Datraen
dcf2e5cb6b
Fixes the hang up button.
2016-01-24 23:12:53 -05:00
Zuhayr
ab9574ee06
Fixing some infinite loops in gun update_icon() calls.
2016-01-22 04:27:00 +10:30
Zuhayr
0a2cf6ad46
Converted two-handed weapons to use the same wielding mechanic as guns.
2016-01-21 01:40:40 +10:30
Zuhayr
f89948d666
Added functionality for two-handed gun use.
2016-01-21 00:51:54 +10:30
Neerti
02b8599123
Merge pull request #739 from Datraen/Trayfix
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Allows trays to drop their items, adds color to material items on trays
2016-01-15 22:40:54 -05:00
Datraen
460075b360
Slight optimization in dropped, adds colors to material items.
2016-01-14 18:29:49 -05:00
Zuhayr
a4ac982d79
Merge pull request #772 from Mark9013100/1/12/2016portafreezer
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Adds portable freezers to med lockers
2016-01-14 07:39:44 +10:30
Datraen
daeba35c6d
Merge pull request #778 from Zuhayr/polaris
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Fixes.
2016-01-13 14:18:24 -05:00
Datraen
075343c62d
Gives implants show_messages access.
2016-01-13 12:48:09 -05:00
Zuhayr
d0717791dc
Fixes #270
2016-01-14 00:33:31 +10:30
Zuhayr
c0889f09e0
Fixes #728
2016-01-13 23:59:12 +10:30
Mark9013100
21778fc92e
Adds portable freezers to med lockers
2016-01-12 19:23:25 -05:00
Neerti
cbdff5d241
Merge pull request #746 from Datraen/TeleCrystal-Item2
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Gives telecrystals tech levels, restores PDA default to new PDA.
2016-01-12 01:17:17 -07:00
Zuhayr
0c2ec6422a
Merge pull request #727 from Mark9013100/1/3/2016edits
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Edits/Changes, 1/3/2016
2016-01-12 04:31:38 +10:30
Mark9013100
1bf73936cd
Removes the maintenance access I added to Medical Doctors.
2016-01-08 23:16:59 -05:00
Datraen
e77a06e176
Merge pull request #748 from Zuhayr/prosthetics
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Blindness fix.
2016-01-08 23:09:03 -05:00
Zuhayr
905cb5943d
Readds blindness removal to imida
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zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
Datraen
ee8b26b942
Gives telecrystals tech levels, restores PDA default to new PDA.
2016-01-08 18:06:45 -05:00
Zuhayr
baf1e4315e
Generalized pulling restrictions to mob level.
2016-01-08 23:20:30 +10:30
Zuhayr
4ab3daf318
Generalized w_class to obj level, defaulting to null.
2016-01-08 23:19:23 +10:30
Datraen
5699306cf3
Trays now drop items properly
2016-01-07 20:31:05 -05:00
Hubblenaut
61e31ab8ad
Wheelchair fixes
2016-01-05 00:56:57 +01:00
Mark9013100
91f191e800
Edits/Changes, 1/3/2016
2016-01-03 20:21:34 -05:00
Neerti
beb54f906a
Merge pull request #724 from Datraen/Telecrystal-Item
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Telecrystal item implementation + More
2016-01-03 13:57:11 -05:00
Datraen
9c89f9db1b
Drops telecrystal from inventory prior to qdel for icon updating purposes.
2016-01-03 04:04:16 -05:00
Datraen
c11e2c5de7
Generic name of telecrystals to lower case.
2016-01-03 03:58:49 -05:00
Zuhayr
bda43c7457
Merge pull request #713 from Woodratt/1.4.0_Extinguisher_fix
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1.4.0 Fire extinguishe fixes and tweaks
2016-01-03 19:20:56 +10:30
Datraen
6df5225059
Adds comments, changelog.
2016-01-03 01:27:44 -05:00
Datraen
37e1913fda
Creates telecrystal item for exchanging telecrystals between antags.
2016-01-03 01:22:48 -05:00
Datraen
8e70e4e91a
Merge pull request #709 from SinTwo/New_PDA_Sprites
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New PDA Sprites
2016-01-02 23:29:36 -05:00
Neerti
110593be86
Fixes intercom bug
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Fixes #718
2016-01-02 14:03:06 -05:00
PsiOmegaDelta
2e89b7c718
Fixes the canUnEquip() proc.
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It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00
Zuhayr
447d0e74ce
Added a colour selector to the floor painter, added the floor painter to the construction and drone modules.
2016-01-02 07:05:45 +10:30
woodratt
300cafd987
1.4.0 Fire extinguishe fixes and tweaks
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- Tweaks the amount that fire extinguisher holds and particles they send out. According to Spookerton there's no advantage to having more than 3 particles. In tests this seems to be the case as well.
- Also a minor edit to the code for patting people out that are on fire (as suggested by Spookerton), should help with folks that get set on fire.
- Added more fire extinguishers through medical.
-- One note -- Found in testing the fire extinguishers, water on tiles does not go away over time. Fire extinguishers appear to spray water on the tiles. Didn't know a way around this or how to fix this.
2015-12-31 20:57:18 -08:00
Neerti
fd3b91650f
Merge pull request #711 from Zuhayr/polfix
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May fix massive lag issues with autofire guns.
2015-12-31 21:12:12 -05:00
Zuhayr
3044496ae9
Attempting to limit object checks.
2016-01-01 12:25:30 +10:30
SinTwo
3eb9bfb45c
PDA Update Fix.
2015-12-31 18:22:47 -05:00
SinTwo
b0916167c0
Adds new PDA sprites.
2015-12-31 15:19:11 -05:00
Yoshax
e2388e06d9
Updates terminology
2015-12-31 01:00:05 +00:00
Yoshax
9da04751ef
Removes actually seen mentions of the word retard
2015-12-30 19:52:57 +00:00
Zuhayr
9df402b0de
Fixes issues with burn repair surgery for robolimbs.
2015-12-25 08:50:58 +10:30
Neerti
084ba448fa
Merge pull request #652 from Zuhayr/nerf
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Added Nerf weapons to Cargo.
2015-12-24 06:47:48 -05:00
Zuhayr
e555c8432f
Merge pull request #640 from Neerti/12/21/2015_event_tweaks
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Random Event Tweaks
2015-12-24 22:11:19 +10:30
Zuhayr
5313c6b67b
Added Nerf weapons to Cargo. Codersprites.
2015-12-24 22:05:10 +10:30
Zuhayr
8602f07d31
Allowed grenades to be stuffed into mouths and primed.
2015-12-24 21:55:05 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Neerti
f053e91534
Merge pull request #641 from Mark9013100/12/21/2015blackscrubhat
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Adds the black scrub cap
2015-12-22 05:00:16 -05:00
Zuhayr
407ec5645d
Merge pull request #563 from Sabess/master
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Adds Brass Knuckles
2015-12-22 14:15:22 +10:30
Mark9013100
cbbafa5170
Adds the black scrub cap
2015-12-21 12:25:43 -05:00