Commit Graph

341 Commits

Author SHA1 Message Date
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Mechoid
6825aea71e Merge pull request #4109 from Anewbe/thug
Adds a Thug antag type, for admin use
2017-10-24 09:58:51 -07:00
Mechoid
6f27d2ae7e Merge pull request #4115 from Anewbe/modular_armor
Steals Bays modular armor, for later use
2017-10-22 17:55:25 -07:00
Anewbe
9135341847 Steals Bays modular armor, for later use 2017-10-19 23:32:33 -05:00
Anewbe
47d644fb9b Adds a Thug antag type, for admin use 2017-10-19 09:53:20 -05:00
Verkister
e7fc6a3800 Adds a mind backup nifsoft and fixes one-time scans not saving nifs.
-Adds a nifsoft that can be used for manual mind backups on the go sleevemate style.
-Fixes one-time backups not saving nifs (sleevemate and this thing)
-Apparently the backup proc only saved nifs on the second sync.
2017-10-19 12:16:53 +03:00
Anewbe
cad5ef12e7 Does work on the event manager role again 2017-10-18 20:00:01 -05:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Mechoid
a9e9236d7f Prosthetic Organ Expansion 2017-10-15 15:12:51 -07:00
Anewbe
152cb3910c Merge pull request #4039 from Woodratt/10092017_WRBreaksEverything
Porting see down through open spaces
2017-10-12 22:48:19 -05:00
Woodratt
0f6d0a9e4f Porting see down through open spaces
Ported 'see-down' open spaces from Vore, who ported it from Eris

Ported talking and visible messages traveling upwards through open spaces

Tested, seems to work? Does not seem to break anything, maybe.

Maybe made a changelog.
2017-10-09 22:05:20 -07:00
Cameron Lennox
e650c62c6b LOTS OF FIXES 2017-10-08 18:05:27 -04:00
Cameron Lennox
15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Anewbe
1f9a14ffd7 Adds Skeletons for background use 2017-10-06 20:40:12 -05:00
Anewbe
4459d7087a Revert "Does more prep for the Event Manager role" 2017-10-04 18:33:34 -05:00
Anewbe
c2c6b5949a Does more prep for the Event Manager role 2017-10-02 21:51:48 -05:00
Neerti
135c5b9219 Merge pull request #3950 from Anewbe/radiation_glows
Radiation-Mob Interaction tweaks
2017-09-27 19:05:09 -04:00
Anewbe
215c080b1e Merge pull request #3438 from Neerti/5/9/2017_reopening_the_salt_mines
Adds Recently Cloned Modifier to Cloners
2017-09-26 19:09:12 -05:00
Anewbe
5d0cc75a7f Radiation-Mob Interaction tweaks 2017-09-25 17:04:41 -05:00
Neerti
e703d629c6 Fixes the Sun/Weather and Ports Vore's Lighting SS
New lighting system is needed to handle updating literally 14k+ tiles whenever the sun moves.  The straight port seems to have had no adverse effects from what I could see.  Don't know if it's more performant but it doesn't seem to be less.

I didn't expect the latter would be needed for the former.
2017-09-22 12:16:21 -04:00
killer653
2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00
killer653
82032f399b Adds size digestion and toggleable stomach examine. 2017-09-17 16:50:27 -04:00
Neerti
d741b0e987 Slime Update
Pink Slime Aura and Mend Synthetic (technomancer) should now fix FBPs again.
Adds procs to get the 'real' number of damage from humans, including limb damage on prosthetic limbs.
Slime following made a bit more robust, slimes (and other simple animals) stop wandering when following.
Slimes following a leader that passes the can_command() check will refrain from attacking things if not attacked first.
Slime kill command implemented, requires the slime to be in your faction or be the slime's friend, and not just obedient.  This can be accomplished with end-game slime agents.
Slimes require three 'free' tiles to split, which should prevent super overcrowed cells and by extension avoid Amber Tide from crashing the mob controller.
Dark Blue Cold Aura now properly adjusts temperature based on protection gradually instead of instantly setting to the lowest value.
2017-09-17 13:18:16 -04:00
killer653
bddfa16f82 Polaris sync 2017-09-15 21:17:34 -04:00
Anewbe
6ffebcef6e Merge pull request #3775 from Neerti/9/8/2017_tg_maploader_port
Port's TG's Maploader
2017-09-11 17:17:23 -04:00
Neerti
1bc28c07c0 Port's TG's Maploader 2017-09-08 12:49:26 -04:00
Neerti
8f00965cc2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 8/10/2017_make_xenobio_old_again
# Conflicts fixed:
#	code/modules/admin/topic.dm
#	code/modules/admin/verbs/debug.dm
#	code/modules/admin/view_variables/helpers.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/transform_procs.dm
#	maps/northern_star/polaris-1.dmm
#	polaris.dme
2017-09-05 00:58:27 -04:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Mechoid
5d390ca67b Brings back the aliens as they were when removed, minus huggers (until we can get a suitable replacement), for admins to use. 2017-09-03 01:46:08 -07:00
killer653
468e73c7f3 Polaris sync 2017-08-06 19:07:17 -04:00
Anewbe
1a7d47fc6b Merge pull request #3676 from Neerti/8/3/2017_tool_update
Updates Tools
2017-08-04 14:05:06 -05:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Neerti
178dc07dfc Ports Shuttle Sounds + Fixes Southern Cross Shuttles
Southern Cross shuttles one and two can now launch.
Adds missing areas for shuttles 1 and 2.
Shuttles warming up, moving, or stopping now make a nice sound, ported from /tg/.
Rearranges shuttle datum/computer definitions to make it easier to read.
Removes cloaking abilities for most multi-shuttles.
Lowers transit time for multi-shuttles.  Can be raised later if desired.
2017-08-01 21:40:51 -04:00
Anewbe
196212faee Merge pull request #3614 from silveryferret/Polaris-R-UST-Port
R-UST Port, now in Polaris flavor.
2017-07-23 11:25:24 -05:00
silveryferret
a507d54e28 Removes GAS_FUEL define, since it's not needed 2017-07-21 23:32:16 -04:00
Spades
7e4417d31f It's CentCOM not CentCOMM
I swear to god I have fixed this like three times already and somehow it
keeps coming back.
2017-07-21 04:29:39 -04:00
silveryferret
7567726c07 Ports R-UST from Baystation12 + small admin debug verb 2017-07-19 20:33:16 -04:00
Verkister
3ca18843c4 MORE VORE
-Added a strip digest mode, that only gurgles the prey's gear instead.
-Various fixes and tweaks to earlier commits.
-Item/subitem handling is now the gut's job. Dying to gurgles still makes the prey drop their outer gear.
- in other words the initial gurgle loot drop now only drops the worn gear, leaving the contents for gut subitem stuffs.
-Added another exclusion after noticing tesh abilities hud thingy in the gut :v
-I swear there was something more.
2017-07-17 19:17:23 +03:00
Verkister
e7ae63b6bf Adds the item-friendly gurglemode.
-This can be found in the belly hold mode selection.
-Also slightly reduces borgo trash nom sound volume.
2017-07-17 09:44:42 +03:00
Neerti
2723e153d5 Fixes Communicator Spying Exploit
Makes it so you can no longer see everyones' communicator cameras by modifying a camera console board.
2017-07-05 21:35:02 -04:00
Leshana
18b1828631 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-20170630 2017-06-30 22:31:43 -04:00
Anewbe
2bd869026a Merge pull request #3534 from Neerti/6/13/2017_infiltrators
Adds a new Infiltrator Gamemode (Team Traitor)
2017-06-24 12:32:16 -05:00
Leshana
bce8cfad6d Converts the lighting process controller to a StonedMC subsystem
* No changes to lighting logic at all, it still processes sources, corners, and overlays in that order.
* Also optimized the initial creation of lighting overlays, and made it include CHECK_TICKs
* Removed the statistics gathering, at least for now.
2017-06-16 23:08:41 -04:00
Neerti
dbdc88dd88 Adds a new Infiltrator Gamemode (Team Traitor) 2017-06-16 18:03:10 -04:00
Leshana
4f138abfcc Converts Resleeving Transcore to be a subsystem
* Since the transcore has a ticker process, it really should be a subsystem.  Converted it over.  However, because its ticker is so fast, I did not bother implementing MC_TICK_CHECK into it.  Therefore it has the SS_NO_TICK_CHECK flag.
* Because its a subsystem, the global variable is now SStranscore instead of transcore.
* Because subsystems are so easy to debug, I removed the "TC" debugging variable from the machines that used it.
* Organized a few files.  The transcore subsystem is in the subsystems folder.  Defines had to be moved to defines folder so they are included first.
2017-06-11 18:32:40 -04:00
Leshana
7f60e98633 Merge remote-tracking branch 'polaris/stonedmc-update' into stonedmc-update
# Conflicts:
#	code/_helpers/game.dm
#	code/controllers/subsystem.dm
#	code/controllers/subsystems/garbage.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	maps/RandomZLevels/stationCollision.dm
#	maps/RandomZLevels/wildwest.dm
#	maps/~map_system/maps.dm
#	vorestation.dme
2017-06-11 15:35:42 -04:00
Leshana
ed8520ec3f Standardize MC subsystem initialization boilerplate
* Based on https://github.com/tgstation/tgstation/pull/25386
* Create macro for defining new subsystem types.
* Create PreInit proc to handle setup that needs to be done before the map loads
* Rename garbage_controller subsystem to garbage so it matches its global SSgarbage variable name.
2017-06-10 22:41:51 -04:00
PsiOmegaDelta
7b47590645 Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-10 22:41:51 -04:00
Leshana
fb92653ac9 Ports "Makes global master vars static"
* https://github.com/tgstation/tgstation/pull/27523
2017-06-10 19:01:58 -04:00
Leshana
6a8abd4f80 Ports tg improvements in StonedMC subsystem
* Ports /tg StonedMC Enhancement - Runlevels - Lets services more precicely define when they want to fire - in the lobby, during game, only after, etc. Includes bugfixes from:
  * https://github.com/tgstation/tgstation/pull/27132
  * https://github.com/tgstation/tgstation/pull/27338
  * https://github.com/tgstation/tgstation/pull/27576
  * https://github.com/tgstation/tgstation/pull/27519
* Ports Standardizes subsystem Shutdown order - https://github.com/tgstation/tgstation/pull/26228
2017-06-10 19:01:58 -04:00