Species now 'suggested' by robolimb manufacturer, helps with getting the correct hairstyle choices for each synth, so Taj have access to Taj hair styles and whatnot in mirrors if they are using a Taj-based synth. Also adds a DSI Akula variant that Zalvine should touch up later hopefully.
Using the *vwag emote you can toggle the vorestation specific tails to wag. Tails marked with (vwag) in the tail selection support this.
New tails are: a new vulp tail (does not replace current one, selectable as a custom tail), a tiger tail, a short tail, and a curl tail (husky or doge). All four support vwag.
Also fixed the mouse tail. It said "mouse, grey" when what it meant was "pink" and then it also said "colorable" mouse tail but that was a lie because it was not colorable at all. Not really. Not in any reasonable way.
Also added fully colorable mouse ears without the pink inner part as an option.
With the exception of species specific hair styles.
Also lets species be bald if they want to be.
Reorganizes the ears, making colorable ones come last
Also adds in both Zorren ears
* Previous attempt to make sprite_accessories datums configurable as to whether they should be blended by ICON_ADD vs. ICON_MULTIPLY failed because ICON_ADD's value is actually zero. do_coloration was also checked to see if the sprite should be colorized at all.
* Thus a datum configured to use ICON_ADD (zero) didn't get colored at all!
* Fix separates the concept of "do/don't colorize" from "blend mode to use when colorizing"
* Adds Zorren. Tail fixes.
Exactly what it says on the tin.
Adds in both Zorren races.
Fixes species specific tails
Fixes hair colored species specific tails (partially)
Fixes hail colored tails (partially)
Fixes hail colored ears
Adds in more species related tails
(Ex: All the multiple xenomorph tails, monkey tail, stok tail, vox
armalis tail)
Note: For hair colored tails to fully work, they need to be greyscale.
This will require some editing later on, but for now, it works.
* ...Github didn't sync this for some reason.
* Fixes
* Fixes
* Fixes V2
Fix one bug
Cause 50 more
* Irrelevant
* Shhh don't mind this.
* More gateway changes, also adds fitness room
Also gives the ability for some FBPs to have tails (we can sprite the tails later, it defaults to off)
* Issue #30 - Added icons and code for vore animals.
Also tweaked to be more in line with current codebase.
* Fix to leading space in alien.dm
* Makes Labyrinth.dmm compile and load in map editor. (#90)
Could use some work still though.
- Added datums and icons for custom ears.
- Added datums and icons for custom tails.
- Added datums and icons for taurs, now a subtype of tails.
- Integrated into icon_updates() for in game appearance.
- Integrated into preferences_setup() for character setup preview.
- Added ears and tails to the character setup screen.
- Enabled nagataur support for micro/macro step-over messages.