Commit Graph

11536 Commits

Author SHA1 Message Date
Ccomp5950
bb9a37be8c Adding Cancel options for Adding Verbs. 2014-01-24 23:56:38 -06:00
Zuhayr
19be50cc40 Merge pull request #4333 from Kilakk/master
Fixing #4322, flashes converting people in rp-rev
2014-01-24 18:50:26 -08:00
Kilakk
44962760b8 Removed pointless output
* There's something here about var/revsafe being used for heads/implanted people
... or something like that
2014-01-24 15:04:41 -05:00
Ccomp5950
611a35a6b1 View Variables Option: Add/Remove Verb
Since we can't edit the verbs variable directly this allows us to do so safely.

It builds a list of procs and verbs for the mob type and allows the admin to add it.

Want to add self_destruct to a cyborg?  It will show up in Commands tab
Want to add RevConvert to a regular Rev?  Feel free!

Want to remove whisper from some loud mouth?  Go wild!

Adding procs that aren't usually available to players will create a commands tab, primarily this is for debugging since Advance ProcCall on mobs is awful.

I figured this would be useful when I noticed traitorpanel added RevHeads didn't get their RevConvert verbs and I could find no way of adding it otherwise.
2014-01-24 00:03:00 -06:00
Ccomp5950
26f6964939 Traitor Panel Bugfix: Adds the convert verb to RevHeads made using the traitor panel
Also removes it if you use traitor panel to make them a regular employee using the tator panel.
2014-01-23 21:39:25 -06:00
Kilakk
1a7616fb35 Fixes #4322
* There's probably a much more "modular" way of doing this, but, eh
2014-01-23 20:53:05 -05:00
SkyMarshal
8badd4de18 Fixes an error with the explosions-deleting-zone-air detection. 2014-01-22 22:49:37 -07:00
DJSnapshot
e76838bd6e fix for muting deadme as well. 2014-01-20 22:42:56 -08:00
DJSnapshot
64e3c3d6b9 Admin requested addition of a global dsay toggle. 2014-01-20 18:27:12 -08:00
Loganbacca
7f89f602b2 Fixed rad collector toxin drain bug
Removed bad code modifying variables directly and replaced it with a proc that correctly modifies the gas volume.
2014-01-20 16:16:02 +13:00
Kani0824
7a7fc7e1ea Removed book that causes braindeadness
Choosing a certain religion name and/or deity causes player to start out with 100 brain loss.  Removed that.
2014-01-17 18:06:30 -05:00
DJSnapshot
04b47fa6a0 Merge pull request #4302 from Ccomp5950/mouse_antagHUD
AntagHUD restrictions, disallow players becoming mice.
2014-01-15 22:23:38 -08:00
Ccomp5950
039d2d75bf Merge pull request #4288 from BcTpe4HbIu/master
Fix for broken on spawn chem_dispenser
2014-01-15 20:44:57 -08:00
Ccomp5950
775d75d2f4 Merge pull request #4301 from Loganbacca/bayfix-master
Multiple typo and bug fixes
2014-01-15 14:04:10 -08:00
Ccomp5950
78c032b317 AntagHUD restrictions, disallow players becoming mice.
If antagHUD respawn restrictions are enabled, players will no longer be able
to use the "become mouse" verb if they have enabled their antagHUD's.

Observers were able to use antagHUD then become mice and die resetting their "has_used_antagHUD" variable allowing them to respawn bypassing the restrictions by becoming a mouse as well as respawning later.
2014-01-15 03:25:13 -06:00
Loganbacca
682dfd5670 More typo fixes
Missed these in the last commit.
2014-01-15 20:03:12 +13:00
Loganbacca
c83537a6a9 Sink filling typo
No more filling the the bucket using the sink.
2014-01-15 19:13:06 +13:00
Loganbacca
e145b61681 Refined earlier fix
Tried a couple of other solutions, but this ended up being the most reliable.

Now checks all areas associated with the firedoor to see if they should still be down.

Also makes a final check before closing the door in case the fire alarm turns off in the middle of an autoclose cycle.
2014-01-15 18:18:58 +13:00
Loganbacca
4953608bda Previous fix code cleanup
Fixes #4295

Todo: investigate sub-areas not inheriting var/fire
2014-01-14 18:47:29 +13:00
Loganbacca
5827e5a022 Fixes #4296 2014-01-14 15:59:58 +13:00
Loganbacca
c55e71c739 Fixes #4295
Issue: firedoor not correctly entering alarmed state.

Todo: cleanup fix before PR
2014-01-14 15:53:24 +13:00
Mloc
57a83eae70 Fix for #4194
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-13 14:27:44 +00:00
Mloc
75348f6dca Fix for #4293
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-13 14:10:56 +00:00
Chinsky
214e713960 Merge pull request #4284 from Mloc/bs12-cryosleep
Fix for assistants being unspawnable after one enters a cryopod.
2014-01-12 16:34:41 -08:00
Mloc
e25c60f930 Fix for #4289
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-12 23:23:04 +00:00
Igor Golubkov
a0b909926b Fix for broken on spawn chem_dispenser
Remove ~83 minute before RnD chem_dispenser starts recharging.
Fix chem_dispenser logic.

Signed-off-by: Igor Golubkov <bctpe4hbiu@bctpe4hbiu.org>
2014-01-13 00:25:45 +04:00
Mloc-Argent
0215410e02 Fix for assistants being unspawnable after one enters a cryopod.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-01-12 13:54:32 +00:00
Ccomp5950
dc7e32a646 Merge pull request #4271 from Loganbacca/master
Plasma glass stacking fix
2014-01-11 19:39:22 -08:00
Mloc
df970c5d2d Merge pull request #4274 from SkyMarshal/airfixes
Patches some logic holes in ZAS, specifically rebuilding and deletion.
2014-01-11 11:56:43 -08:00
SkyMarshal
350c1500cf Patches some logic holes in ZAS, specifically rebuilding and deletion. Fixes #4273 2014-01-11 11:34:57 -07:00
Zuhayr
2dd2ce8ed1 Merge pull request #4262 from Ccomp5950/mouse_runtime
Runtime fix for people that jump back in their body before hitting respawn
2014-01-11 07:53:51 -08:00
Loganbacca
909928f3f9 Plasma glass stacking fix 2014-01-11 18:14:51 +13:00
Ccomp5950
3d34567d56 Merge pull request #4269 from LightningIron/master
Bugfixes
2014-01-10 19:28:23 -08:00
LightningIron
b3bfc9684d Made APC modules cost 50m/50g from autolathe, on par with other engineering modules. 2014-01-10 20:58:20 -06:00
LightningIron
cbd3f280af Forgot to include the /spray/ part of the chemsprayer path. 2014-01-10 20:43:27 -06:00
LightningIron
5119882536 Fixes #4286. 2014-01-10 20:36:20 -06:00
SkyMarshal
890491da61 Fixes ZAS silliness with SoftDelete 2014-01-10 16:38:08 -07:00
Ccomp5950
bc6561b9e4 Runtime fix for people that jump back in their body before hitting respawn or just stay in their body for 30 minutes.
Who does that?  People that cause runtimes, that's who!

(Jerks)
2014-01-10 15:59:40 -06:00
DJSnapshot
e524d2112f Merge pull request #4244 from LightningIron/master
Ninja bugfixes/minor code cleaning/energy cost changes
2014-01-10 13:42:42 -08:00
Ccomp5950
2b57605738 Merge pull request #4253 from SkyMarshal/mining
Fix for mining.
2014-01-09 17:22:12 -08:00
SkyMarshal
8885ad630e Fix for mining.
Fixes #4249
2014-01-09 17:26:13 -07:00
DJSnapshot
418a4b3631 Merge pull request #4247 from Zuhayr/master
Cryostorage fixes.
2014-01-09 14:39:08 -08:00
RKF45
c47be94b42 Removes braindeath as IC term 2014-01-09 21:49:21 +01:00
LightningIron
2c1f721749 Fixes #4221. 2014-01-09 11:37:48 -06:00
LightningIron
8c26c23157 Merge remote-tracking branch 'upstream/master' 2014-01-09 11:15:26 -06:00
Zuhayr
f311177654 Changed world loop to all_objective loop in cryopod check. Added all_objective add/remove procs to datum/objective. 2014-01-10 01:24:24 +10:30
Zuhayr
a81fd94db1 Objectives will now updated when the target enters cryostorage. 2014-01-09 22:59:16 +10:30
Zuhayr
54015ccdf4 Fixes some items remaining after the pod procs. 2014-01-09 22:06:26 +10:30
Zuhayr
70fe0e02cd Merge pull request #4245 from SkyMarshal/airfixes
Lots of bugfixes.
2014-01-09 02:47:20 -08:00
SkyMarshal
37ec915386 Reverts some geometry code to a functional state.
Fixes #4045
2014-01-08 23:00:11 -07:00