Commit Graph

11 Commits

Author SHA1 Message Date
Unknown
e220bb5757 Earlyports runtime fix 2019-10-21 20:40:56 -04:00
Datraen
1b40fb3bfe Traitor Borg lockdown, blowing-up fixed; can now self-hack. 2016-03-12 17:03:28 -05:00
PsiOmegaDelta
9db4ba1da0 Adds a remote interaction state for NanoUI.
This state has two checks:
A preliminary check of the remote target, ensuring it's powered, etc. If the remote target is fully disabled, it closes the window and conducts no further checks.
It then makes a full check, ensuring that the mob is capable, within range of the source remoting to the remote target, etc.

Unlike most other static interaction states, whoever initializes the remote state is responsible for deleting it properly.

Conflicts:
	polaris.dme
2015-12-07 02:56:43 -05:00
PsiOmegaDelta
c2e2252342 Synth access and icon update changes.
Refactors how synthetics set their modules. On login, if appearance selection was initiated but not finalized, the selection options popup again. Fixes a long-standing issue of borgs being able to look like the standard module by loging out.
Ensures the syndicate agent IDs and syndicate borgs will always have the same initial access permissions.
Removes now unnecessary syndicate snowflake code from NanoUI.
Synths now utilize actual ids.
2015-08-20 12:40:08 +02:00
Zuhayr
73146a62fe Merge pull request #9747 from PsiOmegaDelta/150608-NanoPaths
NanoUI sources can now be datums instead of atom/movable.
2015-06-09 20:08:02 +09:30
PsiOmegaDelta
20542bf84b NanoUI sources can now be datums instead of atom/movable.
Also accidentally fixes #7042 as the AI no longer cares about the machinery var.
2015-06-08 17:06:06 +02:00
PsiOmegaDelta
cad9b59c25 AI restrictions and rejuvenation.
Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
PsiOmega
9df5048dbc Makes it possible for borg modules to include specific subystems. 2015-04-26 15:42:36 +02:00
PsiOmega
27abc7404d Gives AI a personal atmospherics control subsystem.
Includes further work on NanoUI interactions.
2015-04-19 00:24:19 +02:00
PsiOmega
aa5d5d5256 Fixes NanoUI interaction.
A number of machinery objects were returning STATUS_INTERACTIVE instead of parent.
Fixes missing subtype definition for /var/global/datum/topic_state/default/default_state.
2015-04-13 23:19:22 +02:00
PsiOmega
e37c5c22d4 Refactors NanoUI interaction (again)
Takes NanoUI interaction code and splits it into more manageable modules.

The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00