Commit Graph

10 Commits

Author SHA1 Message Date
Atermonera
a697e83ebd Merge pull request #7326 from Neerti/arrival_announcement_fix
Arrivals Shuttle Message Fix
2020-07-09 18:29:38 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Aronai Sieyes
0c2f8cedb5 Add UAV, UAV software
Design placed in mechfab
2020-04-28 23:18:08 -04:00
Aronai Sieyes
e2d2964546 Refactor telecomms to send messages to logically adjacent zlevels 2020-04-11 12:03:10 -04:00
Atermonera
b353ec7d01 Fixes MCs not being rechargable 2020-02-24 16:25:34 -05:00
Atermonera
1010fd283b Merge pull request #6690 from VOREStation/vplk-ntnet-fixer
Fixes to Modular Computers and NTNet Relays
2020-02-21 01:58:20 -05:00
Atermonera
ea876b37cf Merge pull request #6476 from Hawk-v3/master
Printers print Fields correctly now.
2019-10-08 04:22:16 -04:00
Atermonera
0b31dcace5 Properly sorts all protolathe designs 2019-09-26 03:00:43 -04:00
Andrew
e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Neerti
16b3b58259 [REVIEW] Ports Modular Computers from Baystation 2019-04-28 22:06:40 -04:00