Commit Graph

77 Commits

Author SHA1 Message Date
Atermonera
cb8548f5af Fully Implements R_EVENT for Event Managers 2020-03-12 15:01:50 -04:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Mechoid
169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Novacat
942b4d8caf Merge pull request #5548 from Screemonster/specieslinks
Adds quick wiki links to species pages
2019-08-03 08:44:35 -04:00
Heroman
e844f55f96 Fixes missing vorestation edits 2019-08-03 07:47:59 +10:00
Heroman
687fd0fc75 Allows players to select, customize and save whitelisted characters without whitelist 2019-08-03 06:59:00 +10:00
Screemonster
1af24b1496 Adds quick wiki links to species pages 2019-08-02 12:49:08 +01:00
Unknown
d13e8ee784 Critical Fixes
- Fixes HREF Exploit
- Replaces Timer Subsystem with a Bay port in a desperate attempt to fix the timer SS crashes
- Port of https://github.com/PolarisSS13/Polaris/pull/6180 and https://github.com/PolarisSS13/Polaris/pull/6178
- Fixes #5272
2019-05-26 23:58:56 -04:00
Neerti
fe0b7373b3 Ports TGstation view variables + admin proccall guards, and all the baggage that comes with it 2019-03-27 14:49:30 -04:00
Arokha Sieyes
b099ac6e4c Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
2018-09-27 18:01:09 -04:00
Atermonera
f2ac15be91 Merge pull request #5511 from Anewbe/descriptors
Ports character physical descriptors from Bay
2018-09-17 11:21:28 -07:00
Anewbe
4fc94a6e47 Ports descriptors from Bay 2018-08-19 22:32:44 -05:00
Anewbe
e1471886d8 Fixes the bug(s) that allow meat bodies to have metal brains 2018-08-14 23:12:43 -05:00
KasparoVv
1f236a1d2e Adds Marking Order Changing at Character Creation (#5429)
* Adds Changing Order of Markings

Clicking the back button on a marking will trade its place with the previous marking or move it to the end of the list if it's the first marking.

Clicking the forward button on a marking will trade its place with the next marking or put it in first before all other markings if it's last in the list.

* Changelog

Adds changelog.

* Buttons Only for >1 Marking

Only renders the layer-swap buttons when there is more than one body marking.

* Changes Button Labels to Proper Up/Down Arrows

Thanks Atermonera!
2018-07-22 21:35:22 -04:00
KasparoVv
d59612028e Adds Marking Order Changing at Character Creation (#5429)
* Adds Changing Order of Markings

Clicking the back button on a marking will trade its place with the previous marking or move it to the end of the list if it's the first marking.

Clicking the forward button on a marking will trade its place with the next marking or put it in first before all other markings if it's last in the list.

* Changelog

Adds changelog.

* Buttons Only for >1 Marking

Only renders the layer-swap buttons when there is more than one body marking.

* Changes Button Labels to Proper Up/Down Arrows

Thanks Atermonera!
2018-07-22 18:34:52 -07:00
Anewbe
5fff00c4d5 Adds an option to enable/disable markings on synth parts. 2018-07-08 17:36:41 -04:00
Verkister
3b3a4ae19f Adds an option to enable/disable markings on synth parts.
-In char setup near the synth color option.
-Tested working although the preview icon may misbehave with the icon cache. (Meaning the effect will require refreshing the cached icon with a visual change, such as color, markings, limb status change, etc. to show up, and may not show up at all if the appearance is identical to an earlier one already saved to cache and getting loaded from there instead of refreshing.)
2018-07-07 10:46:18 +03:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Neerti
318762f091 Merge pull request #5088 from VOREStation/port-vs-catchup
VOREStation Ports Catchup
2018-03-22 22:32:09 -04:00
Arokha Sieyes
71dac8ae26 POLARIS: UI Tweak involving species rarity 2018-03-21 14:31:03 -04:00
Abbie Fland
6e9554baa2 Fixes preview color splotch blues
Due to what looks like a copy-paste error, previously it didn't pad the
blue hex value. This meant blue values of 1-15 would display as
e.g. "f0" instead of "0f" and looked nothing like the actual color.

Previously a dark grey of 15,15,15 would get a preview splotch of bright
blue; this fix makes the splotch display as the same dark grey used
ingame.
2018-03-21 00:56:02 +00:00
Leshana
7a94f18b26 Merge pull request #3248 from VOREStation/aro-rarity
UI Tweak involving species rarity
2018-03-16 19:41:59 -04:00
Arokha Sieyes
c69b3b5d04 POLARIS: UI Tweak involving species rarity 2018-03-16 00:10:43 -04:00
Leshana
a0de41f24f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-15
# Conflicts:
#	README.md
#	code/__defines/mobs.dm
#	code/__defines/subsystems.dm
#	code/_helpers/global_lists.dm
#	code/controllers/subsystems/garbage.dm
#	code/controllers/subsystems/overlays.dm
#	code/datums/datacore.dm
#	code/datums/supplypacks/munitions.dm
#	code/game/machinery/suit_storage_unit.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/weapons/id cards/station_ids.dm
#	code/game/objects/random/random.dm
#	code/game/turfs/simulated/floor.dm
#	code/game/turfs/simulated/floor_icon.dm
#	code/modules/awaymissions/gateway.dm
#	code/modules/client/preferences.dm
#	code/modules/ext_scripts/python.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/mob/new_player/new_player.dm
#	code/modules/mob/new_player/preferences_setup.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/robolimbs.dm
#	code/modules/reagents/reagent_containers/glass.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-4.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2018-03-15 22:41:14 -04:00
Anewbe
5212fa152b Species names should now use defines 2018-03-15 20:24:45 -05:00
Verkister
1bcbcc926d Preview background fixes and additions.
-Fixes flat white background capitalization error.
-Re-enables tunnel plating and reinforced floor.
-Adds darker plating, ribbed techmaint tiles, and flat middle grey.
-Tweaks their cycle order to cycle flats by shade, and then tiles by shade.
-Moves our update preview code underneath the polaris original.
-Polaris bg list update waiting for merge out there as well, but let me know anyway if I should do a temporary vorestation edit comment until next sync tho.
2018-02-20 09:52:56 +02:00
Verkister
014ebdc251 Preview background additions and a fix.
-Fixes flat white background capitalization error.
-Re-enables tunnel plating and reinforced floor. (turf versions now up to date)
-Adds darker plating, ribbed techmaint tiles, and flat middle grey.
-Tweaks their cycle order to cycle flats by shade, and then tiles by shade.
2018-02-20 09:40:49 +02:00
killer653
11c195debb Polaris Sync 2017-11-04 13:37:13 -04:00
Anewbe
c68fb0861f Ports the background icons for char setup 2017-10-27 23:00:34 -05:00
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe
79eb840538 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into vatborn 2017-10-19 09:57:26 -05:00
killer653
1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Anewbe
f42457b997 Starts work on the Vatborn Human species 2017-10-15 23:26:22 -05:00
shazbot194
d199d4caf7 Adds in the option to color all synth parts and two sets of parts
As the titles says
2017-10-15 14:56:14 -08:00
Cameron Lennox
15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Anewbe
9d5dd1cc48 Allows use of more internal prosthetic organs 2017-10-05 20:42:03 -05:00
killer653
58a85b059f Allows the ability to Ckey lock hair 2017-10-03 18:04:31 -04:00
Arokha Sieyes
d9c845a298 Don't sanitize out Custom Species unless they are changing species 2017-05-29 17:19:03 -04:00
Arokha Sieyes
4d8b465cd9 Basically initial working traits 2017-05-29 05:08:25 -04:00
Arokha Sieyes
85a489b9b6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync 2017-04-04 20:25:00 -04:00
Anewbe
b38986b4b7 Merge pull request #3209 from Atermonera/master
FBPs can have numbers in their names.
2017-04-03 13:56:06 -05:00
Atermonera
67d9f03e4d FBPs can have numbers in their names. 2017-04-02 13:53:49 -07:00
Leshana
6eee55c983 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync
# Conflicts:
#	code/modules/client/preference_setup/general/03_body.dm
#	code/modules/mob/new_player/sprite_accessories.dm
#	html/changelogs/.all_changelog.yml
#	icons/mob/human_races/markings.dmi
#	vorestation.dme
2017-04-01 19:19:42 -04:00
Anewbe
29a25cc9b0 Merge pull request #3164 from Cerebulon/synth_brain_rename
Changes character setup to use correct in-lore names for brain types.
2017-04-01 16:00:19 -05:00
Cerebulon
98d3ebf6dd Fixed full options not showing up for non-FBPs. Repeated more thorough testing with newest changes. 2017-04-01 03:09:55 +01:00
Arokha Sieyes
c828a85f06 Adds Body Markings - VOREStation Species
Vulps! And removes whitelist for parts.
2017-03-30 18:57:48 -04:00
Arokha Sieyes
e116f08d24 Adds Body Markings
So you can customize your character with tattoos or fur colors for Taj or whatever. I'll let Anewbe work out what he wants to whitelist other than what I did already.

The icons are sliced up with the HumanScissors program I wrote, so they are per-organ. So, lop off a limb, put it on someone else, they have the tattoos and whatnot. It's part of DNA so it comes with when cloning.

They are defined in the normal sprite_accessories file and the icons are all in markings.dm in the format of "markingname-organtag" so if you have a marking that spans both arms and torso you need "thatone-torso", "thatone-l_arm", "thatone-r_arm" icon states.
2017-03-30 18:05:20 -04:00
Cerebulon
2189d83812 Fixed single leftover 'cybernetic' and 'drone' variables. 2017-03-30 21:50:04 +01:00
Cerebulon
9e955cf999 Missed a spot. 2017-03-30 18:04:21 +01:00