PsiOmegaDelta
cad9b59c25
AI restrictions and rejuvenation.
...
Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
zonthori
98ca5466e2
Straight base_state
2015-06-07 13:56:11 -06:00
zonthori
ccb01cd4ed
Fixes https://github.com/Baystation12/Baystation12/issues/9728
...
Fixes custom welding helmet sprites to break when toggled.
https://github.com/Baystation12/Baystation12/issues/9728
2015-06-07 13:38:44 -06:00
Chinsky
bb824dba42
Merge pull request #9721 from atlantiscze/apcfix
...
Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 12:43:01 +03:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmegaDelta
2e920bce69
Merge pull request #9711 from mwerezak/syringelog
...
Syringe gun logs, logging helper reorganization
2015-06-07 09:00:21 +02:00
PsiOmegaDelta
ddc1f888dd
Merge pull request #9717 from mwerezak/bombcap
...
Adjusts how reagents_explosion applies bombcap.
2015-06-07 08:50:45 +02:00
Zuhayr
2eb14e037f
Merge pull request #9709 from PsiOmegaDelta/150606-GhostSpawn
...
Fixes #9685 .
2015-06-07 15:06:09 +09:30
Atlantis
41d4c2eb13
Refactors /obj/item/apc_frame to /obj/item/frame/apc
...
- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
mwerezak
821285bcee
Adds defines for bombcap components
2015-06-06 22:38:56 -04:00
mwerezak
636ead5bbe
Makes reagents_explosion apply bombcap in the same manner as tank transfer valves.
...
Also fixed reagents_explosion/start() checking the flash var instead of the flashing var.
Fixes #8280
2015-06-06 22:17:11 -04:00
GinjaNinja32
8d799293ba
Merge pull request #9701 from Zuhayr/dev-freeze
...
Fixes #9597
2015-06-07 03:14:06 +01:00
Zuhayr
22bf5352a3
Merge pull request #9698 from PsiOmegaDelta/150605-ChockingLogs
...
Fixes #9697
2015-06-07 11:27:32 +09:30
mwerezak
f62cc38883
Adds logging for syringe_gun
...
Also updates holder get_reagents() output formatting
2015-06-06 17:02:42 -04:00
mwerezak
e7757de068
Moves key_name() to logging.dm
2015-06-06 17:01:31 -04:00
PsiOmegaDelta
c4ecf46a4c
Merge pull request #9713 from mwerezak/gunlag
...
Muzzle flash sets lighting instead of creating objs
2015-06-06 21:19:11 +02:00
GinjaNinja32
5f75e3038e
Merge pull request #9710 from atlantiscze/beyond-undestructible
...
Fixes #9705
2015-06-06 20:16:17 +01:00
GinjaNinja32
dc40298fe8
Merge pull request #9703 from atlantiscze/stop-runtiming
...
Fixes #9619
2015-06-06 20:08:27 +01:00
mwerezak
15d82778cd
Muzzle flash sets lighting instead of creating objs
...
Shooting a gun no longer generates illumination objects
2015-06-06 12:57:43 -04:00
mwerezak
0725b0cc3e
Moves admin attack log helpers to admin module, makes admin_attack_log more resilient against null arguments
2015-06-06 11:53:12 -04:00
Atlantis
265719b4aa
Fixes #9705
...
- Carboard now has Integrity of 10. For comparsion, wood has 25, steel 150 and plasteel 800.
2015-06-06 17:30:43 +02:00
PsiOmega
cbead4224b
Fixes #9685 .
...
Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmegaDelta
e48b527c4b
Merge pull request #9708 from atlantiscze/newmalf-manual-change
...
RSC paths for ai_help command
2015-06-06 15:41:24 +02:00
Atlantis
f0026b5c3b
RSC paths for ai_help command
2015-06-06 14:55:33 +02:00
Atlantis
f66e5c9c94
Fixes #9619
2015-06-06 06:52:42 +02:00
Atlantis
4b19e8be69
Fixes #9548
...
- AI's name is now correctly displayed when the AI is clientless while being grabbed with intellicard.
- AI's wireless radio is no longer automatically muted when the AI is transferred to intellicard. It may still be muted from the UI if the intellicard's owner wants it.
2015-06-06 06:28:46 +02:00
Zuhayr
f03fc826f1
Fixes #9597
2015-06-06 11:20:56 +09:30
GinjaNinja32
fb1904ef4e
Fixes a pair of null.z runtimes
...
Fixes explosions with multiz maps breaking if the epicenter is null
Fixes supermatter trying to irradiate mobs in nullspace crashing the proc
2015-06-06 02:23:06 +01:00
PsiOmega
711eb0501c
Fixes #9697
...
Replaces and closes the <span>
2015-06-05 21:17:11 +02:00
PsiOmegaDelta
2da0a5e979
Merge pull request #9690 from Kelenius/ofPuffsAndCleaner
...
Of puffs and cleaner
2015-06-05 20:02:08 +02:00
Kelenius
345cd7a738
Adds a simulated check to chempuffs
2015-06-05 19:20:46 +03:00
Zuhayr
589aecd40e
Merge pull request #9691 from Baystation12/master
...
master into dev-freeze
2015-06-05 21:41:58 +09:30
Chinsky
19e0a94c17
Merge pull request #9686 from PsiOmegaDelta/150605-DontDoThat
...
Removes some qdel:s of lists.
2015-06-05 15:10:53 +03:00
Chinsky
f163650cb2
Merge pull request #9652 from mwerezak/inflatable
...
Corrects comment, multiz stub, no-zone default
2015-06-05 14:48:30 +03:00
Kelenius
2ba5fd6af2
Merge branch 'dev-freeze' into ofPuffsAndCleaner
...
Conflicts:
code/game/objects/effects/chem/water.dm
2015-06-05 14:36:15 +03:00
Chinsky
e1d6af1d27
Fixes #9352
2015-06-05 14:30:01 +03:00
PsiOmegaDelta
979b6adcae
Removes some qdel:s of lists.
...
Primarily done by removing the need for clearing the contents list of bio-lockers in the first place.
2015-06-05 12:05:43 +02:00
PsiOmegaDelta
7f9996eece
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-05 10:23:23 +02:00
PsiOmegaDelta
c21985f39d
Merge pull request #9679 from GinjaNinja32/humans_are_not_hats
...
Removes briefcase instastun and crappy helmet check
2015-06-05 10:17:02 +02:00
Zuhayr
c3c40ed7f5
Merge pull request #9665 from PsiOmegaDelta/150604-DatumPool
...
Fixes #9664 .
2015-06-05 17:36:31 +09:30
GinjaNinja32
67ccb6997b
Entirely removes briefcase instastun and pointless New() definition
2015-06-05 09:00:19 +01:00
Chinsky
74cbb2c5d8
Merge pull request #9672 from PsiOmegaDelta/150604-qdel
...
Garbage/qdel changes.
2015-06-05 10:36:23 +03:00
GinjaNinja32
2507a8007b
Comments out a section that requires a single object to be both /mob/living/carbon/human and /obj/item/clothing/head
2015-06-05 01:10:15 +01:00
GinjaNinja32
e44a4805f2
Merge pull request #9663 from PsiOmegaDelta/150604-StackFixes
...
Stack splitting and cable merging fixes.
2015-06-04 23:19:08 +01:00
Karolis2011
9ff27dc038
Now when welding sorting pipe, game update it's name
2015-06-04 20:48:57 +03:00
PsiOmegaDelta
224cbb41bf
Garbage/qdel changes.
...
Moves atom/Destroy() into atom/movable/Destroy(). Is now a /tg/ copy-paste.
Means deleting turfs no longer wipes everything on that turf and that pulling is canceled.
qdel no longer willingly accepts lists.
2015-06-04 19:32:05 +02:00
Dennok
05b4c97e1a
fix #9666
...
up
2015-06-04 18:46:27 +03:00
PsiOmegaDelta
6fb1ea85e1
Adds a notice to StaffWho that adminhelps are also sent to IRC.
2015-06-04 15:21:42 +02:00
PsiOmegaDelta
2373eb4bdd
Fixes #9664 .
...
Datum pool no longer creates a new object just for the sake of it when initializing pool lists.
Also bandaids an issue where water could be qdeled while being sprayed and reagents nulled, because someone calls spawn() qdel in new.
Datum pool now also adds excess pool objects on the trash pile instead of calling del directly.
2015-06-04 14:42:39 +02:00
PsiOmegaDelta
65fc980b20
Stack splitting and cable merging fixes.
...
Split stacks will now keep the same colors.
Can now only join cables of the same color together, unless you are a borg.
2015-06-04 13:24:12 +02:00