Commit Graph

41 Commits

Author SHA1 Message Date
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d77010221c Merge with dev. 2015-03-30 08:36:52 +10:30
Zuhayr
8f242740a8 Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs. 2015-03-28 11:01:11 +10:30
volas
f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Chinsky
cba3448227 Fixes a sanity check turned insanity check forcing everyone to go commando. 2015-02-17 17:01:10 +03:00
Chinsky
3f8462a399 Adds a wardrobe structure to pick your underwear.
Adds ability to wear female underwear as male and vice versa.
Changes 'underwear'/'undershirt' vars to hold iconstate instead of esoteric dances with array indexes.
2015-02-16 11:17:22 +03:00
Zuhayr
bbfc6db0a3 Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right) 2014-12-23 17:38:05 +10:30
Segrain
078d6f74a5 Robotic flavour texts. 2014-11-21 19:32:40 +03:00
Chinsky
1e8222c14f Merge pull request #6750 from Baystation12/dev-freeze
Dev freeze -> Dev
2014-10-16 20:07:35 +04:00
Zuhayr
835e7b20c1 Possible fix for #6729 2014-10-16 14:16:44 +10:30
PsiOmega
322e03dd06 Makes the number of load/storable character slots a configurable value. 2014-10-14 10:05:22 +02:00
PsiOmega
89b29eb0f0 One can now save exploitable information about the character, potentially to be used by antags. 2014-08-31 21:31:10 +02:00
Zuhayr
beaad5a37b Merged in preferences file changes, changed None to Unset for home system. 2014-08-11 10:38:01 +09:30
Zuhayr
1bd8b7baf0 Added citizenship, faction, religion and home system to character generation. 2014-08-01 22:05:38 +09:30
Whitellama
0a0c18dbf6 Fixed issue with flavour text saving/loading from other characters 2014-07-26 18:50:34 -07:00
Whitellama
0528675846 Added dynamic flavour text, where covered bodyparts' flavour isn't displayed 2014-07-26 17:08:55 -07:00
Zuhayr
903679bd79 More work on gear loadouts. 2014-07-11 11:47:53 +09:30
Zuhayr
96bbe1d9db Added spawnpoint datum, moved existing latejoin spawn to datum setup. 2014-06-24 13:33:48 +09:30
suethecake
21c58eb2a3 FIX 2 ELECTRIC BOOGALOO 2014-04-27 12:31:10 -06:00
suethecake
95fc3c29e3 Fixes small issues in save files. 2014-04-27 12:29:25 -06:00
suethecake
2b2d64f05f Initial commit containing all the necessary code files that allow Tajaran, Unathi, and Skrell to change both their hair and body color to match. NO MORE GREEN/GREY! 2014-04-27 01:00:16 -06:00
DJSnapshot
7b7f3bcfc0 Undershirts and rolling down jumpsuits! 2014-04-05 16:18:11 -07:00
DJSnapshot
3026a1306a Merge branch 'master' of https://github.com/Baystation12/Baystation12 into antag 2014-02-04 15:10:13 -08:00
volas
6841906228 Custom UI 2013-11-30 15:10:42 +04:00
DJSnapshot
8813123997 added config flags for objectives being enabled or disabled.
added antag options menu.
added ability to choose where a syndicate uplink is installed.
2013-11-29 17:02:23 -08:00
Peter Wall
5e91c569cc Made always random name respect gender 2013-07-27 10:09:58 +02:00
Jamini
920b855f6c Added employment records.
Added employment records console.
Added circuit for employment records.
Added employment records consoles to every head of staff office. (Map)
Added a circuit spawn for an employment console in tech storage (Map)
Fixed pod 5.

Signed-off-by: Jamini <mobiousjami@gmail.com>
2013-07-24 22:23:50 -04:00
ZekeSulastin
3c6c9ed304 Secondary language is saved in the char saves
Also increments the max save version; previous saves are rendered
compatible via sanity check assuming no secondary language.
2013-06-29 17:32:48 -04:00
VitrescentTortoise
d0d51222e1 Allows players to return to lobby if job prefernces unavailable 2013-05-26 18:18:41 -07:00
Spamcat
0fb651e873 Fixed glasses
Fixes #2742
2013-05-16 00:11:57 +04:00
Spamcat
02fd487008 Blood type now saves in savefile.
fixes #2738
2013-05-04 13:22:21 +04:00
DarkTechnomancer
99503c5542 Imported the option to start nearsighted and give glasses to those who do. 2013-04-28 22:45:15 -04:00
cib
da8e83710f Fixes issue #2367
Even characters created before nt_relation option now get to choose.
2013-02-18 23:02:03 +01:00
cib
1ed5c7ec37 Previously your nanotrasen loyalty setting wouldn't save. 2013-02-12 16:57:33 +01:00
Cael_Aislinn
3e6283403f cleanup of alt titles handling, made sechuds able to see icons for the real job if players have an alt title, made custom job titles via id computer into alt titles
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-21 04:55:02 +10:00
Cael_Aislinn
e263f273f1 cleanup and re-integration of character creation options and client preferences, tiny bit of WIP work on skin_styles, gave soghun access to a couple of new hairstyles, fixed a longstanding bug with supply_packs, update some map paths, some work to integrating mod rank with new tg permissions system (not finished)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 21:39:34 +10:00
elly1989@rocketmail.com
ee67e6a0d8 Runtime fix for null.occupations undefined var
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5200 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 12:44:02 +00:00
elly1989@rocketmail.com
87814b9258 Reordered world/New() a little to hopefully fix the issues with hair and facial-hair style-preferences 'resetting'.
Added CHAT_GHOSTSIGHT to toggles default
Added some .cd stuff to preferences savefiles. Doubt it'll fix anything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5198 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 02:52:44 +00:00
elly1989@rocketmail.com
65a2126d9f Should allow savefiles to work.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5167 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-23 00:18:45 +00:00
elly1989@rocketmail.com
73b54b017b Removed mob/var/UI, it now uses client.prefs.UI_style
Removed var/constant/Pi It's already defined in setup.dm
Moved a bunch of global_lists to global_lists.dm
Fixed hair randomisation. (still bits to do)
Moved a lot of preferences_setup.dm stuff into __HELPERS/mobs.dm They'll be FAR more helpful as generic procs, rather than something tied to preferences.
Merged mob/var/nopush into status_flags with the CANPUSH flag
Merged mob/var/nodamage into status_flags with the GODMODE flag
Removed mob/var/be_syndicate and mob/var/be_random_name as they are not used.
Added /proc/ui_style2icon(ui_style) proc. It converts a string like "Midnight" into its corresponding dmi file. The code fore creating a new hud uses it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5164 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 15:22:08 +00:00
elly1989@rocketmail.com
b36ddfae98 Fixes savefiles deleting themselves every new round. Sorry ;_;
Ironically it was the thing I coded to update old savefiles that was ruining everything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5159 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-22 08:06:16 +00:00
elly1989@rocketmail.com
1aaf44e076 Moved a lot of preference related toggles to the Preferences verb tab.
You can now modify specialrole candidacy mid-round and it will save changes to your savefile.
Added a BE_NINJA flag. Doesn't do anything yet. If somebody wants to implement it, go for it.
Moved prefrences stuff from new_player to the folder /code/modules/client/
Renamed toggles so they appear in a nice order.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5146 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-21 08:06:44 +00:00