Commit Graph

485 Commits

Author SHA1 Message Date
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe
cad5ef12e7 Does work on the event manager role again 2017-10-18 20:00:01 -05:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Cameron Lennox
15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Anewbe
82f24079f4 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into outfits
# Conflicts:
#	code/game/jobs/job/assistant.dm
#	code/game/jobs/job/civilian.dm
#	code/modules/admin/admin_verbs.dm
2017-10-04 20:08:55 -05:00
Anewbe
4459d7087a Revert "Does more prep for the Event Manager role" 2017-10-04 18:33:34 -05:00
Anewbe
094df467a9 Continues work on Outfits 2017-10-04 01:14:09 -05:00
Anewbe
2fde466a21 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into outfits 2017-10-03 23:24:12 -05:00
Anewbe
c2c6b5949a Does more prep for the Event Manager role 2017-10-02 21:51:48 -05:00
Anewbe
1b7ecf6789 Ports Bay's outfit system 2017-10-01 02:31:37 -05:00
Anewbe
dcf4a6bfea Adds give-modifier to the debug verb list 2017-09-27 01:16:04 -05:00
Anewbe
215c080b1e Merge pull request #3438 from Neerti/5/9/2017_reopening_the_salt_mines
Adds Recently Cloned Modifier to Cloners
2017-09-26 19:09:12 -05:00
killer653
2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00
Anewbe
d0d840082a Adds an event_manager chat channel 2017-09-17 19:48:51 -05:00
killer653
bddfa16f82 Polaris sync 2017-09-15 21:17:34 -04:00
Anewbe
6ffebcef6e Merge pull request #3775 from Neerti/9/8/2017_tg_maploader_port
Port's TG's Maploader
2017-09-11 17:17:23 -04:00
Anewbe
42e8bb6284 Merge pull request #3767 from Neerti/8/10/2017_make_xenobio_old_again
Make Xenobiology Old(ish) Again
2017-09-10 17:12:38 -04:00
Neerti
1bc28c07c0 Port's TG's Maploader 2017-09-08 12:49:26 -04:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Cameron653
9f99603011 Update admin_verbs.dm 2017-09-03 11:10:27 -04:00
Cameron653
c7266f9cd8 Allows admins w/ debug access to restart the server easily 2017-09-03 11:09:40 -04:00
killer653
2e153d876a Gives admins with R_ADMIN their quicknif verb 2017-08-09 17:43:54 -04:00
killer653
468e73c7f3 Polaris sync 2017-08-06 19:07:17 -04:00
Cameron653
97957fcaee Replaces more macros. (#3647)
* MORE MACRO CHANGES

AHHHHHHHHHHHHHHHHHHHH

* Fixes a few typos

* Fixes compile error

* Fixes for real

* 4 macros left that I can't find
2017-07-27 21:12:21 -05:00
Spades
7e4417d31f It's CentCOM not CentCOMM
I swear to god I have fixed this like three times already and somehow it
keeps coming back.
2017-07-21 04:29:39 -04:00
Arokha Sieyes
2f3b56467c Minor NIF and Soulcatcher Tweaks
- Brainmob can understand galcom so they can understand radio announcements if they're allowed to hear things.
- Adds admin verb in Fun tab for "Quick NIF" to quickly implant someone with a NIF, if for example they lost theirs via bug, or for antags in events.
- Some tweaks in Persist VR to not 'hard crash' just in case runtiming prevents other things.
- Added titles to top of *nsay and *nme boxes so you can remember what you're doing.
2017-06-09 10:16:45 -04:00
Leshana
5f5ea3ea3b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-merge-2017-05-26
# Conflicts:
#	code/game/gamemodes/technomancer/spells/insert/mend_burns.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_metal.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_organs.dm
#	code/game/gamemodes/technomancer/spells/insert/mend_wires.dm
#	code/game/machinery/computer/Operating.dm
#	code/game/machinery/computer/camera.dm
#	code/game/machinery/computer/communications.dm
#	code/game/machinery/computer/security.dm
#	code/game/machinery/computer/skills.dm
#	code/game/objects/items/devices/radio/jammer.dm
#	html/changelogs/.all_changelog.yml
#	maps/~map_system/maps.dm
#	nano/images/nanomap_z1.png
#	nano/images/nanomap_z5.png
2017-05-26 15:29:46 -04:00
Leshana
ecd19ee1af Adds an admin verb to debug the current map datum.
Useful for making sure it loaded right.
2017-05-21 14:16:39 -04:00
Neerti
6c25f5e0fd Adds Recently Cloned Modifier to Cloners
Makes new clones receive a substantial malus on combat ability, which will last between 25 to 40 minutes.
This time can be reduced by upgrading the cloner.  A fully upgraded cloner can reduce the time to 5 to 8 minutes.
Also makes new clones receive a 'cloned' modifier, which doesn't actually do anything besides act as a sort of counter for how many times they've been cloned that only admins can see at the moment.
Makes modifiers with the 'genetic' flag get copied to cloned mobs.
Adds admin utility/testing/badmin verb to give any modifier to any living mob.
2017-05-09 23:16:50 -04:00
Leshana
70a32fcfc6 Adds admin verbs for debugging process controllers
* Adds a verb for debugging any of the running process controllers.  Unlike the old debug controller verb, this one is not hard coded, so any present and future processes will be included.  Requires R_DEBUG (and R_ADMIN if in paranoid mode)
* Adds a verb for debugging the process scheduler itself.  This is hidden by default until debug verbs are shown.   Requires R_DEBUG (and R_ADMIN if in paranoid mode)
2017-04-18 19:04:38 -04:00
Arokha Sieyes
66327aecc7 Quick & Dirty Panic Bunker Port
Tested on our server, works. Doesn't work if you don't have a DB (how would it?).
2017-04-11 00:13:43 -04:00
Arokha Sieyes
b3d652fa50 Quick & Dirty Panic Bunker Port
Should work! Should.
2017-04-10 22:38:58 -04:00
Anewbe
5481e90cbe Merge pull request #3074 from VOREStation/recipes
"Recipe Dump" admin verb
2017-03-13 17:17:54 -05:00
Arokha Sieyes
9bdd3495af "Recipe Dump" admin verb
The idea of updating the wiki list of recipes is daunting, especially getting all the icons and resizing them to look nice on a webpage, so fuuuuuuuuck that.

I made a verb that does it. It dumps upsized (64x64) images of every food icon and a recipes.html file into your cache with a table that contains all the recipes, nicely formatted, in alphabetical order (the -burger and -kebab at the top are because those are [whatever-meat]-burger and [whatever-meat]-kebab).

Then you can just throw them on a website. It will include a recipes.css file if it's in the same dir.
Here's the result on our server:
https://vore-station.net/infodump/recipes.html
2017-03-13 18:01:03 -04:00
Arokha Sieyes
4f47ce2d77 "Recipe Dump" admin verb
The idea of updating the wiki list of recipes is daunting, especially getting all the icons and resizing them to look nice on a webpage, so fuuuuuuuuck that.

I made a verb that does it. It dumps upsized (64x64) images of every food icon and a recipes.html file into your cache with a table that contains all the recipes, nicely formatted, in alphabetical order (the -burger and -kebab at the top are because those are [whatever-meat]-burger and [whatever-meat]-kebab).

Then you can just throw them on a website. It will include a recipes.css file if it's in the same dir.
Here's the result on our server:
https://vore-station.net/infodump/recipes.html
2017-03-10 18:25:48 -05:00
Arokha Sieyes
387f429e5e Merge large polaris changes 2017-03-02 22:44:17 -05:00
Neerti
836d8dfa3f More stuff, finalizes it I hope. 2017-02-20 18:28:31 -05:00
Arokha Sieyes
9817d67461 More initial codework on rogue miner. 2017-02-12 21:04:31 -05:00
killer653
832418c7c9 Polaris sync 2017-01-15 18:12:15 -05:00
Neerti
fdc2fe1fbc Adds new Server News
Adds ability for admins with R_SERVER perms to be able to set a persistant 'news' announcement that works similarly to admin memos, but for the public.  This is ideal for telling the public things such as when an event is scheduled, directing people to a forum thread, new lore changes, new policies, etc.
The news window allows to define a title, and the body of the text, using an admin verb.  The author and date are added automatically.
Any players can read the news window in the lobby.  The button will bold itself, and display (NEW!), if the player has not seen the news before.  This is done by comparing a hash of the body that the client remembers verses a hash the current news body.
2017-01-10 04:36:38 -05:00
Anewbe
49face1006 Might fix Travis 2016-11-10 17:49:20 -06:00
Arokha Sieyes
cb4d63879f Travis doesn't understand COMMENTS I guess 2016-11-04 16:12:09 -04:00
Arokha Sieyes
d100c30821 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into novearlysync
# Conflicts:
#	html/changelogs/.all_changelog.yml
#	icons/mob/hud.dmi
#	maps/polaris-1.dmm

Fake conflicts from a merge error previously. No real conflicts.
2016-11-04 15:42:32 -04:00
Arokha Sieyes
e3e8ca61c0 Adds "Intercom Msg" admin verb
Allows an admin to fabricate radio messages, like the arrivals announcements, but with arbitrary sender and message content, as well as being on any channel.
2016-11-01 19:56:31 -04:00
Eearslya Sleiarion
868413c880 Polaris Sync October 9th (#633) 2016-10-09 18:55:29 -04:00
Neerti
4131c1f8fa Adds Log Verbs for Moderators
Adds the log retrieval verbs for moderators.
2016-10-06 17:42:40 -04:00
Neerti
699e04adf9 Adds Groundwork for New Event System
Adds what I hope to be able to make a sort of intelligent system that in the future will be able to decide what event would be the best to choose at any given moment.  A lot of this will probably get rewritten later.
You can use the new debug verb Show GM Status to have it show some data about itself, such as player activity across the whole server.
Currently, the system cannot actually run any events, as they don't exist and it's been disabled.  The plan is to have the events themselves do most of the heavy lifting for stuff like set-up and weights.
When the overarching system is more refined, a lot of new events will be madem and most of our old ones will be ported, and improved upon too.
For now, adding this lets me see what the system thinks about a round that has people playing on it and not just me on a test server.
2016-10-02 12:35:16 -04:00
Spades
7e84419866 September Polaris Sync (#545)
* Removes Captain as a title, sets default to Station Administrator, and adds a new title, Site Manager

* Fix atmo_control interface temperature reading

* Adds Multiple Alternative Titles

* Removed Supply Assistant

* Removed Sergeant

* Removed Computer Scientist

* Revert "Revert "Frame Cleanup""

This reverts commit 82722ba42f.

* Changed Supply Officer to Requisitions Officer

* Changed Requisitions Officer to Supply Chief and Removed Courier

* Removed Life Support Technician

* Removed Brig Officer

* Tweaks the lowest level of heat damage to be less insane

* Corrects damage amount for heat_damage_level_1

* Maybe Perhaps Last Major Technomancer PR
Adds ability to sort the spells section of the catalog into categories.  The categories available are 'All', 'Offensive', 'Defensive', 'Utility', and 'Support'.
Removes preset section on catalog as it was unused.
Projectile spells now have a sound when fired.
Haste lasts five seconds instead of three.
Repel Missiles lasts for five minutes instead of two.
All healing spells work five times as fast, healing in five seconds instead of twenty five seconds.  The amount of instability and healing done has been multiplied to remain consistent.
Passwall can now be used on more than just walls, if there's something dense on the same tile.
Force Missile is now 25% cheaper to cast, and has a cooldown of .5 seconds instead of one second, and does 5 more damage.
Beam's damage is increased by 10, and energy cost decreased by 25%.
Lightning's warm-up time is now one second instead of two.
Overload now costs 10% of total energy instead of 15%, and damage scaled with 4% of their current energy reserves, and 5% with the Scepter, instead of 3%/4%.  Additionally, instability per shot is lowered to 12 from 15.
Track now costs 25 points instead of 30 in the catalog, because roundness.
Fire Aura should look more impressive without a Scepter.
Fixes bug where shooting Lightning made you motionless for twenty seconds.

* Adds Multiple New Clothing Items

* Makes Loincloths only Availiable to Taj and Unathi

* Tweaks the contents of the captain's closet

* Smokables now give an approximation of how much longer they'll burn once lit

* make teshari not bad to play

* Tea Tweaks

- Minor changes to the color of some of the drinks such as tea and iced tea. Still not happy with the colors, but they seem better than before.
- Modification to the British cup sprite.
- Addition of a tea sprite for the coffee cups.

* fixes exception handling runtiming

* Adds missing error handler that made it difficult to debug runtimes.

* Corrects error handling proc

* Adds missing runtime viewer Topic calls.

Relocates them to the datum itself rather than it being an admin topic for maximum self-containment.
Also adds 'adminplayerobservefollow', making it possible for admins to not only jump to mobs but also follow them with a single click.
Misc tweaks from Paradise.

* gib population

* Adds the ash() mob proc, preps ninja suit

* Fixes #2352

* Changelog

* alt title

* Rigs now have suit coolers

* Map edit

- Fixes lighting in Security. Again.
- Fixes lighting in Library.
- Adds a new maint tunnel between engineering solars and atmos, now
outside the blast radius of SME explosions.

* Almost forgot emergency shutters.

* Examine Cigarette Lore

* Fixes Capitalization

* Eliminates colon

* Should clear up the usr issue

* Fixes cryopods of all types not setting occupant correctly.

* updates changelog

* Fixes runtime that occured if someone touched a blast door with an empty hand.

* Fixes check_rights() runtime.

* Adds magboots to ling spacesuits

* Adds Changelog

* Turret Fix
Turrets can now deploy properly and not be stuck in a state of deploying forever if a target is in range.

* Revert "Adds hub passwordu"

* Makes changeling recursive enhancement a passive power

* Corrects a description

* Adss changelog

* Add files via upload

* Changeling/Wizard/Future Stuff Hud Button Fix
Hopefully this stops the roundstop changeling hud wonkiness.

* Changes Mining Hardsuit slowdown to 1, from 3

* Widened hallway

* Speeds up arm_guard and leg_guard wearers slightly

* Forgot to use map cleanup tool.

* Adds changelog

* Adds changelog

* Minor Emitter Tweaks
Emitters no longer die by shooting a taser or laser tag gun at it.
Emitters don't explode if they are not on a powered wire with sufficient electricity in it.  They will just crumple away instead if integrity is reduced to zero.
Taking any damage to the emitter no longer results in instant death due to me being an idiot awhile ago.
Emitters can be examined to see if they are damaged, and can be repaired by applying metal sheets to it.

* Github, stop being stupid!

* Tweaks Sec Voidsuit values

* Fixes external airlocks

* Elevator-MMI fix

* Shoveling Snow

* Laptop ID Computer Fix
The manifest should now be updated correctly when using laptops.

* do_after is more immersive

* Fixes second bug involving inability to change title to station admin.

* Adds more unathi hair and facial options

* Adds the changelog

* Retweaks secret player requirements

* Updates changelog

* Fixes sprite not updating to not be floating when leaving non-gravity

* Adds changelog

* Fixes changeling revive not working when you're missing a limb

* Fixes #860

* Adds changelog

* Makes flash confused duration the same length as the flash blurry eyes

* Increases the change of lung rupturing

* Adds vomit as an emote

* Adds changelog

* Removes revolution shuttle delay

* Adds changelog

* Projectile flash rounds will now do the same as a flash when hitting a target

* Adds changelog

* Fixes dna-lockable gun explosion security level

* Drink Container Lore

* Decapitalizes 'Sleeper'  Because Why

* Fixes Grammatical/Flow/Sarcasm Errors

* Completes dna lockable guns implementation by adding a dna chip that can be added to guns

* Fixes + forgotten file

* Moves DNA locking stuff down to the item level rather than gun, also adds the ability to emag to remove the lock

* Adds changelog

* Adds the ability to wear ponchos as an accessory, also adds the ability to have ponchos as a suit accessory

* Adds changelog

* Closes 2 missing spans

* Adds secure briefcase to custom loadout

* Adds changelog

* Headgear Additions, and an Undershirt

* Medical splint buff and new ghetto splints.
Adds hands and feet to splint-splintable organs.
Also adds ghetto splints that can't do hands and feet.

* Fixed Sleeper... Again

* Renames "poncho" slot to "over"

* Speeds Hyperzine metabolism

* 1.5.8 Map bug fixes
-Fixed brit cup sprite.
- Replaced a maintenance door leading into atmospherics with one with the proper access.
- Fixed Missing Disposals pipe next to atmos.
- Tweaked some light placement in the main hallways.
- AI core redesign.
- Turned off medbay lobby intercom.
- Cyborg charging station added to prison wing.
- Cyborg charging station added to the research outpost.
- Medical rig suit added to medical.
- EVA rig suit for engineering added to EVA.
- Second  residential elevator installed. Due to budget cuts the size of the elevators has been reduced.

* Updates changelog

* Sombrero Code

* Fixes #2365

* Adds changelog

* Sleeper is evil.

* no message

* Changelog

* Stops observers from leaving prints on the ground.

No more spooking the mortals, ghosts.

* Allows autotraitor in secret to start with 0 players

* Adds changelog

* Makes diona slightly less slow

* Adds changelog

* Bowling Shirts

* Updates changelog

* Adds a missing description

* Flat Cap Changes and Hair Bow

* Fixed Error

* Adds an in-hand

* Lower Torso cannot be amputated

* Smoke works, adds changelog

* Updates changelog

* Makes Unathi Voidsuits Less Fat

* Medical related fixes

* Fuzzy Cuffs

* Tube Top

* Made Icons for Security Suit Less Gaunt

* Revert "Medical related fixes"

This reverts commit d7c59520e6.

* Just the fix to random med item now

* Fixes Evening Glove Coloring

* HAZMAT Suits

* Changes Unathi sprite slightly

* Tweaks skirt pathing

* Corrects changelog

* Adds changelog

* Construction Voidsuits

* makes people bleed real good

* adderino changeling

* Revert "Revert "Adds hub passwordu""

* Explosive implants should no longer gib on limbs.

* I still have no idea what I am doing.

* Resolves #331
2016-09-11 19:52:40 -04:00
PsiOmegaDelta
c6105e01a0 Adds missing error handler that made it difficult to debug runtimes. 2016-08-25 18:21:55 +01:00
killer653
d1afae6d06 Polaris Sync & bugfix
- Polaris Sync
- Fixes bug being unable to pick up micros
- Fixes all conflicts that came with sync
2016-08-17 22:02:05 -04:00