Zuhayr
cdfa2a5205
Merge pull request #7586 from Zuhayr/dev-freeze
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Fixes the remainder of #7567 , plus other fixes.
2014-12-31 22:48:39 +10:30
PsiOmegaDelta
d0a8f514b6
Merge pull request #7592 from mwerezak/power-sensor
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Fixes power console warning icon not updating
2014-12-31 11:26:41 +01:00
Zuhayr
47a3afb5af
Fixes remainder of #7287
2014-12-31 20:15:53 +10:30
Zuhayr
1ea2acc24b
Fixes #7392
2014-12-31 19:34:53 +10:30
Zuhayr
fdc8261f0a
Causes spawned alien species to use their default base colour. Adds base colour for Skrell.
2014-12-31 19:34:46 +10:30
mwerezak
e2eb95734c
Fixes power console warning icon not updating
2014-12-31 01:43:08 -05:00
Chinsky
1619c09b66
Merge pull request #7588 from mwerezak/door
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Fixes door hitby() ignoring speed parameter, small mult-tile door improvement
2014-12-31 08:33:05 +03:00
Chinsky
fe403d013b
Merge pull request #7583 from atlantiscze/cellrate-hardsuit-stuff
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Hardsuit Powersink Adjustments
2014-12-31 08:17:20 +03:00
mwerezak
0a78703ee2
Fixes door hitby() ignoring speed parameter
2014-12-31 00:12:22 -05:00
mwerezak
20a5e60b6d
Merge remote-tracking branch 'upstream/dev-freeze' into dev-freeze
2014-12-31 00:10:01 -05:00
Zuhayr
a5b937c1e8
Readded null check.
2014-12-31 14:12:10 +10:30
Ccomp5950
e0047c5830
Merge pull request #7545 from atlantiscze/blast-door-refactor
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Blast Door refactor
2014-12-30 21:15:47 -05:00
Atlantiscze
3c41d77b1a
Optimalisations
2014-12-31 01:53:53 +01:00
Chinsky
70344c275f
Merge pull request #7580 from Zuhayr/fixes
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Fixes
2014-12-30 09:41:25 +03:00
Zuhayr
a76af3c7c5
Fixes #7572
2014-12-30 16:33:34 +10:30
Zuhayr
eb6fc63a7b
Fixes #7564 and buffs the dead man's switch explosion radius ( #7567 ).
2014-12-30 16:11:25 +10:30
Zuhayr
842fe11c59
Fixes a runtime with embedding a deleted weapon.
2014-12-30 16:10:37 +10:30
Zuhayr
c73d3e9e16
Prevents power drain from functioning on atmos canisters. ( #7567 )
2014-12-30 16:09:50 +10:30
Zuhayr
971336d223
Prevents power drain from functioning on piping ( #7567 )
2014-12-30 15:57:03 +10:30
Zuhayr
d1a98cf844
Fixes #7574
2014-12-30 15:56:34 +10:30
Zuhayr
09ba7a67f8
Fixes #7563
2014-12-30 15:56:14 +10:30
LightningIron
3af9b075af
Makes shotguns not break on point-blank fire.
2014-12-29 21:03:55 -06:00
Atlantiscze
7ceade9320
Typo Fix
2014-12-29 20:47:20 +01:00
Atlantiscze
90a83c19cf
Hardsuit powersink module now uses CELLRATE properly
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- Adds CELLRATE (and SMESRATE for SMESs) into drain_power proc.
- Adds "amount" parameter to drain power proc, sets the powersink module to 40kW draw (80 cell charge/s), which should correspond with normal cell recharger.
- Removes drain_power from all machinery, and adds drain_power to machinery/power. This means you can only drain from machines that have something to do with wiring or electricity.
2014-12-29 20:40:57 +01:00
Atlantiscze
a9e1f920fd
Powersink Load Fix
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- Apparently i forgot to add check for used amount of power when reworking powersink, causing it to drain 2kW from each APC, even above drain cap.
2014-12-29 20:36:50 +01:00
Zuhayr
c7f0d7cfc7
Merge resolution.
2014-12-30 05:52:59 +10:30
Zuhayr
c6d7a94396
Merge pull request #7575 from mwerezak/voxfix
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Fixes vox leap special_role check
2014-12-30 05:51:40 +10:30
mwerezak
da41c1980d
Slightly better multi_tile airlock handling
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No need to mess with lists
2014-12-29 13:32:31 -05:00
mwerezak
c4fbe8df34
Fixes vox leap special_role check
2014-12-29 13:04:02 -05:00
Chinsky
d6d1bc15de
Merge pull request #7557 from Zuhayr/dev-freeze
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Some fixes, siemens coefficient rebalance for species.
2014-12-29 20:56:08 +03:00
Chinsky
4011745301
Merge pull request #7568 from Kelenius/ofNukeAndShuttle
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Fixes "To shuttle" button in nuke traitor panel
2014-12-29 20:41:44 +03:00
Hubblenaut
cfbe4bf8c1
Minor attack message change
2014-12-29 17:04:14 +01:00
Zuhayr
a22f90414b
Fixing weird directory structure stuff.
2014-12-30 01:32:56 +10:30
Atlantiscze
84909f2fbd
NOCLONE -> HUSK
2014-12-29 15:58:21 +01:00
Zuhayr
0af10fc98e
Merge branch 'combat_fixes' of https://github.com/Hubblenaut/Baystation12 into dev-freeze
2014-12-30 01:27:14 +10:30
Kelenius
3a9d802c62
Fixes "To shuttle" button in nuke traitor panel
2014-12-29 13:08:48 +03:00
Zuhayr
1c3e771e07
Merge pull request #7556 from mwerezak/xenobalance
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Xeno Balancing
2014-12-29 19:21:21 +10:30
Atlantiscze
301af06033
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into blast-door-refactor
2014-12-28 23:50:15 +01:00
Zuhayr
505d84049c
Properly implements the species insulated var (renames it to siemens_coefficient), includes it in electrocution, rebalances species values accordingly.
2014-12-28 19:16:07 +10:30
Zuhayr
85643543dc
Fixes runtime with bald humans.
2014-12-28 18:58:22 +10:30
Zuhayr
1ea83f4365
Removed the DNA2 debug message in the dream daemon console.
2014-12-28 18:32:38 +10:30
Zuhayr
da21480295
Fixes #7546
2014-12-28 17:52:58 +10:30
mwerezak
3bc118b5e6
Weed regeneration heals internal organs
2014-12-28 02:15:37 -05:00
mwerezak
6cf010f737
Converts \green macro to span tag
2014-12-28 02:06:02 -05:00
Zuhayr
b4371916de
Replaced some magic numbers.
2014-12-28 17:33:09 +10:30
Zuhayr
fabee2fdf8
Stopped glass shards from proning mobs with NO_PAIN.
2014-12-28 17:32:55 +10:30
Zuhayr
8d7b68d1f5
Fixes double space issue with pain emotes.
2014-12-28 17:19:30 +10:30
mwerezak
f3d7e0853c
Replaces a few old for loops with visible_message()
2014-12-28 01:22:49 -05:00
mwerezak
fe348726f2
Alien weed regeneration now mends broken bones
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Also, weed regeneration is reduced unless xenos are resting.
2014-12-28 01:22:26 -05:00
mwerezak
6f5f92247a
Xeno balancing
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Makes xenos slightly faster across the board, so that sentinels are now
on par with humans in terms of base speed. Makes facehuggers become
stunned when thrown, removes helmet protection.
2014-12-28 01:22:01 -05:00