Commit Graph

45 Commits

Author SHA1 Message Date
Kassc
37b11354a8 Merge pull request #6153 from FluffMedic/INeedSleep
Fixing some minor things #Lizzard
2023-04-30 20:30:11 -04:00
BlackMajor
e3c6d74ffd Done and dusted 2023-04-30 15:49:35 +12:00
Fluff
0fb37f5088 Fixing some minor things #Lizzard
Removed the double toilet in in the 3rd deck giant bathroom. As in the two toilets in the same space.
Swapped the escape pod nanomeds for emergency medical wall lockers, because of the malfunction machine event.

And removed the random space tile in restaurationbar.
2023-04-28 13:57:20 -04:00
Kassc
b52fc0cb48 Grand Library SP-pod
-Shutters and button use ID:"glcafe"
Credits go to "FreaRose"
2023-04-24 16:13:33 -04:00
Nadyr
460326ab1e powder that makes you say yes 2023-04-02 19:48:45 -04:00
TheGreatKitsune
ec3cd00518 Merge master into shadekin-dark-tunneling 2023-04-01 09:24:41 -05:00
Bib Bob
baf150de8d removed accidental camera 2023-03-11 18:55:24 -06:00
Bib Bob
5979f1ebda adds an ATM 2023-03-11 15:51:54 -06:00
Bib Bob
fbd0ab1aea pizza parlor superposed pod 2023-03-11 15:40:37 -06:00
Kassc
4624819528 Hill Outpost Fix
*Stairway to get up the hill should be fixed now*
2023-03-04 17:20:26 -05:00
Kassc
828f56e928 Various Survival Pod Fixes
*Pirate Ship.
-Gun cabinet is now unlocked.
-All rooms can now be bolted.
*Broadcasting Pod.
-Fixed some typos.
-Added an entertainment channel.
-Added extra press gear.
*Hill Outpost
-Gun cabinet is now unlocked.
-Fixed the railings.
-Minor tile fixes
*MechFab
-Machines are now unlocked.
*Survival SecurityV2
-Fixed airless tiles.
-Stripped access requirements
2023-03-03 22:20:22 -05:00
Razgriz
84ab7c421d Merge pull request #4176 from BlackMajor/protean-rework
Protean rework part 2 (WIP)
2023-02-27 19:09:14 -07:00
Kassc
5403f039f7 Additional SuperPose Maps and fixes.
*LargeAlienShip-57x25
-Should spawn properly now.
-Food vending machines nerfed.
-Various item nerfs.
*TradingShip-40x22
-Food vending machines nerfed.
-Various item nerfs. (removed combat pod. Oof)
*Thanks for SlaysInDutch#4302 we now have more pods!
BrodcastingPod-11x9
DemonPoolV2-43x28
PirateShip-13x30
SurvivalHomeV2-9x9
SurvivalMechFab-9x9
SurvivalMethLab-9x10
SurvivalScience2-9x9
SurvivalSecurity2-9x9
HillOutpost-15x11
2023-02-23 17:25:49 -05:00
BlackMajor
2cf320e897 Merge branch 'master' into protean-rework 2023-02-23 14:31:09 +13:00
TheGreatKitsune
09e78bb9a1 Add the actual portals and Shadekin Hideout 2023-02-22 16:50:54 -06:00
Nadyr
27658df697 Merge branch 'master' into OvermapDynamicPOIs 2023-02-21 20:03:22 -05:00
Darlantan
1048eaecd2 Adds comments for mappers 2023-02-21 19:47:54 -05:00
Nadyr
a4290108d1 Update ussp_84x90.dmm 2023-02-10 06:22:17 -05:00
Nadyr
ea0913ab40 Y 2023-02-10 06:06:51 -05:00
Nadyr
2336bf8120 y 2023-02-10 06:01:56 -05:00
Nadyr
6b1992c4af y 2023-02-10 06:00:55 -05:00
Nadyr
f3db1184f6 y 2023-02-10 06:00:16 -05:00
Nadyr
a7c857b592 Y 2023-02-10 05:59:11 -05:00
Nadyr
0d4f754317 y 2023-02-10 05:52:45 -05:00
Nadyr
8913b3c9bd y 2023-02-10 05:50:07 -05:00
Nadyr
293059b155 y 2023-02-10 05:48:26 -05:00
Nadyr
a7aea84a8d y 2023-02-10 04:54:46 -05:00
Nadyr
592ffcb1e7 y tho 2023-02-10 04:52:50 -05:00
Darlantan
12ced43427 Fixes and improvements
-Templates now include a var for max dimensions, load/unload adjusts to match the template size instead of always using the max size limit
-4 shuttle landmarks per z-level, landmarks move based on the size of the submap to never be terribly far away
-Users can now choose which map to delete when maps are full
-Overmap POI objects will now move once if spawning on top of another POI object
-ChangeArea and shuttle landmark runtimes fixed
-2 map errors fixed
2023-02-10 03:46:14 -05:00
BlackMajor
828a5b135f Merge branch 'master' into protean-rework 2023-01-30 00:21:50 +13:00
BlackMajor
6e218f4b6f more fixes 2023-01-28 22:11:25 +13:00
Victor Zisthus
4d7940e009 Frontier Weapon Removal
Limited ammo time, oh no.
2023-01-20 21:42:04 -05:00
Darlantan
bdd6cedf4e everything but shuttles functional commit so let's back it up online 2023-01-15 07:03:44 -05:00
SarmentiCampbell
af0eeb8b56 Update RestaurationBar-32x32.dmm 2022-12-07 01:57:43 +01:00
SarmentiCampbell
ed01c5e997 Update RestaurationBar-32x32.dmm
Update RestaurationBar-32x32.dmm
2022-12-04 12:44:56 +01:00
SarmentiCampbell
04364bb5d4 Merge branch 'master' into restoration 2022-12-04 11:54:42 +01:00
SarmentiCampbell
51d3d2d5f4 done 2022-12-02 17:51:58 +01:00
Kassc
b096a269ce SuperPose fixes 2.0
Various minor map fixes.
-ScienceShip: Removed RnD console and RnD server.
-CombatShip, Small, Medium, Large: fixed various locked doors.
-MechFabShip: Removed RnD Robotic console.
2022-10-24 14:07:36 -04:00
Nadyr
a4c87ef001 Merge pull request #5039 from tacoguy7765093/petasucks
Ports the animal clinic from tgstation as a superimposed pod
2022-10-08 23:31:20 -04:00
Kassc
7bba286e4a Superpose fixes.
Various map fixes and balancing factors to make up for the new guidelines. 
-Removed all loot piles.
-Removed all alien tier items.
-Reduced and downgraded all weapons.
-Reduced and downgraded all armors sets.
-Shrunk a few maps.
-Re-balanced a number of resources crates and gear crates on all POI's.
-Various decal and furnishing changes.
2022-09-29 06:26:58 -04:00
Bib Bob
dc91967a5a hospital poi is imposed pod 2022-09-24 11:28:38 -05:00
Kassc
5a86b4ffbc Added names and descriptions.
As tittle says, every pod option now has names and descriptions.
2022-09-10 21:10:22 -04:00
Kassc
5def92266c SuperPose Survival Pods
-All maps have been reviewed and edited.
-All maps now have areas.
-All maps should have varied resources and loot to expand or modified spawned bases.

Tested
- Pod activates immediately after selecting a map. You should now need to activate the pod again after selecting a map to deploy it.
#Fixed, player now needs to activate it again to spawn the base
- Trading ship was not added correctly. 
#Fixed, it now has it's own area.
- Resetting your selected map with a pen should let you spawn a different map instead of trying to spawn the same map repeatedly. 
#Fixed, player can easily reset their choice.
- Multiple pods use space as an area and thus no gravity.
#Fixed, all maps now have proper areas.
- Giant maps are difficult to find enough clear space to activate.
#All maps have their exact size in their name, players will need to compensate and clear the area to spawn large bases.
- Some pods start with unpowered airlocks.
#Fixed, all maps now have proper areas.


WIP
*Still need to add descriptions to all maps in their survival pod form, hopefully giving more context to the player on what they are about to spawn as their base.
2022-09-08 21:19:50 -04:00
Kassc
91264cc10d Map's fininshed
-Reviewed and stocked all maps with varied materials.
-Map sizes in their name.
2022-09-06 23:25:23 -04:00
Kassc
563b2e191e SurvivalPod Maps.
*Still work in progress, but almost done with this little side project. 
-A multipurpose survival pod that opens a list of available maps to choose from.
-All maps will have their size requirements in their name
-This is mostly intended for Off-Station roles, so any player can spawn a small base to roleplay on.
2022-09-05 22:16:51 -04:00