Commit Graph

10 Commits

Author SHA1 Message Date
Mloc-Argent
117ca6a135 refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the
 way for directional lights.
Replaced handle_rotation() on buckly things with this.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-12-01 13:44:02 +00:00
Chinsky
11f87c849b Added caching of zlevels.
Currently only condition to cache them is lack of client mobs there.
2014-08-19 19:05:18 +04:00
Chinsky
c7257c1bf2 Added handling for space travel/stragglers.
Now new empty space levels are created if needed.
Added config option to use overmap system, ticked files in.

Conflicts:
	code/setup.dm
2014-08-19 19:05:17 +04:00
Mark Aherne
7e7e6cd8ac Continued work in progress on a major revision of the NanoUI templating system. 2014-07-11 10:48:42 +01:00
Chinsky
5c7080a774 Added proc to imitate movement of stars. Changes icon state and throws all unanchored items in space.
Added var denoting which direction is fore of the ship.
Adjusting speed now applies movement effect on ship's zlevel.

Added working engines system. Only defined type currently is thermal engine.
Acceleration is now based on total thrust and ship's mass.
Added engine control console.

Changed shuttle control console to use custom interface to pick destinations.
Shuttles can now go between any types of sectors, not just ship->sector.
Shuttles cannot return to base if they are too far on overmap.

Moved helm computer to NanoUI.
Helm computer now stores navigation data records instead of polling info from actual overmap objects every time.
Metaobjects now can define if sector is well known, in which case it will be automatically added to helm computer records on creation.
Can add and delete records.
2014-07-03 04:47:50 +04:00
Chinsky
59108f750d Added ship movement delay.
Made autopilot actually move ship towards destination.
2014-06-30 03:01:21 +04:00
Chinsky
7f8d2555e2 Adds interface to the helm console. 2014-06-30 02:22:50 +04:00
Chinsky
5df822f148 Added small readme file for overmap system. 2014-06-29 06:49:09 +04:00
Chinsky
e7684dd6e9 Adds overmap system and examples of it's usage.
Unticked, as it disables space edge transition.
2014-06-29 06:48:21 +04:00
Chinsky
c6d6bdcb58 Added system for overmap building.
-metaboject with zlevel info that should be placed on sector/ship zlevel
-overmap object that represents a map zlevel
-startup hook for building the overmap
2014-06-28 14:05:44 +04:00