Commit Graph

12117 Commits

Author SHA1 Message Date
Chinsky
3a40f4e539 Merge pull request #10225 from PsiOmegaDelta/150718-BurnItAway
Fixes #10170.
2015-07-18 22:57:06 +03:00
PsiOmegaDelta
8b769c5d24 Merge pull request #10195 from Kelenius/ofSpaceAndWounds
Of space and wounds
2015-07-18 20:04:39 +02:00
PsiOmega
8aac45bc42 Fixes #10170.
Overrides the AI attack proc.
Saving any  removal of burners for the dev branch due to merge concerns.
2015-07-18 19:36:01 +02:00
Kelenius
4e2049ccaf Removes a colon 2015-07-18 14:53:35 +03:00
PsiOmega
d1a05d9fd6 Compilation fixes. 2015-07-17 23:11:42 +02:00
PsiOmega
b4d15ceb6e Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/examine.dm
	code/modules/mob/living/carbon/human/inventory.dm
2015-07-17 23:09:24 +02:00
HarpyEagle
bcd81af4f6 Bandaid fix for sealed rig removal 2015-07-16 10:52:26 -04:00
PsiOmegaDelta
dadb262ea1 Merge pull request #10192 from Kelenius/ofImprinterAndProhon
Of imprinter and prohon
2015-07-16 08:36:17 +02:00
GinjaNinja32
6ec39e1f51 Fixes 'plural' gender and fixes some instances of not using the t_* variables
Todo: fully rework this to not need lots of t_* variables, they're annoying and kinda crappy. Maybe a gender datum; /datum/gender/male/var/he = "he" or something.
2015-07-15 19:00:54 +01:00
Kelenius
b8a354467e Fixes #9967
Pulling someone through space or an area without gravity will no longer
deal damage to them
2015-07-15 18:27:27 +03:00
Chinsky
a0e0cc5cd5 Merge pull request #10194 from GinjaNinja32/isAI
removes isAI() from broken merge
2015-07-15 18:26:32 +03:00
GinjaNinja32
efaf8659b8 Fixes usage of isAI() 2015-07-15 15:51:11 +01:00
GinjaNinja32
e2d7fd9e14 removes isAI() from broken merge 2015-07-15 15:45:55 +01:00
Kelenius
4c8dfcf17e Fixes #10127, fixes #10139
Removes phoron requirement from shield circuit, adds a return to sheet
adding so ..() is not called when attacked with a sheet.
2015-07-15 16:49:22 +03:00
Kelenius
3de25ceb00 Fixes #8161 2015-07-15 16:34:05 +03:00
Zuhayr
03927918c6 Merge pull request #10187 from Baystation12/master
Master > dev-freeze
2015-07-15 16:10:13 +09:30
Zuhayr
a6ec43f0b1 Merge pull request #10176 from mwerezak/ce-rig-fix
Fixes #8545
2015-07-15 06:48:45 +09:30
Zuhayr
c6d095aef1 Fixes #10118 2015-07-15 06:46:21 +09:30
HarpyEagle
be34a7cfc7 Fixes projectiles ignoring their specified target zone 2015-07-14 14:20:53 -04:00
HarpyEagle
bf2bcba01c Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into ert-lights2 2015-07-14 10:15:37 -04:00
PsiOmegaDelta
8da7141af1 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mining/abandonedcrates.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
2015-07-14 08:11:11 +02:00
mwerezak
5ab051d7a8 Fixes #8545 2015-07-14 00:38:58 -04:00
mwerezak
33fe2b5fc7 Makes grab eye attacking respect species lore better 2015-07-14 00:25:53 -04:00
Zuhayr
b12d1d4bdd Refactors spiderbots a little, cleans up some spans, updates them. 2015-07-14 06:56:52 +09:30
Zuhayr
5e1ae26b74 Comment cleanup, adds TODOs for a bunch of minor things that the antag system may need to address before the end of freeze. 2015-07-14 05:19:01 +09:30
Zuhayr
cd380aba24 Removed the last few references to MODE, fixed some oversights with player_is_antag(). 2015-07-14 05:19:00 +09:30
Zuhayr
9376e33acf Fixes #10159 2015-07-14 05:19:00 +09:30
Zuhayr
7bb9ca6ec2 Fixes #10129 2015-07-14 05:18:58 +09:30
Zuhayr
af7c87366e Fixes #10137 2015-07-14 05:18:57 +09:30
HarpyEagle
a93adb2710 Fixes #9868 2015-07-13 11:27:15 -04:00
HarpyEagle
883ce8b7c1 Merge remote-tracking branch 'upstream/dev-freeze' into ert-lights2 2015-07-13 10:46:48 -04:00
Ccomp5950
e6481d4a2c Merge pull request #10168 from Kelenius/ofCowsAndTables
Fixes #8294
2015-07-13 10:03:38 -04:00
Kelenius
765731f7d5 Fixes #8294
Fuck mobcode.
2015-07-13 16:51:46 +03:00
Ccomp5950
889019b445 Merge pull request #10163 from PsiOmegaDelta/150713-Fixes
Fixes
2015-07-13 09:35:58 -04:00
Kelenius
678027d93d Fixes #10145 2015-07-13 11:01:32 +03:00
PsiOmega
f601ba45d6 Fixes #10144.
Fixed depricated type path.
2015-07-13 09:53:21 +02:00
Kelenius
0269d19bef Borg reagent synths use links in chat and Topic() 2015-07-13 10:28:36 +03:00
mwerezak
0fc12eb22b Fixes #9927
Fixes issues with deca code crates.
2015-07-13 00:45:36 -04:00
mwerezak
ba981f8783 Fixes glasses interfering with species vision modes and cult ghost viewing. 2015-07-12 20:21:38 -04:00
mwerezak
0b2b475be4 Adds lights to ERT shuttle, ERT ready light
Fixes #10155
2015-07-12 18:41:24 -04:00
Zuhayr
52cc850bf8 Merge pull request #10115 from PsiOmegaDelta/150712-SolidJaunting
Wizards can no longer de-jaunt in turfs with dense objects.
2015-07-13 06:14:44 +09:30
Kelenius
79804f663e Updates borg shaker and hypospray
Fixes #6937
Hypospray no longer contains a bunch of reagent holders
2015-07-12 19:50:02 +03:00
GinjaNinja32
b04ed47e2f Merge pull request #10070 from Mloc/lightwrite-2
Lighting overlay changes + optimizations
2015-07-12 15:51:44 +01:00
Mloc
bd705fb7e0 optimize apply/remove_lum
Light sources no longer track applied lumcounts in an assocative list,
using shared-indices with the applied turf list instead.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-12 15:47:17 +01:00
Mloc
291f0b8556 client optimizations for lighting overlays
Removes lighting transitions- they don't work with the new system.
Greyscale overlays now use BLEND_OVERLAY instead of BLEND_MULTIPLY for
better client performance.
Light overlays in total darkness are now made invisible.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-12 15:47:13 +01:00
PsiOmegaDelta
7b3759c1f3 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/controllers/configuration.dm
	code/modules/admin/topic.dm
	config/example/config.txt
2015-07-12 14:49:31 +02:00
PsiOmegaDelta
2ed978b1e1 Wizards can no longer de-jaunt in turfs with dense objects.
Also fixes an exploit where wizards could cast CentCom restricted spells by hiding inside objects, such as lockers or coffins.
2015-07-12 14:31:26 +02:00
mwerezak
49e9248836 Fixes looking through cameras retaining the sight flags of worn glasses. 2015-07-11 23:27:18 -04:00
mwerezak
680a052136 Fixes check_eye() for AI, pAI, and helm console
reset_view() is no longer called every time check_eye() is. Instead it
is called only when the mob's eye should change.
2015-07-11 23:26:57 -04:00
Ccomp5950
325dfd9852 Merge pull request #10072 from NullSnapshot/adminfeatures
[Fast-track] Moderator tempban changes.
2015-07-11 23:21:49 -04:00