Commit Graph

16643 Commits

Author SHA1 Message Date
PsiOmega
02581042d7 Fixes #7644.
Makes it possible for admins to properly rename AIs, either by right-clicking the relevant AI or by using the verb in the Admin panel.
2015-01-16 11:23:08 +01:00
Chinsky
facfc0df56 Fixes #7560 2015-01-16 12:51:46 +03:00
Chinsky
b405fcd71f Fixes #7775 2015-01-16 12:26:05 +03:00
Chinsky
ac20d0b23b Fixes #7827 2015-01-16 12:19:53 +03:00
Chinsky
c2b5c53092 Merge pull request #7845 from Ravensdale/runtimeFixes
Fixes Cannot execute null.on removed()
2015-01-16 11:22:47 +03:00
Chinsky
46264e0194 Merge pull request #7838 from PsiOmegaDelta/EventFixes
Fixes  #7547.
2015-01-16 11:22:19 +03:00
Chinsky
badefe24d5 Merge pull request #7833 from PsiOmegaDelta/TrulyInvisible
Can no longer see the AI eye by right or alt-clicking turfs.
2015-01-16 11:22:09 +03:00
SkyMarshal
12d056106e Adjusts informative comments. 2015-01-15 17:57:52 -07:00
Loganbacca
fb945fa9ec Fixes telekinetic tape placement on airlocks 2015-01-16 13:50:13 +13:00
Loganbacca
7435f7574e Closet file reorganisation
- Moved walllocker.dm to
code/game/objects/structures/crate_lockers/closets
- Moved other unused closet files to the code/unused folder
2015-01-16 12:04:59 +13:00
Ravensdale
fdf9886053 Fixes Cannot execute null.on removed() 2015-01-15 14:48:04 -08:00
Loganbacca
780b1fb096 Fixed placing mounted modules in closets
- Fixes placing mounted modules in closets and crates
- Removed a couple of colons
2015-01-16 11:43:45 +13:00
Zuhayr
7a68bf0fc6 Merge pull request #7839 from comma/master
Hacky fixes
2015-01-16 08:53:04 +10:30
Chinsky
b4840aec54 Merge pull request #7616 from atlantiscze/boomfix
Wireless Wires Bugfix
2015-01-15 23:57:37 +03:00
Chinsky
0a7185c20a Fixes #7787
Made clean surgical amputation not cause huge wounds. Also moved code around a bit to prevent situations where missing limbs would get wounds (ie hands giving wounds to arms during recursive droplimb).
2015-01-15 18:59:39 +03:00
Chinsky
6f8618ded8 Fixes surgery steps never failing 2015-01-15 18:04:10 +03:00
Chinsky
47e5e51db3 Fix for the fix. 2015-01-15 17:51:45 +03:00
Zuhayr
2e0a3e4597 Merge pull request #7835 from PsiOmegaDelta/TopicLimit
Limits AI access to machinery on admin levels.
2015-01-16 01:13:21 +10:30
Chinsky
0401cb2084 Fixes #7820 2015-01-15 17:09:50 +03:00
PsiOmega
2a9955c68b Fixes #7547.
The event manager now respects the "allow random event" config setting.
2015-01-15 15:01:38 +01:00
Chinsky
1c772e9914 Fixes #7821 2015-01-15 16:45:45 +03:00
PsiOmegaDelta
9b5702d494 Merge pull request #7823 from mwerezak/fixes
Emergency shutter and airlock fixes
2015-01-15 14:00:30 +01:00
PsiOmega
a2e23b88b2 Limits AI access to machinery on admin levels.
Adds check in canUseTopic to ensure the AI cannot access machinery on admin levels unless physically present.
2015-01-15 10:59:21 +01:00
Zuhayr
8ec096581c Fix for blood drip overlaying + secret feature 2015-01-15 20:10:32 +10:30
PsiOmega
5c6c65e728 Can no longer see the AI eye by right or alt-clicking turfs. 2015-01-15 10:25:49 +01:00
Chinsky
d1480dc6d8 Merge pull request #7816 from Loganbacca/freezefix
SMES UI fix
2015-01-15 11:31:10 +03:00
Chinsky
34b99d02ef Merge pull request #7826 from mwerezak/jumpsuit
Fixes body_parts_covered not updating when rolling jumpsuits
2015-01-15 11:31:06 +03:00
Chinsky
f57f3147b4 Merge pull request #7829 from Loganbacca/hudfix
Fixes
2015-01-15 11:31:03 +03:00
Loganbacca
5fc035bffc Ghost labeller fix
No you cant stick labels on ghosts
2015-01-15 21:21:13 +13:00
Loganbacca
e5ab434d1d Reverted health status hud icon from AI overlay 2015-01-15 21:18:58 +13:00
Loganbacca
46ad32ad8f AI/borg med HUD fix
- Fixes bug causing AI's and borgs with medical sensor augmentation set
to not see med huds
- Status icon displayed if suit sensors set to binary or higher
- Health bar displayed if suit sensors set to vitals or higher
- Wearable med huds will always display all info, including mounted borg
huds
2015-01-15 18:27:52 +13:00
mwerezak
c99df46d70 Firelock fixes
Fixes firelocks producing intact electronics when broken.
Allows firelocks to be damaged by melee weapons and repaired.
Swaps anchored and unanchored assembly icons, so that the
assembly starts to look progressively more like the final
product as it is constructed.
2015-01-14 23:18:12 -05:00
mwerezak
4489b272cf Updates firelock construction
Firelock construction now requires one cable piece
2015-01-14 23:17:51 -05:00
mwerezak
b2a7e6d177 Fixes broken airlocks producing intact electronics 2015-01-14 23:16:50 -05:00
mwerezak
812b9d3348 Fixes body_parts_covered not updating when rolling jumpsuits 2015-01-14 22:38:52 -05:00
Loganbacca
f711e3b24c Removed unnecessary check 2015-01-15 15:35:45 +13:00
Zuhayr
3a9e43a1fb Merge pull request #7815 from PsiOmegaDelta/Examine
Fixes #7802.
2015-01-15 03:36:59 +10:30
PsiOmegaDelta
f388071c26 Merge pull request #7817 from GinjaNinja32/laptopcmc
Fixes laptop crew monitor program not showing assignment
2015-01-14 17:36:38 +01:00
GinjaNinja32
b8146ce26d Fixes laptop crew monitor program not showing assignment 2015-01-14 15:58:09 +00:00
Chinsky
45a35ced8e Merge pull request #7772 from mwerezak/events
Moderate level event weightings and balance
2015-01-14 18:56:06 +03:00
Loganbacca
f479ba9212 SMES UI tweak
Switching this to mirror output switching as in the last commit
2015-01-14 22:03:29 +13:00
Loganbacca
66ae9f4aac SMES UI fix
- Changed SMES NanoUI Online/Offline switch to reflect the current state
it is set to
- UI now also displays it's output status:
- Outputting = SMES is switched online and outputting normally
- Not Outputting = SMES is switched to offline
- Stored energy too low = SMES is set to online but can't output because
it doesn't have enough charge
2015-01-14 20:45:20 +13:00
PsiOmega
1382df5dad Fixes #7802.
items/examine() now properly calls and returns the result of ..().
2015-01-14 08:24:33 +01:00
SkyMarshal
5104e40be3 Adding calculated temperature for HE pipes. 2015-01-13 15:41:45 -07:00
SkyMarshal
82b5bd0f52 Sign errors are almost as bad as off-by-one. 2015-01-13 15:32:03 -07:00
SkyMarshal
1ab66130ff Changed heat exchange pipe properties.
No more suns above and below station shining on every square centimeter of it.
2015-01-13 15:28:42 -07:00
SkyMarshal
1b3246c196 Adds a constant for the surface area of a HE pipe exposed to sunlight. 2015-01-13 15:22:55 -07:00
Ravensdale
807348b814 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into runtimeFixes 2015-01-13 13:41:32 -08:00
Ravensdale
1bd1687c81 Fixes runtime error: pick() from empty list 2015-01-13 13:37:07 -08:00
Ravensdale
759373ac0a Fixes runtime with hand labelers 2015-01-13 09:52:14 -08:00