- Fixes Paper and font tags stacking across rounds, as shown in: 
- Fixes Graffiti being persistent for over 50 rounds (10+ days)
- Sets Trash to be persistent for 4 rounds instead of 5
- Fixes Persistence being always-on because of if("persistence_enabled") config.persistence_enabled = 1. As explained:
> it's on by default, which means config.txt will be read and if it's not there it stays at 1. If it is there,it gets set to 1. There is no way to disable it
- Adds config options to enable/disable **Persistence for Maploaded objects**, as well as a verb to toggle such.
- Adds Persistence to config.
Currently IGNORE_MAPLOAD for Persistance is **Disabled.**
Maploaded objects/dirt/etc will be saved by persistence, preserving current behavior.
More door updating.
(99,79,1) Made this place look a little less empty.
(96,83,3) Tide Bait.
(94,41,8) WHO PUT A CHAIR IN THE ENGINES? Removed.
(32,68,8) Added fluff text
Added R-walling to Mining processing and Mining shuttle at Level 8
Overhauled most doors with new access codes as a result of the code fixes intended to keep departments as pure as possible.
Other changes marked below.
(77,111,1) Added Intercom
(77,110,1) Changed Door Sprite
(43,60,1) Added Atmos Access
(105,32,1) Tider's greetings...
(100,38,2) Set starting pressure to match other tanks.
- There is a new option in the player panel labeled "Send back to
Lobby", which will send a given player back to the lobby.
- The player panel also has a shortcut to the "Spawn Character" verb.
- Finally, there's a new config option that disables the warning
message about multikeying if two mobs with the same CID are found;
this option should NOT be enabled if multikeying is prohibited by the
server rules. It is simply a developer tool, as multikeying is
sometimes necessary to test new features that require two clients
interacting.
* Edited white cane inventory/ground sprite, and changed in-hand sprites to ones from Yawn Wider
added a telescopic cane, ported from Yawn Wider (credit to gozulio)
ported the crutch item from world server
both new items were added to loadout
* Edited white cane inventory/ground sprite, and changed in-hand sprites to ones from Yawn Wider
added a telescopic cane, ported from Yawn Wider (credit to gozulio)
ported the crutch item from world server
both new items were added to loadout
also fixed config.txt fuckup
* fixed a spelling error
# Conflicts:
# code/modules/mining/machine_stacking.dm
# Resolved
# code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm # Resolved mostly besides line 717 "plasteel: undefined var"
# even though the only change in this line is removing the comment
# icons/mob/widerobot_vr.dmi
# Resolved
# maps/tether/tether-07-station3.dmm
# Resolved