Jon
706d720757
Fight me etc.
2016-01-24 00:35:23 +00:00
Atlantis
58b9ec24ea
Allows AIs to send emergency messages to central
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- This is probably more of a bugfix than feature, since the actual code that allows message sending seems to already be in there.
- Requested by Minijar.
2016-01-22 18:49:47 +01:00
Zuhayr
7901d97f09
Merge pull request #809 from Earthcrusher/EC_new_borgie_sounds
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Adds two new sounds little borgie butts can make: *yes and *no.
2016-01-22 01:49:37 +10:30
Neerti
17dcb5ede1
Merge pull request #811 from Zuhayr/gunhands
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Added functionality for two-handed gun use.
2016-01-21 09:12:40 -05:00
Earthcrusher
1e93d6e408
Allowed humanoid FBPs to use the new borg sounds as well. Added entries for "yes" and "no" to the synthetic *help list.
2016-01-21 02:48:15 -06:00
Zuhayr
0a2cf6ad46
Converted two-handed weapons to use the same wielding mechanic as guns.
2016-01-21 01:40:40 +10:30
Zuhayr
f89948d666
Added functionality for two-handed gun use.
2016-01-21 00:51:54 +10:30
Yoshax
f87b120dd5
Fixes #796
2016-01-19 19:11:05 +00:00
Earthcrusher
41df41e549
Adds two new sounds little borgie butts can make, *yes and *no.
2016-01-19 12:59:00 -06:00
Yoshax
b558fb795f
Changes observe message to reflect correct respawn timer
2016-01-16 23:10:15 +00:00
Zuhayr
887c174926
Fixes #260
2016-01-14 00:17:50 +10:30
Zuhayr
1702765073
Hackfix for impossible-to-remove cuffs.
2016-01-12 16:27:15 +10:30
Zuhayr
40b7c087c9
Attempting to fix perma-wet-floors bugs.
2016-01-12 15:50:20 +10:30
Datraen
e77a06e176
Merge pull request #748 from Zuhayr/prosthetics
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Blindness fix.
2016-01-08 23:09:03 -05:00
Zuhayr
905cb5943d
Readds blindness removal to imida
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zoline and organ surgery. Stops imidazoline healing robotic eyes.
2016-01-09 13:24:46 +10:30
EmperorJon
14e060f1a6
Merge pull request #743 from Zuhayr/showfix
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Several fix ports, minor show_messages inclusion.
2016-01-09 02:05:58 +00:00
Zuhayr
8416cd976f
More thorough fix for FBP immortality.
2016-01-09 12:11:12 +10:30
Zuhayr
1579f4c724
Removing a world that snuck back in after rebase.
2016-01-08 23:20:53 +10:30
Zuhayr
f045c62821
Rewriting some pull logic.
2016-01-08 23:20:40 +10:30
Zuhayr
baf1e4315e
Generalized pulling restrictions to mob level.
2016-01-08 23:20:30 +10:30
Zuhayr
b174b68e0a
Holders now pass on their contained mob's ID card.
2016-01-08 23:18:42 +10:30
Zuhayr
80e4235c68
Unifying mob scooping, removing some unneeded boilerplate.
2016-01-08 22:17:05 +10:30
Zuhayr
763a4b88e7
Allows held mobs to see messages.
2016-01-08 21:40:02 +10:30
Datraen
90b1e14841
Fixes #685 .
2016-01-07 21:30:33 -05:00
Datraen
2494df8b1d
Merge pull request #731 from Zuhayr/ipcscreen
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Display monitors and manufacturer fixes.
2016-01-07 12:34:03 -05:00
Zuhayr
a5227c9904
Merge pull request #698 from Hubblenaut/master
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Changes to Confused Moving
2016-01-08 00:52:35 +10:30
Zuhayr
99941146f5
Merge pull request #729 from Hubblenaut/wheelchair
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Wheelchair fixes
2016-01-08 00:51:39 +10:30
Dibasic
4573b22922
Cold air shiver typo fix
2016-01-06 00:37:10 -06:00
Zuhayr
51deb6cd7e
Made old IPC icons into a mask slot item for prosthetic heads.
2016-01-05 16:20:42 +10:30
Hubblenaut
61e31ab8ad
Wheelchair fixes
2016-01-05 00:56:57 +01:00
Zuhayr
bda43c7457
Merge pull request #713 from Woodratt/1.4.0_Extinguisher_fix
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1.4.0 Fire extinguishe fixes and tweaks
2016-01-03 19:20:56 +10:30
Datraen
8e70e4e91a
Merge pull request #709 from SinTwo/New_PDA_Sprites
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New PDA Sprites
2016-01-02 23:29:36 -05:00
PsiOmegaDelta
2e89b7c718
Fixes the canUnEquip() proc.
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It now only checks state, it doesn't change it. Fixes a number pf odd item/bag interactions.
2016-01-02 16:59:16 +01:00
Zuhayr
447d0e74ce
Added a colour selector to the floor painter, added the floor painter to the construction and drone modules.
2016-01-02 07:05:45 +10:30
woodratt
300cafd987
1.4.0 Fire extinguishe fixes and tweaks
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- Tweaks the amount that fire extinguisher holds and particles they send out. According to Spookerton there's no advantage to having more than 3 particles. In tests this seems to be the case as well.
- Also a minor edit to the code for patting people out that are on fire (as suggested by Spookerton), should help with folks that get set on fire.
- Added more fire extinguishers through medical.
-- One note -- Found in testing the fire extinguishers, water on tiles does not go away over time. Fire extinguishers appear to spray water on the tiles. Didn't know a way around this or how to fix this.
2015-12-31 20:57:18 -08:00
Zuhayr
3044496ae9
Attempting to limit object checks.
2016-01-01 12:25:30 +10:30
Zuhayr
e3735bfbee
Cleaning up some holder/scoop/climbing code.
2016-01-01 10:30:05 +10:30
SinTwo
b0916167c0
Adds new PDA sprites.
2015-12-31 15:19:11 -05:00
Hubblenaut
75c78fc3c9
Changes to Confused Moving
2015-12-31 02:28:35 +01:00
Neerti
59c1773286
Merge pull request #687 from Datraen/EAL-Speaker-Tweak
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EAL given to Cyborgs, AI and pAI.
2015-12-28 23:47:41 -05:00
Datraen
48d0d6bb39
EAL given to Cyborgs, AI and pAI.
2015-12-28 20:32:41 -05:00
Zuhayr
1617a43685
Applying Harpy's prosthetic limb damage fix.
2015-12-27 17:27:19 +10:30
Zuhayr
8602f07d31
Allowed grenades to be stuffed into mouths and primed.
2015-12-24 21:55:05 +10:30
Zuhayr
f93ea6a78f
Tweaks to previous commits.
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More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749
Further work on properly integrating, updating and fixing prosthetic options.
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WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Datraen
e443ffd06a
Changes time to respawn down to 15 minutes.
2015-12-22 15:04:23 -05:00
Neerti
96b2d6faf2
Merge pull request #524 from Zuhayr/jobages
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Job age refactor.
2015-12-21 21:02:29 -05:00
Zuhayr
c9f579e00a
Removes Resomi.
2015-12-21 09:56:11 +10:30
Zuhayr
4de9479b47
Fixes colour issues.
2015-12-18 10:52:56 +10:30
Neerti
3d8f878250
Merge pull request #602 from Hubblenaut/master
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Colors on-mob sprites
2015-12-16 17:12:20 -05:00