Commit Graph

12 Commits

Author SHA1 Message Date
Mechoid
c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Mechoid
ae48659a68 Exploration Expansion 1: Or, How I Learned To Love The Tree 2019-08-21 17:23:07 -04:00
Atermonera
ddb0b7df2b Merge pull request #6188 from Mechoid/PuzzleFix
Fix Puzzledoors not being locked when no lock is found.
2019-06-04 13:12:22 -04:00
Neerti
fc7c6f38b4 Base features for Precursotech and Anomalotech Expansion 2019-04-13 22:44:52 -04:00
Neerti
f8c9664178 Explorer Update - Cataloguers 2019-03-30 16:19:24 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Mechoid
b7231dc8cc Don't spawn things in Null please. 2018-09-23 00:24:34 -07:00
Mechoid
4fb5455fd3 Makes Blobs more useful. 2018-09-16 22:12:17 -07:00
Mechoid
313526adb8 Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)
* Re-bases props, and adds the laser prism.

* Ver 1 of Puzzle Lock and Doors

* Doors

* Fix door hiccup I made, modify Prism
2018-06-15 20:41:19 -05:00