Repede
7c6aadd829
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/security.dm
# code/game/area/Space Station 13 areas.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/vore/fluffstuff/custom_guns_vr.dm
2018-03-23 20:25:18 -04:00
Neerti
70ac478aea
Merge pull request #5065 from VOREStation/vs-port-3204
...
[PORT] Revamp logging for consistency
2018-03-20 21:13:47 -04:00
Arokha Sieyes
8ae8ebcaf7
POLARIS: Beam weapons runtime when you shoot yourself
2018-03-17 21:44:14 -04:00
Arokha Sieyes
73838e0a62
POLARIS: Revamp logging to be consistent
2018-03-13 18:20:58 -04:00
Anewbe
09effef4f9
More projectiles now ignite things
2018-03-11 15:47:48 -05:00
Repede
3366ab9769
Merge branch 'master' of https://github.com/VOREStation/VOREStation
2018-03-10 21:49:15 -05:00
Arokha Sieyes
2c9bdf3ae4
POLARIS: Revamp logging to be consistent
2018-03-10 17:18:09 -05:00
Repede
c13f73848c
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/vore/eating/bellymodes_vr.dm
# vorestation.dme
2018-02-28 22:06:46 -05:00
Arokha Sieyes
3fe17274d2
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
...
# Conflicts:
# code/ATMOSPHERICS/pipes.dm
# code/game/turfs/flooring/flooring.dm
# code/modules/clothing/clothing_accessories.dm
# code/modules/mob/living/carbon/human/inventory.dm
# html/changelogs/.all_changelog.yml
2018-02-27 21:27:35 -05:00
Kelshark
9bb51e45e4
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/game/machinery/vending.dm
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/vore/eating/bellymodes_vr.dm
# config/custom_items.txt
# icons/obj/mining.dmi
2018-02-24 22:51:59 -05:00
Mechoid
9cd4bde3d1
Test Projectiles can pass through things other projectiles are capable of, and unanchored structures.
2018-02-23 21:27:41 -08:00
Leshana
30454ccdc3
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-23
...
# Conflicts:
# code/game/jobs/job_controller.dm
# code/game/machinery/oxygen_pump.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/structures/crates_lockers/closets/secure/security.dm
# code/modules/mob/new_player/new_player.dm
# code/modules/organs/internal/eyes.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-02-23 21:55:42 -05:00
Anewbe
63667c4a02
Merge pull request #4927 from VOREStation/pol-gun
...
Fix mode_name on guns always being null
2018-02-23 13:18:36 -06:00
Arokha Sieyes
3680b0382a
POLARIS: Fix mode_name on guns always being null
2018-02-22 20:03:54 -05:00
Arokha Sieyes
9544074b50
POLARIS: Fix mode_name on guns always being null
2018-02-22 19:58:19 -05:00
Kelshark
aea1eee615
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/game/area/Away Mission areas.dm
# code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
# config/custom_items.txt
2018-02-21 22:19:24 -05:00
Anewbe
153009e03c
Ports more two-handed gun sprites from Bay
2018-02-21 01:57:56 -06:00
Anewbe
82889f60a2
Corrects a few accuracy/evasion errors ( #4864 )
2018-02-18 11:44:43 -08:00
Arokha Sieyes
5967bb6dc5
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
...
# Conflicts:
# code/game/objects/items/weapons/storage/boxes.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/modules/mob/living/carbon/human/species/species.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-6.dmm
2018-02-18 00:25:36 -06:00
elgeonmb
c359d8aae4
unions no longer make firearms ( #4836 )
2018-02-17 20:40:15 -08:00
Leshana
ef3df27528
VOREStation Specific Merge Changes
...
* PolarisSS13/Polaris#4818 with VOREStation/VOREStation#3004
* Repath /obj/item/weapon/material/knuckledusters to /obj/item/clothing/gloves/knuckledusters
* Keep lights on explorer hoods
* Don't map in anti-xeno tasers from Polaris lore.
2018-02-17 16:56:31 -05:00
Leshana
5edfc7516b
Adjust VOREStation guns for PolarisSS13/Polaris/#4185
2018-02-17 16:56:30 -05:00
Leshana
7ed3d2c2f6
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
...
# Conflicts:
# code/_onclick/hud/screen_objects.dm
# code/game/objects/items/weapons/storage/storage.dm
# code/game/objects/structures/crates_lockers/closets/secure/medical.dm
# code/modules/admin/admin_verbs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/gloves/color.dm
# code/modules/lore_codex/codex.dm
# code/modules/mob/living/simple_animal/aliens/alien.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/goose.dm
# code/modules/mob/living/simple_animal/simple_animal.dm
# code/modules/mob/mob_defines.dm
# code/modules/projectiles/projectile/special.dm
# html/changelogs/.all_changelog.yml
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-7.dmm
# vorestation.dme
2018-02-17 00:35:29 -05:00
Anewbe
a93cb256ec
Ports Vorestation's emp effects and ion projectiles ( #4818 )
2018-02-15 12:29:33 -08:00
Anewbe
534a588a6a
Gun changes ( #4185 )
...
* Various background gun changes
* Forgot to include the sounds, woops
* Fixes some more gun stuff
* Makes the cham gun work again
2018-02-12 23:12:14 -08:00
Screemonster
2cd47f9c80
squashed commits - ion pistol refactor and away mission emp nerf
2018-02-11 09:27:40 +00:00
Leshana
1d0f5262d8
Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-02-07
...
# Conflicts:
# code/__defines/subsystems.dm
# code/controllers/master_controller.dm
# code/controllers/subsystems/atoms.dm
# code/game/machinery/Sleeper.dm
# code/game/machinery/doors/airlock.dm
# code/game/machinery/vr_console.dm
# code/game/objects/items/devices/communicator/phone.dm
# code/game/turfs/flooring/flooring_decals.dm
# code/modules/admin/admin_verbs.dm
# code/modules/mob/living/carbon/carbon.dm
# code/modules/multiz/movement.dm
# code/modules/projectiles/gun.dm
# code/modules/shuttles/shuttle.dm
# code/modules/shuttles/shuttles_web.dm
# icons/obj/doors/doormed.dmi
# maps/southern_cross/items/headset_sc.dm
# maps/southern_cross/southern_cross-3.dmm
# vorestation.dme
2018-02-07 19:30:50 -05:00
Anewbe
442b5cbdf6
Comments out the automatic firemode code ( #4748 )
2018-02-07 09:59:42 -08:00
Andromeda-K22
58cf8000ba
Automatic firemode for guns ( #4730 )
...
* New gun firemode: automatic
Full-auto destruction at the tip of your fingers! If you're an admin. Switch the automatic var to 1 to make any gun automatic.
This code is largely donated by Mport and the SS:CM project. Relevant modifcations are located in automatic.dm, special.dm, and automagical.dm
* Removes '/blue's
* Removes a block of pseudocode.
* Welp. Missed some things.
* Automatic removed from the Suppression gun, as requested by @Anewbe in #4730
* Requested changes.
2018-02-06 22:57:53 -06:00
Anewbe
52398aa0cf
Adds Phase Pistols
2018-02-05 17:53:12 -06:00
Andromeda-K22
cee3066a41
RUST additions and updates, Modular guns, and Lead. ( #4667 )
...
* expanding rupture procs
adds hydromagnetic traps for power production.
* Minor tweaks.
* Adds modular guns using research components.
* Updates materials to have a radiation_resistance variable, used in calculating radiation. Adds Lead as a material.
* Un-zeros stock material radiation resistance.
* Adds, and enables four 'end-events' for the RUST in place of the old Rupture() proc.
* Map muckery?
* absolute pathing i guess?
* getting angry, travis.
* TRAVIS
STAHP
* I...
Comments? Lists? Who the hell knows.
2018-02-04 18:04:28 -06:00
MarinaGryphon
72318d46b6
Replaces most of the gender macros. ( #4681 )
...
* Fixes #4632 .
* 1:27 am coding best coding
* fixes a warning
* Removes the last of the gender macros. Gender is dead.
* gender II: the travis-ing
* linebreaks are dead too.
* oops i accidentally the gender, also ambiguous gender is now taken into account for get_visible_gender
2018-02-03 14:40:09 -06:00
Kelshark
85f9061592
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# code/controllers/autotransfer.dm
# code/datums/supplypacks/contraband.dm
# code/datums/supplypacks/munitions.dm
# code/game/objects/items/weapons/teleportation.dm
# code/modules/mob/living/carbon/human/update_icons.dm
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
# code/modules/reagents/reagent_containers/food/snacks.dm
# config/custom_items.txt
# config/jobwhitelist.txt
# icons/mob/vore/taurs_vr.dmi
# vorestation.dme
2018-01-24 19:52:12 -05:00
Spades
8e42db3e7f
More guns for the gun box
...
- NT Mk98 (re)added.
- P92X added.
2018-01-18 18:53:43 -05:00
Arokha Sieyes
ff228754b3
Merge polaris sync 01 17 2018
...
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes
f2fef6f410
Planes Framework ( #4545 )
...
* Polaris initial plane upstream merge
* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT
* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.
* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking
Setting stuff like colorblindness variety and things.
* Remove NIF reference, fix lighting layer define
* Handle effects above lighting plane
* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE
* Merge: 3000% human/update_icons() speed improvement
* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes
0a037f0fe0
Merge pull request #2755 from VOREStation/polaris-sync-2018-01-10
...
Polaris Sync 2018 01 10
2018-01-16 02:46:25 -05:00
Arokha Sieyes
10aabd98da
POLARIS: 3000% human/update_icons() improvement
...
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
Leshana
5d5f052eb7
Merge remote-tracking branch 'polaris-upstream/master' commit '613c5984eeeed2757fe7f15877973f81f526323c' into polaris-sync-2018-01-10
...
# Conflicts:
# code/game/machinery/atmoalter/area_atmos_computer.dm
2018-01-15 13:27:39 -05:00
Spades
b441ccd6e3
9mm pistol updates ( #4480 )
...
* These aren't supposed to be here!!
* Adds new Security pistol and large capacity magazines
* Removes new pistol from Security spawns
* Removed references of Beretta because it's not one
2018-01-14 14:45:15 -06:00
Cyantime
36f8c56537
Fixes 'varient'
2018-01-08 16:42:20 -05:00
Leshana
28c193cbdb
Merge remote-tracking branch 'refs/remotes/polaris-upstream/master' into polaris-sync-2018-01-04
...
# Conflicts:
# code/game/objects/items/devices/communicator/communicator.dm
# code/modules/client/preference_setup/occupation/occupation.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/mob_helpers.dm
# code/unit_tests/zas_tests.dm
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# vorestation.dme
2018-01-04 22:44:04 -05:00
Arokha Sieyes
53372f4317
Tweak out-of-ammo behavior on railguns
...
I personally like to imagine we live in a world where 'eject' is not a synonym for 'annihilate'.
Just makes the sound the railguns play when empty be a var, and makes them ACTUALLY eject the magazine instead of just deleting it (copypaste error probably, from the magnetic type, which does that).
2017-12-28 18:02:43 -05:00
killer653
3a2093ef40
Polaris sync
2017-12-21 04:01:07 -05:00
Anewbe
c0615e47cf
Merge pull request #4437 from Belsima/whatifgammer
...
more grammer
2017-12-12 19:31:06 -06:00
Belsima
430746d863
more grammer
2017-12-11 20:33:59 -05:00
Anewbe
a841d57239
Changes the Laser Carbine/Rifle
2017-12-05 23:36:05 -06:00
Neerti
01aaccf893
Finishes UFO PoI
2017-11-26 15:10:25 -05:00
Neerti
7497aef295
work
2017-11-26 12:08:05 -05:00
Kelshark
33d109b2dd
Merge branch 'master' of https://github.com/VOREStation/VOREStation
...
# Conflicts:
# config/custom_items.txt
2017-11-25 11:35:10 -05:00