Commit Graph

8252 Commits

Author SHA1 Message Date
Chinsky
b05f9a16ac Merge pull request #6155 from LightningIron/master
Changes some messages to make more sense
2014-08-25 22:18:49 +04:00
GinjaNinja32
4a484d4207 Various grammar and spelling fixes in ion laws 2014-08-24 23:40:25 +01:00
LightningIron
7de4825a87 Changes some messages to make more sense 2014-08-24 14:09:39 -05:00
Chinsky
5924670ca4 Merge pull request #6148 from LightningIron/master
Fix for #6131.
2014-08-24 21:46:03 +04:00
LightningIron
89c160dfd6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-08-23 13:21:06 -05:00
LightningIron
39182f0c8f Fix for #6131. 2014-08-23 11:19:15 -05:00
Hubblenaut
f6e8594a65 Hostile mobs break windows in reasonable order 2014-08-23 01:59:35 +02:00
Hubblenaut
640144a6e7 Space carp inflict damage to obstacles every 14 seconds 2014-08-23 01:59:35 +02:00
Ccomp5950
1a51e72c1a Merge pull request #6103 from Walter0o/water_fix
should fix #6099
2014-08-22 05:04:18 -05:00
Ccomp5950
d636136e61 Merge pull request #6092 from comma/master
Optimized pulse reagent checking a little.
2014-08-22 05:01:41 -05:00
Walter0o
1d9d9f7650 should fix #6099 2014-08-22 00:52:19 +02:00
Chinsky
e803c90aec Optimized pulse reagent checking a little. 2014-08-21 13:40:59 +04:00
igalan
d4be0bfc87 Removed pure laziness comment line 2014-08-21 02:46:18 +01:00
igalan
031d5070fc Cleans up chem dispenser code by taking out the unused broken_on_spawn var. And frankly, if we wanted that feature, it would be done in other way. 2014-08-21 01:02:54 +01:00
Walter0o
eb7c2aa9c5 should fix #6065 2014-08-19 17:26:10 +02:00
Ccomp5950
25506f33fa Merge pull request #6032 from Walter0o/low_pressure_fix
fixes #6005 and broken ancient human low/high pressure code.
2014-08-19 05:54:30 -05:00
Whitellama
7ced8104ca Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/objects/items/devices/transfer_valve.dm
2014-08-17 17:50:07 -07:00
Zuhayr
8ec28551ba Merge pull request #6022 from mwerezak/docking
Fixes for docking controllers, emergency shuttle and airlock animations
2014-08-18 09:30:17 +09:30
Zuhayr
2033923f8f Merge pull request #6018 from Hubblenaut/master
Patch of fixes for bugs and oversights
2014-08-18 09:28:17 +09:30
Whitellama
09907858f3 Added fingerprints and logs when wrenching fuel tanks, and added JMP buttons to logs regarding fuel tanks. 2014-08-17 15:51:01 -07:00
JimTheCactus
e74d92370d Added a forced, immediate refresh of the icons after the character is made.
This eliminates a race condition between spawning in and the icon cache being updated to include the body.
2014-08-17 12:34:02 -06:00
Walter0o
e8592d4f41 fixes #6005 and broken ancient human low/high pressure code.
-fixes low/high pressure not damaging unsealed/damaged spacesuits.
-refactors procs and adds more comments.
-removes unused/dead code.
2014-08-17 18:06:30 +02:00
Whitellama
f1494c9b76 Admins now get logs when welding fuel is spilled on the floor, and welding tanks gain fingerprints when someone gets fuel from them. 2014-08-17 02:48:08 -07:00
mwerezak
d8b6aecc32 Fixes escape shuttle announcing a negative ETA
Fixes the escape shuttle announcing a negative ETA when it leaves late.
2014-08-16 21:02:05 -04:00
mwerezak
2bd96ab29e Fixes multi docking port undocking conditions
The undocking conditions for multidocking ports (used by the escape
shuttle) were overly strict, failing if any door was open/unlocked.
Changed to allow undocking if at least one of the inner or outer doors
can close and lock.
2014-08-16 20:50:34 -04:00
Hubblenaut
d122ec9979 Sleeping people on chairs can be woken up 2014-08-17 02:34:26 +02:00
Hubblenaut
1602cb883c Surgical tools that are nowhere near the patient don't cause a fail step 2014-08-17 02:34:25 +02:00
Hubblenaut
cbb0a3c0b7 Fixes a surgery oversight regarding text coloring 2014-08-17 02:21:32 +02:00
Hubblenaut
48655479b7 Hardcrit is entered immediately and lasts for 300 seconds instead of 250 (at max) 2014-08-17 02:21:31 +02:00
Hubblenaut
15ae5ca2a9 Adds JMP button to certain admin logs 2014-08-17 02:21:21 +02:00
Ccomp5950
9f57c1b16e Merge pull request #6012 from Walter0o/gear_fix
fixes #6007 and future bugs with gear names
2014-08-15 20:08:25 -05:00
Chinsky
919ecc2a16 Merge pull request #5998 from Walter0o/gripper_fix
fixes #5693
2014-08-16 03:47:51 +04:00
Walter0o
a3848871d4 fixes #6007 and future bugs with gear names 2014-08-15 11:11:13 +02:00
Walter0o
de37978995 comment adjustment according to feedback 2014-08-15 06:19:55 +02:00
Chinsky
7351767ef7 Merge pull request #5983 from atlantiscze/co2-breath-fix
CO2 Breath fix
2014-08-14 22:58:22 +04:00
Chinsky
07ed87ccd9 Merge pull request #5993 from GinjaNinja32/proximity2
More proximity fixes
2014-08-14 22:55:29 +04:00
Walter0o
7236995b0e fixes #5693 2014-08-14 11:13:12 +02:00
Chinsky
bcf0a57aa0 Merge pull request #5962 from mwerezak/wound-fixes
Wound and infection fever fix
2014-08-14 07:55:17 +04:00
Zuhayr
e1953c66cc Merge pull request #5995 from Hubblenaut/master
More admin logs, Rejuvenation fix
2014-08-14 12:16:42 +09:30
Zuhayr
8b3631e6d5 Merge pull request #5972 from Walter0o/psu_fix
fixes #5964
2014-08-14 12:03:59 +09:30
Zuhayr
04bf4c7d90 Merge pull request #5981 from Walter0o/sound_removal
removes unused AI text2speech files and code
2014-08-14 12:02:10 +09:30
Hubblenaut
330ce5d088 Fixes rejuvenation ignoring infections 2014-08-14 01:55:30 +02:00
Hubblenaut
c80b921d6b Logs finishing tank transfer valve bombs and ghosting. Changes pAI request
to state the name of the inquirer.
2014-08-14 01:07:09 +02:00
Atlantiscze
ee3072019a Revert "N2 buildup fix attempt. Putting this into separate commit in case it's not wanted."
This reverts commit e8a7b58aff.
2014-08-13 23:42:58 +02:00
mwerezak
0b0380ae14 Fixes burn description saying it is salved when not 2014-08-13 17:11:25 -04:00
mwerezak
ca9fc4169d Fixes infection fever causing burn damage 2014-08-13 17:11:03 -04:00
GinjaNinja32
d1fc12e1c7 More proximity fixes 2014-08-13 20:58:49 +01:00
Walter0o
94ec887a75 removes unused AI text2speech files and code,
saves about 4.5 MB traffic per client.
2014-08-13 11:24:23 +02:00
Atlantiscze
e8a7b58aff N2 buildup fix attempt. Putting this into separate commit in case it's not wanted.
- Right now, air consists of 20% O2 80% N2 (approx.). Breathing takes O2 and turns it into CO2. CO2 gets scrubbed. Pressure drops, vents refill with air which again contains 80% N2 20% O2.
- This means that only 20% of breathed-out oxygen is replenished. Rest is replaced by N2. In large areas, such as Bar, with many mobs this can eventually lead to dangerous atmosphere status.
- This fix, while OOCly slightly unrealistic handles this issue by turning both O2 and N2 into CO2. Tested in CE's office with 5 human mobs without active scrubbers. Air lasts for 2~ hrs. Larger areas of course last significantly longer.
2014-08-13 11:24:12 +02:00
Atlantiscze
ce2e34f5e5 - Fixes breathing not producing CO2. This applied to humans (untested for other races, but probably the same) 2014-08-13 09:02:49 +02:00