* A preface to my madness
Travis failed one of my PR's because I copied old code
that used /red /blue /green.
Because of this, I am going to find and replace every
instance of it that I find.
Also this is a test commit to make sure I'm comitting
to the correct branch.
* /blue /green /red replacements
Dear god.
A slow and painful death from acid is more fun than this.
I wouldn't wish this torture on my worst enemy.
And this is only the beginning
* Replace part 2.
Time to fix the human error.
* Fixes mismatches
* Sets macro count to 220
One above the current number of macros in the code.
* Fixes last of the mismatches.
* Removes spaces, replaces \black
Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen
* Updating macro count again
* More fixes!
* Issues fixed! For real this time!
I swear!
* Fixing all the merge conflict files.
* adds a load of lore-friendly drinks
* changelog
* uncomments radioactive drinks
:(
* nuka cola comeback
* Fixes the pull request.
* Makes drinks a bit more powerful.
But also changes a bad design choice and makes spider meat a viable
alternative to recipes requiring Xeno meat.
Now, for those of us who do still use xenos for things, xeno meat isn't
suddenly completely useless, while spiders still produce their own
unique meat that is usable in these recipes.
Research Cyborg
-Science gripper can now pick up health analyzers
-External organ gripper renamed to robotics organ gripper
-Robotics organ gripper can hold synthetic eyes
-Picking up brains has been moved to robotics organ gripper
Medical Cyborgs
-Chemistry gripper renamed to medical gripper
-Medical gripper can now hold pills and blood bags
-Crisis cyborgs now have crisis hyposprays which include dylovene
-Crisis cyborgs now have advanced burn and trauma kits instead of bruise
packs and ointment
-Surgeon cyborgs now have medical grippers
-Surgeon cyborgs now have surgeon hyposprays which replace tramadol with
oxycodone
-Oxycodone has been made scannable by health analyzers
-Surgeon cyborgs given a dropper to do the necrosis removal operation
Service Cyborgs
-Now have a multitool to cryogenically freeze plants
* Remove remaining hard del()'s in our code.
* Replace deleted() and gcDestroyed with QDELETED macro.
* Fix some strange calls directly to Del() (capital D)
* Make Destroy() return qdel hints.
* Make a few of the Destroy()'s more comprehensive in cleaning up references.
* In edited Destroy() procs, converted to use qdel_null and qdel_null_list macros when possible for pretty code.
* Removed unused variable `sleevecard`
Fixes a line printed about staying close to your patient printed in error, and makes syringes work on laying patients again.
The do_surgery overrides are from a bygone era.
Tested == yes
Fixes a line printed about staying close to your patient printed in error, and makes syringes work on laying patients again.
The do_surgery overrides are from a bygone era.
Tested == yes
* Merge two not-really conflicts
Thanks git, that whitespace conflict was super important?
* DME merge
* Added defines for mobs used by simple animals.
* Lost a slime along the way
* Disable debug settings
* HONK!!!
* Remove redundant hostile decls
* Replace loc= with forceMove in old SA code
I guess I should think of the children.
`/obj/item/weapon/reagent_containers/food/snacks/breadslice` is not a real thing. The only reason the code compiled with references to it is because there was a line at the top of sandwich.dm that defined the attackby proc for it, which willed it into existence with all the default 'snack' values so it was just called 'snack', had no icon, etc.
`/obj/item/weapon/reagent_containers/food/snacks/slice/bread` is the real path for bread slices, and this replaces all mentions of one with the other.
`/obj/item/weapon/reagent_containers/food/snacks/breadslice` is not a real thing. The only reason the code compiled with references to it is because there was a line at the top of sandwich.dm that defined the attackby proc for it, which willed it into existence with all the default 'snack' values so it was just called 'snack', had no icon, etc.
`/obj/item/weapon/reagent_containers/food/snacks/slice/bread` is the real path for bread slices, and this replaces all mentions of one with the other.
Sushi, Lasagne, Wings, Doner Kebab, Reishi's Cup, Hot&Sour Soup, General Tso's, Kitsune Udon, Goulash, Roast Beef
Also made it so synths don't have reduced taste. You can just RP it however you want, I'd rather let them see the info about flavor and if you want to RP that you have low quality taste 'sensors' then so be it.
Also fixes *flip to not print an error message (emotes must have messages that they display) and redoes how vials start with reagents to make it easier to code them. Also swapping genders as a promethean won't randomize your hair anymore. That was silly, and relevant to Dragor's thing.