Commit Graph

7 Commits

Author SHA1 Message Date
Arokha Sieyes
05f7002950 Swap typing indicator to right side
With the common availability of AR glasses, this is super annoying to have it always under the job ID.
2017-03-07 00:53:21 -05:00
Yoshax
5d9596a72d Makes it possible to have more than 16 preferences 2016-03-21 18:56:27 +00:00
Chinsky
44db730482 Fixes corpses and unconscious people still showing typing indicators.
Indicator also has same visibility as the owner, so no magicaly sensing where someone is going to talk soon (chat bubbles works well enough)
Since images do not have visibility, had to make it an object decal. Also since it's set per mob, it's no longer global. Shouldn't really be much of an issue, since it's only created when mob tries to speak (so ~60 objects total on high-usual load)
2015-05-30 03:13:45 +03:00
Zuhayr
4e5d8b787e Minor change based on diff 2014-10-09 06:18:49 +10:30
Zuhayr
1249fb0592 Fixes #6628 2014-10-08 21:18:00 +10:30
Chinsky
6a90016b80 Added tracking of inactivity in chatbar.
Now indicator will disappear if for 30 seconds contents of chatbar didn't change.

Moved all relevant vars to the typing_indicator.dm
Added 'typing' var, as 'if(!(typing_indicator in overlays))' didn't work and overlays kept being added forever.
Fixed preference toggle feedback being backwards.
Fixed wrong verb called in hotkeys mode.
2014-08-29 21:12:55 +04:00
Chinsky
12364f0cd2 Adds typing indicator.
It's toggleable as client preference.
Displays dots(codersprite) near the mob when he starts typing a message.
Detects chatline me and say via checking contents.
Detects shortcut input me an say via hacky wrapper that's called now instead of direct say/me verbs.
2014-08-29 15:33:25 +04:00