, actually
2021-06-20 14:11:19 +00:00
Chompstation Bot
d76e756e5f
[MIRROR] Reverts recipe changes from Industrial Expansion
2021-05-27 17:17:01 +00:00
Chompstation Bot
b85e9fc4d9
[MIRROR] Industrial Expansion
2021-03-09 21:53:03 +00:00
ShadowLarkens
139d5cd3c3
Saycode Overhaul -- Multilingualism
2020-04-20 04:12:53 -04:00
Aronai Sieyes
0d043fe44e
Update assemblies to modern coding standards
2020-03-30 22:18:44 -04:00
Arokha Sieyes
1d9e5be122
Replace \image macro with bicon()
2020-02-19 19:55:01 -05:00
Kelenius
35a20002c6
Merge branch 'dev' into ofResearchAndPrototypes
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Conflicts:
baystation12.dme
code/defines/obj/weapon.dm
code/game/mecha/equipment/tools/medical_tools.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_parts.dm
code/game/objects/items/devices/flash.dm
code/game/objects/items/devices/powersink.dm
code/game/objects/items/devices/scanners.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/circuitboards/machinery/biogenerator.dm
code/game/objects/items/weapons/circuitboards/machinery/cloning.dm
code/game/objects/items/weapons/circuitboards/machinery/mining_drill.dm
code/game/objects/items/weapons/circuitboards/machinery/pacman.dm
code/game/objects/items/weapons/circuitboards/machinery/power.dm
code/game/objects/items/weapons/circuitboards/machinery/recharge_station.dm
code/game/objects/items/weapons/circuitboards/machinery/research.dm
code/game/objects/items/weapons/circuitboards/machinery/shieldgen.dm
code/game/objects/items/weapons/circuitboards/machinery/telecomms.dm
code/game/objects/items/weapons/circuitboards/machinery/unary_atmos.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/handcuffs.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/shields.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/teleportation.dm
code/game/objects/items/weapons/tools.dm
code/modules/assembly/igniter.dm
code/modules/assembly/infrared.dm
code/modules/assembly/mousetrap.dm
code/modules/assembly/proximity.dm
code/modules/assembly/signaler.dm
code/modules/assembly/timer.dm
code/modules/assembly/voice.dm
code/modules/clothing/glasses/glasses.dm
code/modules/hydroponics/trays/tray_tools.dm
code/modules/mining/drilling/scanner.dm
code/modules/mining/mine_items.dm
code/modules/mining/ore.dm
code/modules/mob/living/silicon/robot/analyzer.dm
code/modules/power/rust/circuits_and_design.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/projectiles/guns/energy/laser.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/energy/stun.dm
code/modules/research/circuitprinter.dm
code/modules/research/designs.dm
code/modules/research/destructive_analyzer.dm
code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/research.dm
code/modules/research/server.dm
code/modules/research/xenoarchaeology/genetics/reconstitutor.dm
2015-05-20 11:50:28 +03:00
Zuhayr
495952ff5d
Changed steel material name to a define.
2015-05-12 13:08:41 +09:30
Zuhayr
dbf8e53020
Mass rename of 'metal' to steel, refactor of walls and falsewall mineral construction, refactor of materials and ores.
2015-04-26 12:53:26 +09:30
Kelenius
db30c15e4c
Updates to science
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Protolathe and CI build procs moved to them from RD console.
Protolathe and CI now have a build queue. Designs take varying time to
build.
P and CI material storage is now a list instead of a set of vars.
origin_tech is now a list.
All sheets now contain exactly 2000 units of matter.
In design datum, chemicals and materials are two separate lists.
Designs are now sorted. The method is kinda hacky but flexible. They
have a var, sort_string. Designs are sorted alphabetically using it.
Circuits how show whether they build a machine or a computer in CI menu.
Adds item construction, for now protolathe is used.
2015-04-04 13:38:03 +03:00
Chinsky
5f389e6fe7
Ported new kinda of assemblies from TG - voice assembly.
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It can be set to trigger on hearing a specific phrase.
Credit to PeteTheGoat.
2014-08-29 04:42:20 +04:00