Commit Graph

7685 Commits

Author SHA1 Message Date
Walter0o
852cccf94a fixes tele-comp not checking power on initialize()
prevents exploiting the computer back on while area power is off
2014-08-10 02:07:13 +02:00
Chinsky
18070da974 Merge pull request #5922 from Jarcolr/customs
Complements the job specific satchels with 5 new job specific backpacks
2014-08-10 04:02:26 +04:00
Walter0o
aea4dc3344 meter improvements
- can unwrench meters now without needing to unwrench the pipe beneath
- AIs and ghosts can still click to examine
- other mobs don't read meter instead of doing whatever it is they are clicking for, e.g. shooting a gun
- 3 tile range check for non-AI/ghost still in place
- added feedback when no power or broken
2014-08-09 21:46:44 +02:00
Jarcolr
b4e9d9923f Complements the satchels with backpacks
5 new backpacks: virologist, chemistry, geneticist, science,
hydroponics.
2014-08-08 22:20:11 +03:00
Chinsky
9f9865dac4 Merge pull request #5619 from mwerezak/power-net
ATMOSPHERICS and Power Net Overhaul
2014-08-08 09:49:42 +04:00
mwerezak
47b32122d4 Updates disposal bin pressurization
Also tweaks flasher power use.
2014-08-07 19:31:17 -04:00
Zuhayr
aa90ebb0c6 Merge pull request #5903 from Ccomp5950/mouse-trap-tag-fix
Fixed the font tag on mouse traps description.
2014-08-07 10:01:23 +09:30
Ccomp5950
74fd47e2de Fixed the font tag on mouse traps description. 2014-08-05 18:55:15 -05:00
mwerezak
018079beb5 Fixes gas mixture bugs, other bugs, and cleanup
In particular, gas_mixture/remove() was not accounting for
group_multiplier when determining the maximum amount of gas to remove
Also cleans up the interface for gas_mixture/heat_capacity().
2014-08-05 17:04:17 -04:00
Ccomp5950
52da372bac Fueltanks now log and admin_msg when shot at / weldered 2014-08-04 21:11:09 -05:00
mwerezak
f50a24163b Updates medical equipment power usage
Also adds a couple of cell chargers to engineering workshop and aux tool
storage.
2014-08-04 21:27:19 -04:00
mwerezak
949cdd275b Updates portable pumps and scrubbers 2014-08-04 20:55:45 -04:00
Ccomp5950
ec3262a2a9 Merge pull request #5894 from atlantiscze/cyborg_module_icons
Cyborg component icons!
2014-08-04 19:38:57 -05:00
Ccomp5950
4df46548ac Merge pull request #5896 from Glloyd/fixes
Two Fixes
2014-08-04 19:37:02 -05:00
Ccomp5950
f95074d17e Merge pull request #5887 from mwerezak/jetpack-icon
Fixes #5852
2014-08-04 15:17:02 -05:00
Ccomp5950
a4fc1bfd6a Merge pull request #5886 from mwerezak/stun-baton
Fixes some handcuff oversights
2014-08-04 15:15:52 -05:00
Graham Lloyd
2c30af6124 Fireaxe cabinet hacking now fails if player moves away 2014-08-04 14:53:33 -04:00
Graham Lloyd
029a3f3abd fixes wall rechargers showing up as normal rechargers. 2014-08-04 14:52:51 -04:00
Atlantiscze
3627417c7b - Adds cyborg module icons. Each component has it's own specific icon now. Two icons are animated, four static. Includes broken versions.
- AI radio icon (chat icon) updated to use icon from robot_component.dmi file - removed duplicity from radio.dmi
- Cyborg radio icon (chat icon) updated to look like the radio module.
2014-08-04 09:25:53 +02:00
mwerezak
8d04a83e97 Updates gas coolers, upgrading of coolers/heaters 2014-08-03 14:34:31 -04:00
mwerezak
cf3a37d732 Fixes #5852 2014-08-03 12:32:37 -04:00
mwerezak
cf9fe8de76 Fixes some handcuff oversights
You now don't need to be grabbing to put handcuffs on yourself, and you
can now put hancuffs on if your grab state is higher than aggressive.
2014-08-03 11:49:37 -04:00
Walter0o
a586c1dd70 remove double paper/attack() definition 2014-08-03 13:52:47 +02:00
mwerezak
cb2f68f81e Merge remote-tracking branch 'upstream/dev' into power-net 2014-08-03 01:50:51 -04:00
Zuhayr
05a1de6bf4 Merge pull request #5880 from Whitellama/master
Fixes #5870 (glasses being named inconsistently) and unreported issue of wet rags making glass-hit noises when you wash down a window
2014-08-03 13:05:43 +09:30
Zuhayr
eae182725a Merge pull request #5865 from mwerezak/shock-fix
Fixes siemens_coefficent not affecting shock damage
2014-08-03 13:04:52 +09:30
Zuhayr
f510c05865 Merge pull request #5862 from mwerezak/stun-baton
Stun Baton Nerf
2014-08-03 12:59:54 +09:30
Zuhayr
2619fb61ce Merge pull request #5872 from PsiOmegaDelta/Manifest
Fixes #5867
2014-08-03 12:57:19 +09:30
mwerezak
3647fa4d7d Adds gas mixing proc and updates gas mixer
Also includes a whole bunch of fixes and updates for atmos machinery
2014-08-02 18:35:57 -04:00
Mloc
e2ea86eab1 Merge pull request #5699 from Zuhayr/calamity
Calamity mode.
2014-08-02 11:39:29 +01:00
Whitellama
a36becad2b Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag) 2014-08-01 17:05:54 -07:00
Zuhayr
9eed4422ff Lowercasing some Del() calls. 2014-08-02 00:15:49 +09:30
Zuhayr
96c7012608 Fixed part of the ninja objective. 2014-08-01 23:54:38 +09:30
Zuhayr
0868c344cc Adjustments and a typo fix. 2014-08-01 23:50:33 +09:30
Mloc
6133083ca6 Merge pull request #5858 from Zuhayr/master
Fixes
2014-08-01 15:02:23 +01:00
Mloc
457d76f441 Merge pull request #5834 from Zuhayr/hydroponics
Changes dev hydro to use reagent procs.
2014-08-01 15:01:52 +01:00
Zuhayr
9eefdf4db8 A bit of prep work for integegrating player-set backgrounds into gameplay. 2014-08-01 22:54:57 +09:30
Zuhayr
96fbc0c640 Added two alt titles for Miner. 2014-08-01 22:41:07 +09:30
Zuhayr
3e4c80e874 Merge pull request #5848 from JimTheCactus/computer3_text_field_fix
DNA Field Fix and Field Validation
2014-08-01 21:59:34 +09:30
Zuhayr
2493dedf4b Merge pull request #5847 from MrSnapwalk/psychotailor
Psychiatrist/Psychologist update
2014-08-01 21:59:10 +09:30
Zuhayr
21b02f3019 Merge pull request #5846 from Walter0o/href_fun
exploit-fix-o-rama
2014-08-01 21:59:00 +09:30
Zuhayr
dfb662fa4a Merge pull request #5841 from mwerezak/escape-pods
Fixes emergency shuttle UI and tweaks escape pods
2014-08-01 21:58:02 +09:30
PsiOmega
8104928e75 Creates a shared proc for applying AI verbs. DRY. Arranges some consistency among verbs.
Fixes #5867 as well as a couple other missing verbs.
2014-08-01 10:36:44 +02:00
mwerezak
768019b918 Stunbaton fixes and cleanup
Apparently harm intent is "hurt", not "harm"
2014-07-31 19:17:05 -04:00
mwerezak
71e54111ab Handcuffs now require an aggressive grab 2014-07-31 18:10:11 -04:00
mwerezak
5b90e4afc6 Allows the use of stun weapons to show up in autopsies 2014-07-31 17:01:06 -04:00
mwerezak
56ccd4303b Merges taser and stun baton effects
Makes the code for handling stun weapon effects much cleaner.
Moves electrocute_act and emp_act from living.dm into living_defense.dm
2014-07-31 16:21:22 -04:00
mwerezak
c8cccb64f6 Adds siemens_coefficient handling to stun batons 2014-07-31 15:38:56 -04:00
mwerezak
b529d582e5 Fixes siemens_coefficent not affecting shock damage
Also cleans up electrocute_act()
2014-07-31 15:20:45 -04:00
mwerezak
9bfb4642a2 Merge remote-tracking branch 'upstream/dev' into stun-baton
Conflicts:
	code/game/objects/items/weapons/stunbaton.dm
	Made all obj/item/weapons have "swing_hit" as their default hitsound.
	Made hitsound not play when the attack misses.
2014-07-31 14:31:21 -04:00