Commit Graph

13050 Commits

Author SHA1 Message Date
Anewbe
fcc33c7816 Merge pull request #3282 from VOREStation/aro-pol-morenet
Another e-net tweak
2017-04-11 20:12:30 -05:00
Arokha Sieyes
7e69bafa53 Another e-net tweak
Exploit where if you started breaking the net from the OUTSIDE, even if pulled away from you, you could break it. Adds a target to the do_after.
2017-04-11 21:03:09 -04:00
Anewbe
fc8c32ea92 Should fix borg handcuffs 2017-04-11 13:12:17 -05:00
LorenLuke
faf85774b5 Resisting out of choking grabs isn't 100% guaranteed anymore. Tweaked some ling checks to compensate. 2017-04-11 01:16:03 -07:00
LorenLuke
031e63dd7b Can remove ID via Alt-Clicking now. 2017-04-11 00:06:40 -07:00
Arokha Sieyes
e7d8af7ae7 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/modules/client/preference_setup/loadout/loadout_xeno.dm
#	code/modules/mob/mob.dm
#	html/changelogs/.all_changelog.yml
2017-04-10 20:41:18 -04:00
Leshana
249b5a904b Fix step_trigger teleporters to use forceMove()
* They previously just updated your coordinates, skipping all those things which forceMove() was invented for and causing all the same problems that mob.loc = X caused.
2017-04-10 13:02:47 -04:00
Anewbe
6a99123f51 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into weapon_dulling 2017-04-10 11:26:09 -05:00
Anewbe
736659637f Gives the bartender a weapon permit in their spawned item list. 2017-04-09 14:22:15 -05:00
Anewbe
2f4a788a39 Wallets can now hold permits. 2017-04-09 12:59:47 -05:00
Anewbe
6c169e7ad6 Adds in an Unathi-made jerky snack 2017-04-07 23:36:22 -05:00
Neerti
42d07f67ec Merge pull request #3003 from Anewbe/cosmetic_things
Ports a bunch of fluff stuff
2017-04-07 17:30:12 -04:00
Neerti
6dbceb9725 Merge pull request #3232 from Anewbe/shrieks
Changeling shrieks now make them decloak
2017-04-07 17:16:37 -04:00
Anewbe
e9c4b5a3eb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into cosmetic_things
# Conflicts:
#	icons/mob/back.dmi
#	icons/mob/items/lefthand.dmi
#	icons/mob/items/righthand.dmi
2017-04-07 16:11:50 -05:00
Belsima
ef555990c0 Gives renegade the LeMat. 2017-04-07 07:35:09 -04:00
Arokha Sieyes
e01278a72f Communicator fixes 2017-04-06 18:08:13 -04:00
Arokha Sieyes
369075c3dd Sleevecards! 2017-04-06 17:59:58 -04:00
Neerti
79a932e559 Merge pull request #3228 from Anewbe/package_bombs
Package bomb changes
2017-04-05 22:36:37 -04:00
Anewbe
5e303ab9ad Changeling shrieks now make them decloak 2017-04-05 20:53:24 -05:00
Anewbe
584fd3ed30 Missed a test var 2017-04-04 22:38:07 -05:00
Anewbe
40617b7695 Package bomb changes 2017-04-04 22:36:08 -05:00
Anewbe
66c06a02f2 Merge pull request #3225 from VOREStation/aro-pol-netbetter
Make energy nets better
2017-04-04 22:13:38 -05:00
Leshana
47b41582c3 Merge branch 'master' into vplk-persist 2017-04-04 21:44:28 -04:00
Arokha Sieyes
909b02444d Merge pull request #1343 from VOREStation/aro-sync
Polaris Sync
2017-04-04 20:52:03 -04:00
Arokha Sieyes
85a489b9b6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync 2017-04-04 20:25:00 -04:00
Arokha Sieyes
1dfed9514c Make energy nets better
You can imagine them as 8-second-resist office chairs that the mob is buckled to now. You can pull them around in the net, too, since it's baaaasically like an office chair now. They can't pull themselves around like office chairs while in the net, though. Because that'd be hax. You can click them (or resist) to start tearing them up (same from the outside).

Also keep in mind the mob inside can still wreck anyone adjacent (or shoot you). That's how it was before, too. So you can't really run up and drag them to prevent escape without them punching you (shouldn't you be roleplaying all this anyway?). Switching hands interrupts the resist so no reloading, getting other weapons, using PDA etc while resisting.

Also got rid of this SUPER SNOWFLAKE VARIABLE on all mobs used literally only by energy nets.
2017-04-04 20:15:51 -04:00
Arokha Sieyes
019702ebb9 Make energy nets better
You can imagine them as 8-second-resist office chairs that the mob is buckled to now. You can pull them around in the net, too, since it's baaaasically like an office chair now. They can't pull themselves around like office chairs while in the net, though. Because that'd be hax. You can click them (or resist) to start tearing them up (same from the outside).

Also keep in mind the mob inside can still wreck anyone adjacent (or shoot you). That's how it was before, too. So you can't really run up and drag them to prevent escape without them punching you (shouldn't you be roleplaying all this anyway?). Switching hands interrupts the resist so no reloading, getting other weapons, using PDA etc while resisting.

Also got rid of this SUPER SNOWFLAKE VARIABLE on all mobs used literally only by energy nets.
2017-04-04 20:14:37 -04:00
Neerti
8d9b7f1135 Merge pull request #3203 from Anewbe/apron_pockets
Aprons now have pockets
2017-04-04 19:09:47 -04:00
Neerti
efbd137924 Merge pull request #3206 from Anewbe/shotgun_permit
Adds permit items, including a gun permit and a bar gun permit
2017-04-04 18:54:40 -04:00
Anewbe
6a95f6c87f Merge branch 'master' into apron_pockets 2017-04-04 17:54:38 -05:00
Neerti
aae639dcb2 Merge pull request #3211 from Anewbe/towel_things
Towels dry
2017-04-04 18:53:36 -04:00
Anewbe
d012586d32 Merge pull request #3204 from Belsima/master
Saves janitors from getting stuck
2017-04-04 17:52:30 -05:00
Anewbe
7c1f3c7977 Merge pull request #3222 from Cerebulon/handsprite_fixes_040417
Fixed various hand sprite issues.
2017-04-04 17:50:36 -05:00
Neerti
e620f26d02 Merge pull request #3220 from Anewbe/chief_of_security
Adds Chief of Security alt title for HoS
2017-04-04 15:35:56 -04:00
Leshana
f17ea64bbe Enables round-to-round persistence of a few aspects of characters.
* More accurately, it automates updating your character setup.  None of this code does anything you could not already do manually on the Character Setup screen, it simply does it automatically for you.
* Specifically a few things are saved either at round end or when you cryo:
  * Your late-join spawn location is determined by which cryo/elevator/etc you used to leave last time.  Departing thru the elevators will set your spawn location to elevators etc.
  * Your weight is saved (also any extra or deficient nutrition is resolved into weight gain/loss)
  * Your limbs settings are updated based on your status at end of round (whether limbs are normal, missing, robotic, etc)
  * Your markings are saved so they will be the same as when they were at end of round.
* ALL of these changes are optional, toggled on the VORE tab of character setup.
* Replaced hard coded numbers for weight gain with constant defines.
2017-04-04 07:33:09 -04:00
Cerebulon
340845babd Fixed various hand sprite issues.
Several circuit boards/modules did not have sprites despite hands sprites existing.
Green and pink lunch/tool boxes appeared in the wrong place in the right hand.
Fixed defib sprite for new code, and added jumper cable sprite.
2017-04-04 08:29:53 +01:00
Neerti
6126cf5eaf Merge pull request #3218 from Anewbe/automute
Automute shouldn't go off if you didn't type anything
2017-04-03 18:35:02 -04:00
Anewbe
acf10ccfe9 Adds Chief of Security alt title for HoS 2017-04-03 15:14:25 -05:00
MagmaRam
0d7d2a9fb3 Merge pull request #3207 from Anewbe/jobs
Updates the job files to meet standards
2017-04-03 15:11:07 -05:00
Anewbe
1e7bf50a4c Automute shouldn't go off if you didn't type anything 2017-04-03 14:14:52 -05:00
Arokha Sieyes
c57e6e75b7 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-smallsync
# Conflicts:
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm

Line ending changes?
2017-04-02 23:25:59 -04:00
Anewbe
5dcd63b6b9 Merge pull request #3213 from VOREStation/aro-pol-nanosize
Fix nanopaste item size
2017-04-02 19:46:17 -05:00
Arokha Sieyes
4807b4e6e0 Fix nanopaste item size
I'm pretty sure this is an oversight, rather than a balance thing. Nanopaste is too big to fit in boxes or anywhere else, but seems to be identical to all other 10-stack items like medical stacks in other regards. It should probably be the same size as the other 10-stack items.

Even the icon seems to suggest this, since right now it is just as big as an entire box, though the icon seems to be more like toothpaste-tube and looks awkward sitting in the huge backdrop inventory space.
2017-04-02 19:33:25 -04:00
Anewbe
21f2bfc12d Towels dry 2017-04-02 17:34:52 -05:00
Anewbe
c21223e334 Adds permit items, including a gun permit and a bar gun permit 2017-04-02 14:09:53 -05:00
Anewbe
b3b8645d4c Updates the job files to meet standards 2017-04-02 14:09:16 -05:00
Belsima
3109cae86e I missed a B. 2017-04-02 12:07:54 -04:00
Anewbe
1bc8b9d716 Merge pull request #3200 from Atermonera/Translator_Languages
Translators and animal languages
2017-04-02 11:04:22 -05:00
Belsima
5efb8bf05d Makes mopbucket climbable. 2017-04-02 11:42:13 -04:00
Belsima
64a1dc7f6d Makes janicart climable. 2017-04-02 11:41:06 -04:00