Mechoid
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c3079004ea
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GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
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2020-01-05 01:39:28 -05:00 |
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Mechoid
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99bc3dcdbc
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Security / PseudoCargo Expansion
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2019-11-24 17:23:48 -05:00 |
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Mechoid
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ae48659a68
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Exploration Expansion 1: Or, How I Learned To Love The Tree
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2019-08-21 17:23:07 -04:00 |
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Atermonera
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ddb0b7df2b
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Merge pull request #6188 from Mechoid/PuzzleFix
Fix Puzzledoors not being locked when no lock is found.
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2019-06-04 13:12:22 -04:00 |
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Neerti
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fc7c6f38b4
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Base features for Precursotech and Anomalotech Expansion
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2019-04-13 22:44:52 -04:00 |
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Neerti
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f8c9664178
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Explorer Update - Cataloguers
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2019-03-30 16:19:24 -04:00 |
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Neerti
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86174593bf
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Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
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2019-03-26 23:58:26 -04:00 |
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Atermonera
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131636b1d2
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Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
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2019-03-26 13:21:08 -04:00 |
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Atermonera
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2df5e9fe0e
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Merges AI Branch into Master
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2018-12-01 00:06:38 -05:00 |
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Mechoid
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b7231dc8cc
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Don't spawn things in Null please.
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2018-09-23 00:24:34 -07:00 |
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Mechoid
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4fb5455fd3
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Makes Blobs more useful.
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2018-09-16 22:12:17 -07:00 |
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Mechoid
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313526adb8
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Folders props, and adds the laser prism, receptor, and sealed doors. (#5337)
* Re-bases props, and adds the laser prism.
* Ver 1 of Puzzle Lock and Doors
* Doors
* Fix door hiccup I made, modify Prism
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2018-06-15 20:41:19 -05:00 |
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