Commit Graph

9 Commits

Author SHA1 Message Date
n3ophyt3@gmail.com
f10af06a6b Monkeys can now be stungloved
Cyborgs got a makeover
  Standard model now gets an energy sword when emagged
  Engineering model
    RCDs now run on cell charge for engyborgs
    Emagged engyborgs get the functional equivalent of stungloves
  Security model gets a laser when emagged
  Janitor model 
    Spraybottle contents slowly refill at the cost of cell charge
    Emagged janitors get a spraybottle full of space lube
  Brobot
    Bottle contents slowly refill at the cost of cell charge
    Emagged brobots get a bottle of Mickey Finn's Special Brew

Traitor/malf AIs can 'emag' their borgs with the robotics terminal (subject to removal/conversion to malf module should it prove hilariously overpowered)
  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@634 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-16 03:11:49 +00:00
n3ophyt3@gmail.com
1b4d6517c7 You can now stick IDs in PDAs.
If you look at your PDA window, there should be an option to stick an ID in, like with some computers.
  While carrying an ID, a PDA can be used for almost everything an ID can.
    While ID scanners can read cards through a PDA, it is difficult to shove a PDA into the ID slot on some computers.
    It is possible I missed some functions, but I was quite thorough in my sweep through the code.
    In the event of PDA destruction, any inserted ID is ejected unharmed.

It is now possible to stick PDAs in your jumpsuit's ID slot.
  Since PDAs are named, you can disguise yourself as someone else using one.
  Beepsky/ED-209 can see through a PDA disguise if you stick your real ID in for access.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@592 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-12 04:37:39 +00:00
n3ophyt3@gmail.com
7d2226d249 Got my borg lockdown working as desired. Borgs so disabled are now able to talk (and robotalk), but unable to move or interact with things.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@540 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-05 19:10:09 +00:00
n3ophyt3@gmail.com
793e5702f1 Added the ability to lock down a borg with the robot terminal
I am very much unhappy with the current state of the lockdown, as it leaves the robot unable to speak (and thus unable to explain itself), but I have thus far been unable to find an easy way to leave it unable to act while still able to speak

Cyborgs can no longer use the robot terminal against cyborgs that aren't themselves

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@538 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-05 07:29:36 +00:00
n3ophyt3@gmail.com
8e899a72ad The roboticist terminal now requires you to have roboticist access to blow borgs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@532 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-04 07:34:03 +00:00
daelith.rhedynfre
05540df7c8 -Updated the magivend so it is no longer map based and it now has its own unique sprite
-Added red wizard robes as a hackable item to the new magivend. Functions as normal robes.
-Gave the robotics console a unique sprite, and modified the solars sprite so that it fit with the power monitor console.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@527 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-03 21:15:02 +00:00
n3ophyt3@gmail.com
a9c3178c7e Admins can now track who killswitched a cyborg.
The roboticist terminal now lets you see what AI a cyborg is linked to.

The global cyborg killswitch now properly updates when stopped mid-timer.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@236 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-01 21:20:42 +00:00
n3ophyt3@gmail.com
26bc2276f4 Fixed a bunch of the runtime errors cropping up in the server logs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@175 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-26 01:55:42 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00