Commit Graph

125 Commits

Author SHA1 Message Date
Atermonera
b2250d9b47 Improvements to mech missiles. 2020-08-25 19:16:57 -04:00
Mechoid
c20bab52d4 Exosuit Modular Internals, The Squeakening 2020-08-05 19:22:23 -04:00
Cerebulon
f1f2196077 Flavour Enhancement: Guns 2020-07-13 23:06:11 -04:00
Aronai Sieyes
39935255e4 VS: KHI rail pistol 2020-05-28 16:47:50 -04:00
Aronai Sieyes
cff9440d2e Tweak railguns, add flechette pistol 2020-05-28 16:47:07 -04:00
Mechoid
7066d04df5 Explorer Expansion: New Horizons 2020-05-01 14:20:29 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Spades
a184e67c93 Changes (R&D made) Saber SMG to Advanced SMG 2019-03-28 18:22:23 -04:00
Novacat
a98ac52678 Merge pull request #4750 from VOREStation/upstream-merge-5886
[MIRROR] Introduces caseless ammo, and a caseless rifle
2019-03-28 16:40:13 -04:00
Novacat
741931aa31 Merge pull request #4723 from VOREStation/upstream-merge-5906
[MIRROR] Gives the auto shotgun a new sprite
2019-03-28 14:42:10 -04:00
Novacat
1e5b351f43 Merge pull request #4711 from VOREStation/upstream-merge-5875
[MIRROR] Tommygun now Tommy Gun
2019-03-27 20:45:46 -04:00
Spades
eb0e2ec1f5 Guns sounds refactor and improvements 2019-03-27 10:42:18 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Spades
41e8615c4e Introduces caseless ammo, and a caseless rifle 2019-02-07 00:35:27 -05:00
Anewbe
15c62c99d1 Gives the auto shotgun a new sprite 2019-01-27 15:59:52 -05:00
Spades
b86d6dab13 Tommygun now Tommy Gun (#5875)
* Tommygun now Tommy Gun

https://github.com/PolarisSS13/Polaris/pull/5837

* Corrects sprite names

I figure this can stay as it is.
2019-01-22 23:22:23 -05:00
Unknown
64fd3a11a6 Replaces Ace's ammo with HP
Since 9mm has hollow point now.
2018-12-12 21:53:24 -05:00
Atermonera
67967c93af Merge pull request #5736 from SpadesNeil/pistol-ammo-fixes
Fixes missing hollow point ammo for 9mm
2018-12-01 00:28:04 -05:00
Kates
26089f3a72 Magazines improvements 2018-10-15 15:52:56 -04:00
Anewbe
ee48151135 Adds smart magazine, magazine functionality 2018-08-21 17:10:40 -05:00
Kates
535cca9d0e Saber fix. (#5384)
* Saber fix.

* Saber fix 2: Electric boogaloo

* parenthèse

* "And another one"

* Actually fixes the indentation

* Balance revert
2018-07-10 23:49:11 -05:00
Woodratt
c32bcf785a PoI Stage 0.5
Doing this in smaller bits

- New random sif mob selector, peaceful animals
- Drone lootpile (basic placeholder loot right now until we figure out how to give them proper drone loot)
- New random spider mob selector, nurse spider and nurse hat spider (hat spider has 10 more health points and is a rare chance to spawn, woo)
- New spacesuit random spawn, medical space suits
- New Random Shotgun spawn
- New random gun spawns
- Fixed icon for random medicine spawn
- Fixed broken icon for 44 magazines
- Fixed Ice Cave dungeon walls being called 'steel'
- Added new Crystal type, to avoid the SM style crystal from spawning in crystal PoIs
2018-04-25 22:11:30 -07:00
Woodratt
32860140b4 44 revolvers
Port from Bay

- Addition of two more revolvers in 44 cal for variety
- Creation of rubber rounds for 44 cal (stats taken from virgo no idea how good they are in actual fights)
- Includes 44 ammo speedloaders, regular and rubber speedloaders
- Slight adjustments to allow for firing animations taken from Bay (the mosley revolver has a firing animation that plays)
- Includes in hand sprites

We did already have the 'webley' sprite (it exists in a recolored sprite). However it is a alternate sprite for the detective's 45 revolver. This brings it in as a actual proper revolver with sprites that are different than the detectives revolver, and maybe in the future can be thrown into loot lists and PoIs.
2018-03-26 14:33:43 -07:00
Spades
b441ccd6e3 9mm pistol updates (#4480)
* These aren't supposed to be here!!

* Adds new Security pistol and large capacity magazines

* Removes new pistol from Security spawns

* Removed references of Beretta because it's not one
2018-01-14 14:45:15 -06:00
Anewbe
fea8fcc064 Merge pull request #4310 from Neerti/11/19/2017_hunting_rounds
Adds Hunting Rounds
2017-11-21 00:29:12 -06:00
Neerti
9db34eae86 Adds Hunting Rounds
Adds a system for projectiles to inflict additional damage on specific kinds of simple animals.
Adds special bullets for certain rifles which are very effective against 'animal' SAs such as giant spiders, bears, carp, and such. The bullets do less damage to other targets such as humanoids.
Replaces the southern cross gun locker regular ammo with hunting ammo.
2017-11-19 23:59:17 -05:00
Spades
79d3ee82ab Shotgun clip rebalance
An alternative solution to the problem I highlighted in
https://github.com/PolarisSS13/Polaris/pull/4302

If this is merged, **do not merge**
https://github.com/PolarisSS13/Polaris/pull/4303
2017-11-19 14:08:03 -05:00
Sabess
c96781499f Allows detectives to take an optional revolver + some other stuff (#4217)
* I'm like 99% sure this works

* uhm

* accidentally broke something after I tested but before I PRed, fixed now
2017-11-05 22:53:11 -06:00
mistyLuminescence
ae308a3a91 Reworks cryopod storage 2017-10-20 19:14:45 +01:00
Anewbe
a248a4a4a1 Ports Bay's railguns, and assorted gun sprites 2017-10-02 17:29:24 -05:00
Spades
32c79939b6 More merging updates 2017-09-19 23:58:40 -04:00
Spades
4cae6368a2 Adds M1 Garand 2017-09-01 03:03:03 -04:00
Spades
9ca5b07da0 Might as well fix shotgun clip icons too 2017-08-10 06:39:49 -04:00
Spades
6b02206adf Sniper Changes and Fixes
- Fixes the heavy sniper hand sprite so it no longer looks like a
pistol. Not ideal, but better.
- Changes energy sniper to use the Z8's hand sprite, because it's more
distinct than looking the same as the laser carbine.
- Adds the SVD back by request of Woodrat. It's not spawnable yet, since
I don't know where you want to balance it.
2017-08-09 21:04:58 -04:00
Spades
2e776ac645 Changes 5.56mm to 5.45mm, now 20% less stupid
The same as https://github.com/PolarisSS13/Polaris/pull/3612 except this
time I'm not a dumbass and accidentally overwriting other changes
because the Github client decided not to sync with Polaris.
2017-07-19 14:24:50 -04:00
Andromeda-K22
760dce00fa Shotgun additions and minor tweaks (#3554)
* 24-round shotgun mag fixes + making it relevant.

Adds the AS-24 Shotgun to the traitor uplink for 100 TCs, also makes automatic shotgun magazines costs the appropriate amount (13,000 metal up from 2200)

* Magazine variety.

Nothing really new here. Beanbag / pellet mags for the admin-only AS-24.

* shotgun 6-shell clips, autolathe and shotgun tweaks.

+6-shell quickloader clips for shotguns, with proper metal costs for slugs, beanbags and buckshot.

+minor tweak to shotguns to allow the quickloaders to work in a non-silly way (load_method = SINGLE_CASING|SPEEDLOADER) since there are literally no other shotgun speedloaders this probably shouldn't be an issue (as it's ever so slightly quicker than loading with a box)

+added sprites for quickloading clips.

* Requested changes.

-6 round shotgun clip sprites
+4 round shotgun clip sprites
-/+ adjusted shotgun clips to 4 rounds

* cherrypicking

* fixes

did a bad

* literally a number
2017-07-07 15:12:32 -05:00
Spades
b9798b99da Fixes .44 mag sprite, again
reeeeeeeeeeeeeeeeeeee
2017-07-04 17:49:52 -04:00
Spades
79e192f565 Missed a few things. 2017-06-20 01:04:07 -04:00
Spades
be2a99ca32 Some ammo fixes
- Fixes pirate gun not getting 12g caliber correctly.
- Fixes .357 caliber not being named consistently with everything else.
(Do not merge this until
https://github.com/PolarisSS13/Polaris/pull/3533 is merged pls, unless
Yosh fixes his caliber to be correct also.)
- Changes .50AE ammo to .44 because that's more consistent with what the
gun is capable of in-game, because it uses the same damage values as the
.357 and not a bullet that shoots through through your fridge, through
your house, and hits your neighbor's home invader like a .50AE is IRL.
The fact that it's .44 makes much more sense. This is purely a fluff
change because it annoyed me.
- Fixes a bunch of ammo.dmi icon names and makes the file not a jumbled
fucking mess. This means now your 762 mags and the newly renamed 44 mags
will not be broken anymore.
2017-06-19 23:44:01 -04:00
Spades
3a0bdf5cf9 Name tweak for Anewbe 2017-05-27 16:31:17 -04:00
Spades
cef9c4f98d One last thing. 2017-05-27 16:27:05 -04:00
Spades
ae3d877730 Might be helpful if I clicked save on my files 2017-05-27 16:25:38 -04:00
Spades
36544bc7da Documentation, proper file naming, and more consistency 2017-05-27 16:23:39 -04:00
Spades
bb2f19fe7d Map fixes, and a comment removal 2017-05-27 05:14:51 -04:00
Spades
bc3f4fb0dc Polishing oversights away 2017-05-27 05:07:34 -04:00
Spades
3ff9d441f9 Finishes fixing ammo inconsistencies 2017-05-27 04:39:49 -04:00
Spades
8579adcc53 Naming convention of ammo is now consistent
s = Speedloaders. (Functionally the same as clips, but they're not
_really_ the same thing, just in case we change these later.)
c = Clips. (Can also be used to fill other magazines.)
m = Magazine. (Holds ammo rounds.)
a = Ammo. (Individual rounds of ammo.)
2017-05-26 19:32:23 -04:00
Anewbe
903a2a2e5f Fixes a few things, adds 556 clips 2017-05-12 18:03:49 -05:00
Anewbe
58b9c63ec2 Makes the 556 and 762 calibers more appropriate to their naming 2017-05-01 20:25:43 -05:00
Anewbe
bfb3871ec3 Adds hollowpoint rounds, for bears and such 2017-04-03 18:27:19 -05:00