Commit Graph

8 Commits

Author SHA1 Message Date
Novacat
89b0fa6b79 Merge pull request #8708 from Rykka-Stormheart/shep-dev-persistence-megapatch
Persistence Patch
2020-08-21 01:14:04 -04:00
ShadowLarkens
0231088057 TGUI Notice Board 2020-08-16 22:27:08 -07:00
Rykka
b586bb97e8 Fix Travis errors, define mapload as Initialize() argument 2020-08-16 10:08:51 -04:00
Rykka
3531ae5a84 Forgot to remove a stray ) 2020-08-16 09:55:32 -04:00
Rykka
ad6870c78d Persistence Patch
- Fixes Paper and font tags stacking across rounds, as shown in: ![](https://cdn.discordapp.com/attachments/187013248309002240/741937939382141000/164fdd3a37fb22f18dfa9b5c431ffc04.png)

- Fixes Graffiti being persistent for over 50 rounds (10+ days)
- Sets Trash to be persistent for 4 rounds instead of 5
- Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained: 
> it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it

- Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such.
- Adds Persistence to config.

Currently IGNORE_MAPLOAD for Persistance is **Disabled.**
Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior.
2020-08-16 09:48:46 -04:00
Atermonera
9bc7b15585 Merge pull request #7440 from Cyantime/patch-2
Allows non-base welders to remove graffiti
2020-08-12 14:18:27 -04:00
Cerebulon
8b031dd8ad Persistent Trash/Dirt/Graffiti/Notices 2020-07-24 05:24:56 -04:00
Arokha Sieyes
8a8c4d76d2 Convert bellies to save using JSON 2018-03-02 02:22:20 -05:00