Commit Graph

18948 Commits

Author SHA1 Message Date
PsiOmegaDelta
cad9b59c25 AI restrictions and rejuvenation.
Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
zonthori
98ca5466e2 Straight base_state 2015-06-07 13:56:11 -06:00
zonthori
ccb01cd4ed Fixes https://github.com/Baystation12/Baystation12/issues/9728
Fixes custom welding helmet sprites to break when toggled.

https://github.com/Baystation12/Baystation12/issues/9728
2015-06-07 13:38:44 -06:00
Chinsky
bb824dba42 Merge pull request #9721 from atlantiscze/apcfix
Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 12:43:01 +03:00
PsiOmega
fbc4bfbe9c Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/tanks.dm
	code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmegaDelta
2e920bce69 Merge pull request #9711 from mwerezak/syringelog
Syringe gun logs, logging helper reorganization
2015-06-07 09:00:21 +02:00
PsiOmegaDelta
ddc1f888dd Merge pull request #9717 from mwerezak/bombcap
Adjusts how reagents_explosion applies bombcap.
2015-06-07 08:50:45 +02:00
Zuhayr
2eb14e037f Merge pull request #9709 from PsiOmegaDelta/150606-GhostSpawn
Fixes #9685.
2015-06-07 15:06:09 +09:30
Atlantis
41d4c2eb13 Refactors /obj/item/apc_frame to /obj/item/frame/apc
- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
mwerezak
821285bcee Adds defines for bombcap components 2015-06-06 22:38:56 -04:00
mwerezak
636ead5bbe Makes reagents_explosion apply bombcap in the same manner as tank transfer valves.
Also fixed reagents_explosion/start() checking the flash var instead of the flashing var.

Fixes #8280
2015-06-06 22:17:11 -04:00
GinjaNinja32
8d799293ba Merge pull request #9701 from Zuhayr/dev-freeze
Fixes #9597
2015-06-07 03:14:06 +01:00
Zuhayr
22bf5352a3 Merge pull request #9698 from PsiOmegaDelta/150605-ChockingLogs
Fixes #9697
2015-06-07 11:27:32 +09:30
mwerezak
f62cc38883 Adds logging for syringe_gun
Also updates holder get_reagents() output formatting
2015-06-06 17:02:42 -04:00
mwerezak
e7757de068 Moves key_name() to logging.dm 2015-06-06 17:01:31 -04:00
PsiOmegaDelta
c4ecf46a4c Merge pull request #9713 from mwerezak/gunlag
Muzzle flash sets lighting instead of creating objs
2015-06-06 21:19:11 +02:00
GinjaNinja32
5f75e3038e Merge pull request #9710 from atlantiscze/beyond-undestructible
Fixes #9705
2015-06-06 20:16:17 +01:00
GinjaNinja32
dc40298fe8 Merge pull request #9703 from atlantiscze/stop-runtiming
Fixes #9619
2015-06-06 20:08:27 +01:00
mwerezak
15d82778cd Muzzle flash sets lighting instead of creating objs
Shooting a gun no longer generates illumination objects
2015-06-06 12:57:43 -04:00
mwerezak
0725b0cc3e Moves admin attack log helpers to admin module, makes admin_attack_log more resilient against null arguments 2015-06-06 11:53:12 -04:00
Atlantis
265719b4aa Fixes #9705
- Carboard now has Integrity of 10. For comparsion, wood has 25, steel 150 and plasteel 800.
2015-06-06 17:30:43 +02:00
PsiOmega
cbead4224b Fixes #9685.
Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmegaDelta
e48b527c4b Merge pull request #9708 from atlantiscze/newmalf-manual-change
RSC paths for ai_help command
2015-06-06 15:41:24 +02:00
Atlantis
f0026b5c3b RSC paths for ai_help command 2015-06-06 14:55:33 +02:00
Atlantis
f66e5c9c94 Fixes #9619 2015-06-06 06:52:42 +02:00
Atlantis
4b19e8be69 Fixes #9548
- AI's name is now correctly displayed when the AI is clientless while being grabbed with intellicard.
- AI's wireless radio is no longer automatically muted when the AI is transferred to intellicard. It may still be muted from the UI if the intellicard's owner wants it.
2015-06-06 06:28:46 +02:00
Zuhayr
f03fc826f1 Fixes #9597 2015-06-06 11:20:56 +09:30
GinjaNinja32
fb1904ef4e Fixes a pair of null.z runtimes
Fixes explosions with multiz maps breaking if the epicenter is null
Fixes supermatter trying to irradiate mobs in nullspace crashing the proc
2015-06-06 02:23:06 +01:00
PsiOmega
711eb0501c Fixes #9697
Replaces and closes the <span>
2015-06-05 21:17:11 +02:00
PsiOmegaDelta
2da0a5e979 Merge pull request #9690 from Kelenius/ofPuffsAndCleaner
Of puffs and cleaner
2015-06-05 20:02:08 +02:00
Kelenius
345cd7a738 Adds a simulated check to chempuffs 2015-06-05 19:20:46 +03:00
Zuhayr
589aecd40e Merge pull request #9691 from Baystation12/master
master into dev-freeze
2015-06-05 21:41:58 +09:30
Chinsky
19e0a94c17 Merge pull request #9686 from PsiOmegaDelta/150605-DontDoThat
Removes some qdel:s of lists.
2015-06-05 15:10:53 +03:00
Chinsky
f163650cb2 Merge pull request #9652 from mwerezak/inflatable
Corrects comment, multiz stub, no-zone default
2015-06-05 14:48:30 +03:00
Kelenius
2ba5fd6af2 Merge branch 'dev-freeze' into ofPuffsAndCleaner
Conflicts:
	code/game/objects/effects/chem/water.dm
2015-06-05 14:36:15 +03:00
Chinsky
e1d6af1d27 Fixes #9352 2015-06-05 14:30:01 +03:00
PsiOmegaDelta
979b6adcae Removes some qdel:s of lists.
Primarily done by removing the need for clearing the contents list of bio-lockers in the first place.
2015-06-05 12:05:43 +02:00
PsiOmegaDelta
7f9996eece Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-06-05 10:23:23 +02:00
PsiOmegaDelta
c21985f39d Merge pull request #9679 from GinjaNinja32/humans_are_not_hats
Removes briefcase instastun and crappy helmet check
2015-06-05 10:17:02 +02:00
Zuhayr
c3c40ed7f5 Merge pull request #9665 from PsiOmegaDelta/150604-DatumPool
Fixes #9664.
2015-06-05 17:36:31 +09:30
GinjaNinja32
67ccb6997b Entirely removes briefcase instastun and pointless New() definition 2015-06-05 09:00:19 +01:00
Chinsky
74cbb2c5d8 Merge pull request #9672 from PsiOmegaDelta/150604-qdel
Garbage/qdel changes.
2015-06-05 10:36:23 +03:00
GinjaNinja32
2507a8007b Comments out a section that requires a single object to be both /mob/living/carbon/human and /obj/item/clothing/head 2015-06-05 01:10:15 +01:00
GinjaNinja32
e44a4805f2 Merge pull request #9663 from PsiOmegaDelta/150604-StackFixes
Stack splitting and cable merging fixes.
2015-06-04 23:19:08 +01:00
Karolis2011
9ff27dc038 Now when welding sorting pipe, game update it's name 2015-06-04 20:48:57 +03:00
PsiOmegaDelta
224cbb41bf Garbage/qdel changes.
Moves atom/Destroy() into atom/movable/Destroy(). Is now a /tg/ copy-paste.
Means deleting turfs no longer wipes everything on that turf and that pulling is canceled.
qdel no longer willingly accepts lists.
2015-06-04 19:32:05 +02:00
Dennok
05b4c97e1a fix #9666
up
2015-06-04 18:46:27 +03:00
PsiOmegaDelta
6fb1ea85e1 Adds a notice to StaffWho that adminhelps are also sent to IRC. 2015-06-04 15:21:42 +02:00
PsiOmegaDelta
2373eb4bdd Fixes #9664.
Datum pool no longer creates a new object just for the sake of it when initializing pool lists.
Also bandaids an issue where water could be qdeled while being sprayed and reagents nulled, because someone calls spawn() qdel in new.
Datum pool now also adds excess pool objects on the trash pile instead of calling del directly.
2015-06-04 14:42:39 +02:00
PsiOmegaDelta
65fc980b20 Stack splitting and cable merging fixes.
Split stacks will now keep the same colors.
Can now only join cables of the same color together, unless you are a borg.
2015-06-04 13:24:12 +02:00