Commit Graph

368 Commits

Author SHA1 Message Date
PsiOmega
6c891406f9 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/update_icons.dm
	code/setup.dm
2015-06-26 19:22:31 +02:00
GinjaNinja32
5906ae7556 Adds 'age' command to world.Topic, for the IRC bot. Also runs all keys through ckey() before using them, to avoid easily-fixed errors 2015-06-25 22:52:36 +01:00
PsiOmegaDelta
1a6ea56194 Fixes the Changelog menu button.
It had lost the ability to go bold upon detected unread changelog entries.
2015-06-21 13:39:26 +02:00
Chinsky
28c8cd1d81 Fixes #9623
Also added a nullcheck for icons to prevent potential client crash.
2015-06-02 13:13:44 +03:00
mwerezak
b4c88c6186 Adds engineering workboots
Sprites credit ChessPiece.
2015-05-23 23:00:26 -04:00
Zuhayr
8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
Zuhayr
4e85c5f387 Dev merge. 2015-05-12 23:33:29 +09:30
Zuhayr
49930fe55d Debugging! 2015-05-12 21:30:06 +09:30
Chinsky
495783de59 As per Ginja's suggestion, dummies are now used one per prefs datum.
Slightly less metal but amount of stuff created/deleted in every human is just too huge.
2015-05-12 07:24:25 +03:00
Chinsky
5c8ceae2fa Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into deaddoll
Conflicts:
	code/modules/mob/new_player/preferences_setup.dm
2015-05-12 06:04:22 +03:00
Chinsky
29823e3552 Changed update_preview_icon to use a human dolly to get all those icons instead of... old way.
I guess it's more hacky, but fairly shorter and means you don't need to touch that... thing when you add a new job/change existing loadout.
Also changed preference transfer to use appearance procs to properly sync with organ colors.
2015-05-12 05:55:49 +03:00
Zuhayr
4cf296a6c9 First pass on custom item cleanup/refactor. 2015-05-12 10:53:16 +09:30
PsiOmega
d14904e1d6 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/response_team.dm
	code/modules/hydroponics/spreading/spreading.dm
	code/modules/mob/dead/observer/observer.dm
2015-05-11 09:28:59 +02:00
Techhead0
e368c78b42 Fixes rlimb assignment for hands/feet in chargen
An easy fix for a small typo that caused rlimbs not to be assigned to
second_limb (hands/feet). I'm surprised the bug went unnoticed this
long.
2015-05-08 21:12:15 -04:00
PsiOmega
783e437c5e Enforces antagHUD restrictions.
antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
PsiOmega
f72fe0d194 Merge remote-tracking branch 'upstream/master' into dev 2015-04-30 08:09:25 +02:00
Yoshax
2c4783386f Removes CE's hardhat 2015-04-29 16:11:53 +01:00
Yoshax
e5cd8c7adb Fixes jacket 2015-04-28 20:40:16 +01:00
Yoshax
6c8bc809c6 Adds more items to custom loadout 2015-04-28 20:37:57 +01:00
PsiOmega
a78c559f6c Merge remote-tracking branch 'upstream/master' into dev 2015-04-27 08:08:39 +02:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Yoshax
a2cf2a4d1a Adjusts custom item loadout costs to be more balanced and standardises costs, standard cosmetics are 1 point, items with uses/armor/storage are 2 points. 2015-04-22 16:19:59 +01:00
PsiOmega
9ef7aeb940 On join clients are now given a changelog notice, if the changelog has changed since last. 2015-04-18 15:53:23 +02:00
PsiOmega
3edfbf0040 Moves us to the changelog system used by /vg/, /tg/, and others.
Cleans up the HTLM folder, removing unused files.
Will also attempt include /tg/'s "You have unread changelog entries" notification on join.
2015-04-18 13:00:28 +02:00
PsiOmega
71a8ddf50e Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/modules/paperwork/paper.dm
	code/modules/projectiles/projectile.dm
2015-04-08 10:55:26 +02:00
PsiOmega
66c56926d0 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/gamemodes/cult/runes.dm
2015-04-08 10:40:38 +02:00
Yoshax
76bde4de93 Adds jackboots for dirty aliens to custom loadout 2015-04-02 23:21:52 +01:00
=
601e6fb7ef Merged with dev. 2015-03-31 11:17:13 +10:30
=
d77010221c Merge with dev. 2015-03-30 08:36:52 +10:30
PsiOmega
1a000b0e0f Merge remote-tracking branch 'upstream/dev' into NarsiePort
Conflicts:
	code/modules/mob/living/carbon/human/say.dm
2015-03-29 13:04:53 +02:00
PsiOmega
464d702d4b Mob refactoring.
Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
Zuhayr
8f242740a8 Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs. 2015-03-28 11:01:11 +10:30
Zuhayr
97112c8a4c Replaced display_name with name, worked on severing limbs and damage propagation. 2015-03-25 19:07:22 +10:30
volas
e3d41c3112 Merge remote-tracking branch 'upstream/dev' into sanitize_procs 2015-03-25 01:06:32 +03:00
volas
5fee41d4ba sanitize() refactor: third pass (misc) 2015-03-25 01:05:21 +03:00
Zuhayr
a63b9b4e73 Beginning to port over new icon update from limbs branch. WIP 2015-03-24 23:48:54 +10:30
Zuhayr
b9072baa97 Merge with dev. 2015-03-24 14:41:07 +10:30
PsiOmega
2a17d656f2 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-03-23 11:47:15 +01:00
PsiOmega
1908ba59e2 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-23 11:45:32 +01:00
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
volas
855755f808 sanitize() refactor: first pass (sanitize) 2015-03-22 23:31:19 +03:00
GinjaNinja32
26d878fb02 Move closing bracket outside <i> tag
Opening bracket is outside. Consistency!
2015-03-21 21:08:54 +00:00
Zuhayr
8d698f0c06 First pass on making heist a pirate mode (human based) 2015-03-21 11:13:05 +10:30
GinjaNinja32
04640eafb1 Fix issues with skill class procs 2015-03-20 22:47:51 +00:00
Zuhayr
e0f23aead5 Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP. 2015-03-11 21:17:51 +10:30
mwerezak
1150902c9f Adds custom item for Von2531
Blue blazer loadout item
2015-03-09 16:57:10 -04:00
Zuhayr
1984ef6e51 Master into dev-freeze. 2015-03-07 11:33:39 +10:30
ccomp5950
ebabf53c6d Staff now have a "re-admin self" button after de-admining themselves.
Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
Zuhayr
77805bfd05 Merge pull request #8179 from comma/undies
Fixes a sanity check turned insanity check forcing everyone to go commando
2015-02-20 17:01:25 +10:30