Kelenius
671b3b2d96
Removes copypaste
2016-01-18 16:04:01 +03:00
Kelenius
ee531578d7
Fixes #94
...
Protolathe and CI will now correctly eject materials.
2016-01-18 15:06:33 +03:00
Neerti
3cf4ffcd2b
Fixes ghost-callers being unable to hear linked communicators.
...
Fixes exonet node research pattern being wrong.
Makes communicators showing up on the ghost communicator list have stricter checks for being able to receive a request.
2015-12-16 16:01:52 -05:00
Neerti
3e5436c4b7
Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches.
2015-12-14 15:43:53 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
Neerti
45f15930a0
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
...
Conflicts:
.travis.yml
code/_helpers/lists.dm
code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
code/global.dm
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
code/modules/reagents/dispenser/dispenser2.dm
polaris.dme
2015-11-06 17:41:18 -05:00
PsiOmegaDelta
42b98c45e4
Merge pull request #11220 from caelaislinn/new_xenoarch_sprites
...
Replaces xenoarch gun sprites with CC licenced alternatives from OpenGameArt.org
2015-11-03 11:14:03 +01:00
Cael Aislinn
105792686a
resprites xenoarch items (guns, eguns and other small stuff) and some large artifacts by skowron, reworks preset triggers to be a little more predictable for specific large artifact groups
...
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2015-10-17 02:02:55 +10:00
Neerti
e52a0ea332
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into sync_to_bay_10/10/2015
...
Conflicts:
.travis.yml
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/turfs/simulated.dm
code/global.dm
icons/misc/fullscreen.dmi
polaris.dme
2015-10-10 23:17:26 -04:00
HarpyEagle
38775120d7
Updates mechfab
...
Robolimb manufacturers are now handled specifically instead of assuming all
items follow the same constructor parameter rules.
2015-10-08 16:03:32 -04:00
mwerezak
83df0fa8f8
Makes powercells produced by the protolathe start uncharged.
2015-10-08 15:10:51 -04:00
Kelenius
83adba88d4
Updates blob
...
Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106 .
Fixes #10705 .
2015-10-05 18:10:16 +03:00
PsiOmegaDelta
96a90bb5e7
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-10-04 17:41:02 +02:00
PsiOmegaDelta
f4be4c0ad9
Merge pull request #11238 from Baystation12/master
...
Dev-freeze
2015-10-04 17:31:44 +02:00
GinjaNinja32
11141462a0
fix #11222
...
also fixes the name and adds feedback to adding items
2015-09-30 00:00:36 +01:00
PsiOmegaDelta
11a03abbf7
Makes more external sources of radiation respect rad-protection.
...
More radiation sources now use the apply_effects() proc to increase rad levels, as this proc respects radiation protective gear (such as radiation suits).
Does not affect internal sources, such as food, injections, etc.
2015-09-25 15:02:20 +02:00
Zuhayr
e27eda4c86
Merge pull request #10672 from mwerezak/frag-grenade
...
Adds fragmentation grenades
2015-09-07 14:12:27 +09:30
Zuhayr
0c56bdd448
Merge pull request #10266 from PsiOmegaDelta/150722-TagPairs
...
Makes it possible to define multiple tag pairs for the Travis check.
2015-09-07 13:57:09 +09:30
Neerti
a9dda6cf3f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
...
Conflicts:
.travis.yml
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/heist/heist.dm
code/game/gamemodes/ninja/ninja.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/wizard.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/objects/structures/lattice.dm
code/global.dm
code/modules/projectiles/ammunition/boxes.dm
code/modules/reagents/Chemistry-Recipes.dm
config/example/config.txt
polaris.dme
2015-09-06 18:26:06 -04:00
Kelenius
1ac8b94427
Fixes a few issues with the mechfab, fixes #10852
2015-08-25 12:28:20 +03:00
Kelenius
dd11a301e4
Merge branch 'dev' into ofMechfabAndPanic
...
Conflicts:
code/game/mecha/mech_fabricator.dm
maps/exodus-1.dmm
2015-08-24 18:16:36 +03:00
Neerti
00fa623c9d
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
...
Conflicts:
.travis.yml
code/controllers/configuration.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/security.dm
code/game/machinery/Sleeper.dm
code/game/machinery/computer/communications.dm
code/game/machinery/cryopod.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/storage/boxes.dm
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
code/global.dm
code/modules/materials/materials.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/projectiles/guns/projectile/automatic.dm
polaris.dme
2015-08-23 01:30:46 -04:00
PsiOmega
e48fbdd1e6
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/machinery/newscaster.dm
code/modules/admin/admin.dm
2015-08-21 20:27:48 +02:00
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
Kelenius
6ba41bbc2a
Merge branch 'dev' into ofMechfabAndPanic
...
Conflicts:
code/__defines/research.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/mecha_parts.dm
code/modules/research/designs.dm
maps/exodus-1.dmm
2015-08-21 16:59:57 +03:00
PsiOmegaDelta
a0a09c04e4
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
2015-08-20 14:09:07 +02:00
Zuhayr
a8dc3a282b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into turfs
2015-08-18 12:06:53 -07:00
PsiOmegaDelta
5fbe0819b7
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/machinery/Sleeper.dm
2015-08-17 13:05:58 +02:00
Kelenius
3b1c5666d5
Merge branch 'dev' into ofMechfabAndPanic
2015-08-17 09:58:23 +03:00
Zuhayr
23e9c7d4c9
Merge
2015-08-16 17:10:11 -07:00
SomeoneElse
9b547608f6
[minor] Fix research design item path definition, usage of TECH_* macros
...
code/modules/research/designs.dm:
fixed path definition of `datum/design/circuit/shield`
fixed req_tech variable to now use TECH_* macros
2015-08-17 00:25:37 +06:00
Kelenius
7c1d9b5614
Mech chargers are now a single machine
...
Can be built and upgraded
Resolves #5215
2015-08-16 06:07:36 -07:00
GinjaNinja32
7dc85cfdd4
Merge pull request #10040 from PsiOmegaDelta/150707-MoreOverlaysFewerStates
...
Computers are now overlay based.
2015-08-16 00:40:47 +01:00
mwerezak
77ddae4e26
Structures now take damage properly from projectile clouds
2015-08-15 19:08:45 -04:00
mwerezak
a5fd2d386c
Fixes #10637
2015-08-14 23:34:24 -04:00
PsiOmegaDelta
77d0bbd643
Merge remote-tracking branch 'upstream/dev' into 150722-TagPairs
...
Conflicts:
code/game/gamemodes/changeling/modularchangling.dm
2015-08-13 08:09:28 +02:00
Kelenius
012fb38de2
Finalizes mechfab
2015-08-12 21:46:11 +03:00
Kelenius
7562f6f01a
Updates mechfab interface
...
Fixes all bugs I found.
2015-08-10 17:46:03 +03:00
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
Kelenius
210d8fac22
Updates mechfab to not be terrible, WIP
2015-08-07 18:01:12 +03:00
mwerezak
8f4394266b
Fixes not being able to insert a complete stack into the protolathe
...
The call order meant that if you tried to insert a complete stack, use()
would qdel the stack causing do_after() to fail.
2015-08-02 00:26:30 -04:00
mwerezak
0ceb0e291d
Fixes #10314
...
Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
PsiOmegaDelta
e1aa05be02
Merge remote-tracking branch 'upstream/dev' into 150707-MoreOverlaysFewerStates
...
Conflicts:
code/game/machinery/computer/security.dm
2015-07-28 09:16:34 +02:00
PsiOmegaDelta
0ba7643217
Updates files as necessary to adhere to the new standard.
2015-07-27 09:32:51 +02:00
Neerti
94a2ec5bf1
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 7/26/2015_bay_merge_2
...
Conflicts:
.travis.yml
polaris.dme
2015-07-26 16:01:27 -04:00
PsiOmegaDelta
388343a84e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/game/machinery/recharger.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob.dm
2015-07-20 08:28:32 +02:00
Chinsky
dbca9f61fc
Merge pull request #10234 from Baystation12/dev-freeze
...
Dev freeze -> Dev
2015-07-18 23:56:10 +03:00
PsiOmega
b308e34388
Fixes #10170 .
...
Removes the bunsen burner completely. Was after the chem rework basically never referenced anyway.
2015-07-18 22:51:20 +02:00
PsiOmegaDelta
23736bc42b
Merge pull request #10233 from Baystation12/master
...
Master -> Dev-freeze.
2015-07-18 22:45:44 +02:00
PsiOmega
8aac45bc42
Fixes #10170 .
...
Overrides the AI attack proc.
Saving any removal of burners for the dev branch due to merge concerns.
2015-07-18 19:36:01 +02:00