NEW STUFF
Added in a custom thermal regulator for the wilderness shelter.
Southern Cross now has a Bluespace Radio!
Added a subspace radio, and allowed it to be made in the autolathe.
ALL MAPS:
Added lighting to dark areas. Did not touch lighting in maintenance areas.
DECK ONE:
Adjusted exterior lattice network.
DECK TWO:
Fixed a bug with Shieldgen.
Moved the Engine SMES powernet sensor off of a pump.
Removed the second freezer air alarm to prevent pressure alarms from going off every shift. (I got my revenge on the laws of thermodynamics with the new custom regulator, don't worry.)
Put a new subspace radio in the bar.
Adjusted exterior lattice network.
DECK THREE:
Removed a duplicate shower curtain in one of the dorm rooms.
SURFACE OUTPOST:
This PR will cause a conflict with #4061 but I am willing to help Enzo with the project as needed~
A friend and boy waits for the miners every shift.
Moved some stuff around at surface S&R per a reported issue. FIXES#4072
Fixed a bug with the hunting lockers and doors. Security should have access to them now.
Fixed a bug with the Hunting Pen shield generators.
CAVES:
Cleared the rock around the outpost, added a new door to allow moving around the exterior.
EXPLO CARRIER:
Put the new Bluespace Radio on the table in the gateway prep room.
WILDERNESS + SKY ISLANDS:
Overhauled the wilderness shelter! It now has a crew quarters room, First Aid, a second floor, and a utility room. It's only powered by a single advanced RTG that's barely able to keep up with power demand when the place is abandoned, so be sure to bring resources from mining and science to get the other RTG's up and running!
This will remove the headset sound effect for mobs, so that way if during an event, a stealthy mob has a mob_headset, it won't make any radio noise whenever a transmission occurs and so that other players won't hear it.
Tested for simple mobs and confirmed simple mobs will not make static noise while carbons will still hear it.
Many more enjoyable items to gain from the chomp christmas present, now with new pretty sprites
new casino specific headset for the hardworking casino crew to use
Fixed issue with teshari collar not appearing when wearing casino prize collar
made the SPASM disconnected variant of the casino slave collar function as holo so easier to set new tag
Fixed issue with non-visible casino crew ids
new spawner grenade that spawns a gorilla, and not the fur covered monkey kind!
Added a lot of new prizes to buy from the casino prize dispenser
Rebalanced money regained from converting chips back into thalers at the chips exchanger