Brains now retain languages from the mob they were removed from, rather than forgetting them. Languages are also retained when a brain is transplanted into a new body.
AIs, as well as cyborgs/robots/drones, will load languages from your currently-active preferences when they spawn (just like humanoid mobs do). Brains removed from cyborgs/robots/drones will retain their original languages regardless of the current module.
Brains in MMIs can now speak EAL if they know it, and additionally fixes#2832 - sign language will no longer be usable when lacking both hands. Also fixes silicons being told the wrong language prefix by the known languages window, as it was still showing ':', leading to much confusion among new borg players.
Known issues:
AIs who can use sign language can use it even without a holopad - I'm not sure how to have it check for that. This could be seen as a non-issue, as signs could conceivably be displayed on the AI's screen.
AIs signing over holopad will also have the language verbs overridden by the synth speech verbs (states/queries/declares). I'm pretty sure this has something to do with the already-existing bug that all languages can be understood by everyone when an AI speaks them over holopad.
Not actually MAGICAL angels and demons, I believe, just they resemble them and are spacefaring races and so sometimes end up matching various religious texts in terms of appearance and habit.
Can we please stop adding whitelisted languages? It's dumb. We have ONE person whitelisted for gutter, and a lot of good it does them since nobody else has even applied. They'd have to talk to someone with a translator.
~changes Joan's bag and its icon
+Adds Dhael's gun and permit to her spawnlist
~debug attempt on Crescent Rose's sprite changing code. Also changes sprites.
Apparently this was done due to a bug, or prior to something being fixed/added and is not necessary now. To clarify how EAL works:
**Organics: **
- Can take EAL, and UNDERSTAND EAL when it is spoken to them.
- Cannot speak EAL, unless they have the EAL implant
- Can never use the sound emotes (beep, ping, buzz)
**Synthetics: **
- Can take EAL, and SPEAK and UNDERSTAND EAL
- Can use the sound emotes (beep, ping, buzz)
The sound emotes are not tied to EAL in any way (beep, ping, buzz). They are emotes you can perform if you are synthetic.
* Adds a lot of languages.
* Removes the languages I just added.
Instead updates old ones.
* Fixes a minor typo.
* how the hell did i accidentally remove sinta'unathi
Returns that stuff.
* Fixes two things.
* doesnt actually change name length