Yoshax
af46ead9fd
Fully removes floor-length braid instead of leaving it as a stupid meme
2016-07-10 04:42:19 +01:00
Yoshax
8d5560aa75
Merge pull request #2075 from Neerti/7/9/2016_airlock_fix
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Makes clicking on airlocks work again.
2016-07-10 03:50:30 +01:00
Yoshax
e28c4361f7
Merge pull request #2015 from Neerti/12/16/2015_newwizard
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Dry-dock phase for Technomancer
2016-07-10 03:43:35 +01:00
Neerti
06b97aa990
Makes clicking on airlocks work again.
2016-07-09 22:37:51 -04:00
PsiOmegaDelta
60593ce024
Bay-tweaks.
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Ultra dynamic MedHUD states.
2016-07-10 03:14:22 +01:00
PsiOmegaDelta
8e82e70056
Makes the medHUD smoother.
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It now has more stages, giving the viewer a little more detail about how badly you're doing.
Port of https://github.com/ParadiseSS13/Paradise/pull/4726 .
2016-07-10 03:13:20 +01:00
PsiOmegaDelta
691349864b
Adds variety to the critical MedHUD states
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Makes it easier to prioritize who will receive treatment.
Port of https://github.com/tgstation/tgstation/pull/17279 .
2016-07-10 03:13:05 +01:00
EmperorJon
108a8743f5
Merge pull request #2070 from Anewbe/pry
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Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 10:36:50 +01:00
Anewbe
d932462f4f
Foam axes don't shatter windows
2016-07-09 00:37:36 -05:00
Anewbe
f27fa6cc2b
Adds a pry var to objects, which checks if the obj can open doors
2016-07-09 00:24:12 -05:00
Neerti
42a0e259a4
Merge pull request #2066 from Yoshax/advwho
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Adds in an "Advanced who"
2016-07-08 23:21:51 -04:00
Neerti
5699fda7c3
Merge pull request #2068 from Yoshax/stacks
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Adds material stack variants with base 50 amount for adminspawn etc
2016-07-08 23:21:36 -04:00
Yoshax
cf09435293
Adds material stack variants with base 50 amount for adminspawn etc
2016-07-09 04:04:40 +01:00
Anewbe
114dfcdff8
Fixes the Ling bug
2016-07-08 22:00:57 -05:00
Neerti
61e291a083
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/16/2015_newwizard
2016-07-08 21:00:12 -04:00
Neerti
8a61641479
Some more work + prep for drydocking.
2016-07-08 20:38:34 -04:00
Yoshax
d24afd78d2
Merge pull request #2065 from redstryker/Flannels
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Adds Flannels
2016-07-09 01:10:01 +01:00
Cameron653
35d6a7d401
Adds in an "Advanced who"
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Adds in an "Advanced who" which lets normal players see if someone is
observing/in the lobby/playing.
2016-07-08 22:59:25 +01:00
redstryker
8fe62d584f
Adds Flannels
2016-07-08 17:32:44 -04:00
Neerti
5ea004ba1f
Merge pull request #1920 from Yoshax/dumbnoisesgohome
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Removes activation sounds from glasses that have them
2016-07-08 17:06:10 -04:00
Neerti
8d5269be9a
Merge pull request #2059 from EmperorJon/08_Jul._Beruang_visits
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The Beruang can now be sent to visit the station by admins
2016-07-08 13:02:15 -04:00
Yoshax
d67b5c8ad1
Cheap Man's hub password
2016-07-08 17:32:54 +01:00
Jon
88debefe3e
The Beruang can now sent to visit the station once per round, with traders gathered, in the same manner as the admin ERT call!
2016-07-08 16:07:34 +01:00
EmperorJon
de46ecbbe2
Merge pull request #2057 from Neerti/7/7/2016_end_sec_peeping
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Makes communicators not show up on camera networks by default
2016-07-08 09:54:33 +01:00
EmperorJon
5b3c952be9
Merge pull request #2039 from SinTwo/smallfeatures
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Water-Coolers, Floor Lamps, and Benches
2016-07-08 09:54:11 +01:00
EmperorJon
dd944dee8c
Merge pull request #2054 from Yoshax/cocktails
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Adds new non-alcoholic drinkd
2016-07-08 09:53:36 +01:00
Neerti
52e675277d
Makes communicators not show up on camera networks by default, putting an end to security using their cameras to be peeping toms.
2016-07-07 22:33:43 -04:00
SinTwo
5c4c283b80
changelog and span tags
2016-07-07 20:38:46 -04:00
Anewbe
15fb0149b3
Lets sec characters spawn with fuzzy coats
2016-07-07 19:14:31 -05:00
Yoshax
a3b1363b2c
Adds new non-alcoholic drinks
2016-07-07 21:51:30 +01:00
Yoshax
1c8224fd07
Merge pull request #2028 from Anewbe/gauntlets
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Hardsuit gauntlets cover gloves
2016-07-07 01:33:16 +01:00
Anewbe
644e878493
Adds To-Do list for adding gauntlets as a standalone item.
2016-07-05 22:03:19 -05:00
Neerti
8c8dbf55fd
Merge pull request #2022 from Yoshax/tajaranhair
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Ports some cat hair or something
2016-07-05 22:13:15 -04:00
Yoshax
5110628a4b
Merge pull request #2047 from Neerti/7/5/2016_ai_core_defense
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AI Core Update
2016-07-06 02:36:32 +01:00
Yoshax
f8a74aa907
Merge pull request #2046 from VOREStation/alienwhitelist
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Fix inconsistency with alien whitelist
2016-07-06 02:36:26 +01:00
Anewbe
a3195bfacb
Borosilicate glass alloying should no longer produce slag
2016-07-05 20:20:01 -05:00
Neerti
16426833cd
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 7/5/2016_ai_core_defense
2016-07-05 17:39:26 -04:00
Neerti
bcca19bc71
AI Core Update
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Changes layout of the AI core, see picture in PR.
Moves APCs for core and upload to the backs of the rooms.
Critical APCs can somewhat resist EMP now.
Gives turrets a ten second timeout until they go underneath the turret covers, unless turned off manually or if they lose power.
Adds a new type of turret specifically for the AI upload/core. This type has more health, has a 1/3 chance to ignore EMP, and fires xray lasers, to counter ablative armor.
A new material called Durasteel has been added. It is made from Plasteel and diamonds, and boasts more toughness than Plasteel alone, as well as reflectivity. The inner walls of the AI core are made out of this new material, which makes emitters less helpful.
Emitters can be damaged by projectiles, and will explode if too much damage is sustained. Shooting a Durasteel wall will likely cause you to lose the emitter.
New AI core turrets turn green when on lethal, to show that xray is coming.
2016-07-05 17:33:34 -04:00
Arokha Sieyes
86fe574faf
Fix inconsistency with alien whitelist
2016-07-05 14:48:17 -04:00
Mloc
7377f57e5d
adds bun-bun, a bread monkey made with two burger buns
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Signed-off-by: Mloc <colmohici@gmail.com >
2016-07-05 18:19:05 +01:00
Yoshax
bc0b9792bc
Merge pull request #2041 from VOREStation/mobspawn
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Modernizes [Re]Spawn Character
2016-07-05 17:23:18 +01:00
Arokha Sieyes
71d29b0320
Added features, cancel buttons.
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Added job selection, adding to manifest optionally by early-check if they were on it before.
2016-07-05 12:04:38 -04:00
Cameron653
864d23d475
Gives heavy & thunderdome armor armor values.
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Gives the thunderdome armor and the heavy armor the same values as the heavy armor vest, as they had no armor at all previously.
2016-07-05 11:46:42 -04:00
Yoshax
99062cef3b
Merge pull request #2042 from Neerti/7/5/2016_planetary_atmos
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Planetary Walls
2016-07-05 13:48:06 +01:00
Neerti
dcf3f33450
Planetary Walls
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Adds a new type of wall, which makes atmospherics pretend there is actually something beyond the wall that has gas to merge with.
I added some presets for normal air, as well as all of the terrestrial planets of the Vir system.
2016-07-05 07:10:16 -04:00
Arokha Sieyes
34c6ba4604
Modernizes [Re]Spawn Character
2016-07-05 02:40:01 -04:00
Yoshax
10bc1bf21e
Merge pull request #2040 from redstryker/Mask_Changes
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Adds the Ability to Pull Down Sterile Masks and Wear Bandannas on Head
2016-07-05 02:19:44 +01:00
Yoshax
27c4ec5c73
Merge pull request #2038 from Woodratt/1.5.3_Trade_Ship
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- Adds Serena's Trade Ship along with all the odds and ends required …
2016-07-05 02:18:28 +01:00
redstryker
1dcad7f92d
Adds the Ability to Pull Down Sterile Masks and Wear Bandanas on the Head
2016-07-04 19:31:15 -04:00
SinTwo
386ceb2bc5
makes water-cooler bottles attainable through in-game means
2016-07-04 18:17:53 -04:00