Commit Graph

1897 Commits

Author SHA1 Message Date
Albert Iordache
8279f080dd Merge pull request #232 from Miniature/master
made blindness overlay transparent to mouse
2012-01-06 09:48:36 -08:00
VivianFoxfoot@gmail.com
1c7d1fbd33 Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2918 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 17:12:46 +00:00
VivianFoxfoot@gmail.com
8730d375cf Adds a new special object (stop) that can be used when you need someone to stop moving right away, even before the next life(). Used in door crushing to prevent people from inertiaing through. Checks for /obj/special/stop in loc every move. Compared to the number of other checks, I don't expect this to be an undo burden, but can be commented out in case of OH SHIT LAG under heavy load.
Moves /area/entered to its own file.  
Adds a new area var called has_gravity.  Determines if floor tiles count for movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every time /area/entered is called. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2917 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 06:24:55 +00:00
CIB
f3ebb75637 Merge pull request #221 from Miniature/master
Now you don't need to call a proc when you use proccall(bs12)
2012-01-05 14:59:13 -08:00
cib
bf62258c0a Fixes to AI malfunction and electrical storms.
- AI malfunction will now be announced, even before it starts the takeover. After 5 minutes by default, after 25 minutes if it buys the interhack module.
- Reduced blackout uses to 1.
2012-01-05 21:05:36 -08:00
cib
9e035424da Nerfed the medbot and bruise packs. 2012-01-05 19:36:26 -08:00
Miniature
26d679c469 Merge branch 'master' of github.com:Miniature/Baystation12 2012-01-06 03:24:01 +10:30
Miniature
ac29d2c6dd Now you don't need to call a proc when you use proccall(bs12) 2012-01-06 03:23:22 +10:30
Miniature
0d65e4657b Now you don't need to call a proc when you use proccall(bs12)
(leave it blank, i can't remember the way to add a cancel button)
2012-01-06 02:52:15 +10:30
mport2004@gmail.com
2ea375091e Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors' projections.
A few other misc runtime fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2916 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-05 05:26:13 +00:00
Albert Iordache
9c2224e6d8 Fixed a case where the player panel wouldn't open
This shouldn't even happen :O
2012-01-04 14:29:16 +02:00
SkyMarshal
72c6369368 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-02 21:49:09 -07:00
SkyMarshal
411ccc4075 Shitload of stuff. 2012-01-02 21:48:42 -07:00
mport2004@gmail.com
f12301d51a Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:12:36 +00:00
Tastyfish
32492a51fe fixed edit-appearence to assign hair and facial style correctly. somehow I didn't notice it wasn't changing in testing :p 2012-01-02 06:33:59 -05:00
VivianFoxfoot@gmail.com
bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
Tastyfish
343832e431 made it so nar-sie can't be objective if < 10 players, due to it being impossible
also, made piano moveable
and cleaned up custom vote code slightly more
2012-01-01 16:44:57 -05:00
baloh.matevz
5830f0f32a Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
baloh.matevz
51c6712f26 Feedback will now log jobban jobs. It's anonymous tho, only jobs are logged.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2888 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 00:07:12 +00:00
Tastyfish
c02979c148 Toggle-Deny-Shuttle, can build fire alarms, atmos alarms, intercoms, status displays, and light switches 2011-12-31 12:28:26 -05:00
Tastyfish
a561862ef0 and there too 2011-12-31 01:51:06 -05:00
Tastyfish
2f6fc64353 admins cna see who set custom event now. 2011-12-31 00:35:44 -05:00
Albert Iordache
39b6dd57e0 Removed and commented out the last traces of goon auth. code 2011-12-30 23:28:14 +02:00
rockdtben
5b691f8727 brainloss is now only referenced via procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2874 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:47:35 +00:00
mport2004@gmail.com
6d91ce670e Seems the old player panel had a few issues that did not crop up in my tests.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2852 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 08:17:54 +00:00
mport2004@gmail.com
32e1640df3 Emitters emp_act now uses severity properly.
The PA can no longer be remotely controlled by humans and cyborgs can only control it if they are nearby.
The spawn PA can now be taken apart.
FireAx/Extinguisher closets got their own files.
Food closets are now with their defines.
Freezer closet/crates override return_air() to cooldown the contents.
The var isinfreezer has been eliminated.
The old player panel has been readded as an alt for the new one, it may be found under the Player Panel verb.
The new player panel may be accessed by the Player Panel-New verb.
Crates.dm moved from the storage folder as it is not a storage object.
Fixed Issue 227 about the PA shooting when it should not be.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2851 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 07:14:02 +00:00
quartz235@gmail.com
9b062f7f77 Trial administrators can now toggle adminhelp sound when set-observe['d
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2837 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-28 09:44:19 +00:00
Albert Iordache
2092e25983 Merge pull request #147 from Tastyfish/master
coats, changeling, piano, also admins can delete books, paper/books more robust against dynamic content, custom votes
2011-12-27 04:26:51 -08:00
CIB
e2d698f376 Merge pull request #150 from MisterFox/master
Retired Admins rank
2011-12-26 15:47:25 -08:00
CIB123@gmail.com
42890a7c4a TG update: Added antibody-based, random symptom virology.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2686 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-27 00:01:02 +02:00
uporotiy
ab396f50ac TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2683 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-26 23:39:45 +02:00
Mister Fox
19b8a17557 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2011-12-26 14:07:48 -05:00
Mister Fox
30f4e7dea1 Retired Admins rank for retired admins
Signed-off-by: Mister Fox <traitor.foxy.brown@live.com>
2011-12-26 13:59:20 -05:00
Tastyfish
0e0da0bdbb custom votes 2011-12-26 11:24:28 -05:00
Tastyfish
5e2408149d Merge remote-tracking branch 'upstream/master' 2011-12-26 06:03:47 -05:00
Tastyfish
5f83d846cc added admin verb to delete books 2011-12-26 06:03:31 -05:00
Albert Iordache
646665bf27 Fixed engineering SMES wiring, made player panel wider. 2011-12-26 10:52:38 +02:00
Albert Iordache
77d28802fe Fixed another bug related to the player panel 2011-12-26 01:07:30 +02:00
Albert Iordache
0297084fc2 Fixed runtime error preventing the player panel from opening 2011-12-25 21:30:35 +02:00
baloh.matevz
0abf7417a5 TG update: Fixed the player panel not opening, bug caused by r2658
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2667 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-25 15:48:04 +02:00
VivianFoxfoot@gmail.com
b3b19a2e89 TG update: Shows the job a player was assigned and the job currently on their ID (if they have one) on the admin player panel. (Done for Hawk_v3)
Also, first commit!  Yayyyyyy!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2658 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-25 15:24:16 +02:00
vageyenaman@gmail.com
e7c27d1299 Huge fukken commit. Very game-changing new feature has been added but it isn't actually available to players yet.
Spess Networking Technology:

    ▪ The machines are located in Centcom near the cargo shuttle.
    ▪ A new admin debug verb "Change Radio Type". Using this will toggle between old (current) radio code and the new radio code. ADMINS: I recommend only doing this if Doohl (me) is around to take note of anything that happens.
    ▪ The whole thing works, in theory, but hasn't been stress-tested with the usual 60+ players. I will write up a Tgstation Wiki article and/or explain what some of the stuff does in IRC or ingame.


One last thing to point out: this is a PROTOTYPE. I have tested it myself and optimized the code very well. In theory, this new radio system is significantly less laggy AND has many more features. However, because of it's a prototype, it can at any time destroy the server. The reason I am committing this and not updating the changelog is because it's not an actual feature YET. I want to stress test this on the servers to see how it fairs, then add some more stuff to it like the ability to link machines and repair networks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2807 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-25 07:10:12 +00:00
Tastyfish
359ffe93e1 Merge remote-tracking branch 'upstream/master' 2011-12-25 00:55:20 -05:00
Tastyfish
31a2f6d5ef library category fixes, moved edit appearence->fun where it should be 2011-12-25 00:52:36 -05:00
rockdtben
fac10fb031 TG update: Removed all global modifications of toxloss. Added a setToxLoss() proc.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2653 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-24 22:07:37 +02:00
Tastyfish
a0a49b6ee1 forgot to add category to edit appearence verb 2011-12-24 09:16:02 -05:00
Tastyfish
3f1d378f13 edit appearance admin verb ported from old code 2011-12-24 02:38:21 -05:00
quartz235@gmail.com
4472cecbd2 Finally ready to like add this now oh man this is a huge thing sort of
Added CC-Nanotrasen, an IRC bot made by Skibiliano and given to us by him under CC-BY-SA 3.0 licensing
WHAT DOES THIS MEAN? It means all servers running this SVN now have the option to use an easy to configure IRC bot capable of relaying adminhelps from ingame to the server/channel of their choice.
- Runs on python 2.6 scripts with psyco support
- Relaying can be toggled from config.txt (so you don't runtime with every adminhelp if you decide not to use it)
- Comes with a bunch of other useful and fun tools too
- Added a new global proc, send2irc(msg,msg2) YOU'LL NEVER GUESS WHAT IT DOES CONSIDERING WHAT I JUST MENTIONED
----msg and msg2 are just what text gets relayed to irc, separated by a |, for instance send2irc(hello, world) would come out as
"CC_NanoTrasen: Hello | World


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2783 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-23 17:39:47 +00:00
cib
d539e4b539 Changed the pregame time from 90 seconds to 180 seconds. Delay(admin verb) can now also be used after round end has been announced, to keep the world from rebooting. Also boosted the restart delay from 25 seconds to 60 seconds. 2011-12-22 16:34:10 -08:00
Tastyfish
8f53cb2d87 spaceman requested everyone having christmas hats admin verb for possible christmas event. it was possibly a joke I took seriosuly 2011-12-23 02:20:16 -05:00