Commit Graph

94 Commits

Author SHA1 Message Date
Atermonera
4f0f345647 Merge pull request #7507 from listerla/shieldgen
De-capitalizes shield generators
2020-08-20 22:24:21 -04:00
ShadowLarkens
02bb4637eb TGUI Point Defense Mainframe & Advanced Shield Generator 2020-08-18 20:42:59 -07:00
ShadowLarkens
951f37d2e3 TGUI Engineering: Squashed Edition (Commits Below)
TGUI APCs

 TGUI vending machines

 Fix AI default_tgui_interaction

 TGUI Airlocks

 Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes

 TGUI Air Alarms & Central Atmospheric Control

 Airlock TGUI

 TG... got rid of UI for fire alarm. í´·

 TGUI Gas Heating/Cooling System

 TGUI Gas Pump & Passive Gate + Fixes

 TGUI Omni Atmospherics

 TGUI Pipe Dispensers & RPD

 TGUI IntelliCore & Vending Fix

 TGUI Handheld Tanks

 TGUI Portable Pump & Scrubber

 TGUI Tank Dispenser & Canisters

 TGUI Radios

 TGUI SMES & Air Alarm adjustment

 Tweak vending machine interfaces a tad

 TGUI Algae Farm

 TGUI general_air_control

 - Distro & Waste Console
 - Riot Control Console
 - Atmos Intake Console
 - Engine Cooling Console

 TGUI Heavy Scrubber Control (and body scanner fix)

 TGUI trinary devices & shutoff monitor

 TGUI Telecomms Log Browser

 TGUI Telecomms Machine Browser

 TGUI Spaceheater Internal Panel

 TGUI Gravity Generator

 TGUI Id Cards & Fix ID Card Images

 TGUI Id Card Redesign

 TGUI Turbolift

 TGUI Suit Cycler & Suit Storage Unit & Vending Fixes

 TGUI Power Monitor

 TGUI Signalers

 TGUI Employment Records

 TGUI Drone Console

 TGUI RIGSuits

 TGUI PA & PACMAN, and Margin Fix

 TGUI Solar Panels & Fix Power Monitor

 Adjust TGUI modules & their interaction with NTOS

 TGUI RCON

 TGUI Message Monitor

 Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002)

 TGUI Exonet & NTNet Relay

 TGUI Telecomms Multitool Menu

 TGUI Shield Capacitor & Shield Generator

 TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes
8bf7178d61 Just remove on_loc_moved entirely 2020-05-18 15:13:20 -04:00
Aronai Sieyes
874baa1d2d Merge examine refactor for vorestation 2020-04-29 17:49:54 -04:00
Aronai Sieyes
6ebd249748 Rewrite examine() to pass a list around 2020-04-29 16:42:50 -04:00
Leshana
93fb3f7865 Call update procs instead of directly setting idle_power_usage or active_power_usage.
- Adds the update_idle_power_usage() and update_active_power_usage() procs for the respective vars.
- Switches all places modifying those vars directly to call the procs instead.
- This will let us react to the change appropriately, paving the way towards static area power.
- Adds update_power_channel proc for the sake of completeness, but no machines actually modify it so far.
2020-04-22 20:47:15 -04:00
Leshana
5a6d7f9184 Fixes and bubble shield visuals support. 2020-04-12 21:02:45 -04:00
Aronai Sieyes
ba20f079f2 Fix startends 2020-04-12 20:51:07 -04:00
Aronai Sieyes
3a41cf0656 Make shield sprites look nicer hopefully 2020-04-12 20:51:07 -04:00
Aronai Sieyes
e271d4a54d Adds cheater coefficient and pre-charged/upgraded gens 2020-04-03 18:03:51 -04:00
Leshana
e2bd546f61 Ports advanced shield generators from Baystation
- Creates new advanced shield generators, designed to replace old hull and bubble shield generators.
- Upgrades the floor mounted and handheld shield diffusers.
- Makes underfloor shield diffusers actually constructable.
- Handheld diffusers orderable via uplink.
- Removes supply packs and research datums  for the old generators, but leaves their code in place for maps that still use them.
- Integrates with the meteor and electrical storm events.
- Integrates with mob AI (they know how to attack it)
2020-04-03 00:56:15 -04:00
Aronai Sieyes
060e48e597 Add shield remote button 2020-03-30 17:46:01 -04:00
Atermonera
4384ca1727 Xenoarch Expansion 2020-03-24 21:43:27 -04:00
Aronai Sieyes
9917826c85 Merge pull request #6965 from VOREStation/aro-fighters
Creates 2 new mech equipments and space fighters
2020-03-24 14:04:42 -04:00
Atermonera
cbb40196fc Machinery: Always use update_use_power() 2020-03-23 23:21:10 -04:00
Aronai Sieyes
3a0cbdb1b1 Mecha omni-shield generator 2020-03-23 21:34:32 -04:00
Arokha Sieyes
1d9e5be122 Replace \image macro with bicon() 2020-02-19 19:55:01 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Andrew
e4deaa6478 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 17:00:24 -04:00
Neerti
30b967e28a Items are now assumed to be conductive, rather than the opposite 2019-03-28 21:45:38 -04:00
Anewbe
8ed384b38c Rewrites Atmospherics 2019-03-28 19:25:11 -04:00
Neerti
b9adc37685 Standardizes rotation verbs 2019-03-27 03:17:07 -04:00
Neerti
86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2 Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding 2019-03-26 13:21:08 -04:00
Spades
6e2172a5ae Merge branch 'master' into upstream-merge-5654 2019-03-01 05:42:07 -05:00
kevinz000
fc178c1e04 Makes math helpers defines for performance 2018-12-06 16:15:00 -05:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Mechoid
98678489fd Shield Drone no longer auto-fails with Energy Relays. 2018-08-30 12:44:04 -07:00
Mechoid
be703cee04 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mech_Equipment_Carepackage1 2018-08-23 20:17:49 -07:00
Mechoid
509addffdf Adds a whole bunch of Exosuit weapons and other miscellaneous parts. 2018-08-23 20:14:56 -07:00
Anewbe
eebb627f00 Partially ports the GLOB system 2018-08-14 18:14:09 -05:00
Anewbe
c2794c571d Hopefully fixes some tool-conversion things 2018-08-03 15:13:29 -05:00
Anewbe
7f84aeab9f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into is_tool 2018-08-02 22:35:14 -05:00
Anewbe
729ce71aa0 Converts most istype(thing,tool) procs into an appropriate thing.is_tool() format 2018-08-02 21:45:15 -05:00
Anewbe
91edca4434 Recharger refactor 2018-06-14 15:37:22 -05:00
Mechoid
9dda8cfe92 Power cost decrease on Lights and Shield Diffusers 2018-04-29 20:11:20 -07:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Anewbe
6ae7f434b4 Should squash two runtimes (#4868) 2018-02-18 11:46:50 -08:00
Neerti
ceb0b93068 Tweaks Shield Generators
Adjusts numbers on shield generators, so that they can protect the station with roughly similar amounts of power they would need on the old map, before multiZ.
Cleans up a bit of initialization code for shield gens.
2018-02-08 05:37:56 -05:00
Neerti
96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Neerti
2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
elgeonmb
a7f8a8270e changes max shield radius
as requested by Mazian on the forums.
2017-11-16 02:17:06 -08:00
Neerti
446927fa21 Adds New Advanced Shields, Tweaks 2017-10-26 20:55:13 -04:00
Screemonster
52f789a75b fixes exterior shields putting shields EVERYWHERE 2017-10-23 04:26:44 +01:00
Neerti
42fe0c1f9f Directional Shield Tweaks
Shields now give a visual indicator of health by shifting towards a red color as the health gets closer to zero.
AI turrets will no longer give up in despair and not even try to kill people hiding in shields.
Adds weaker variant of the shield projector, with smaller radius and health more suited to one on one engagement verses the base shield being tuned for teamfighting.
2017-09-30 00:25:49 -04:00
Neerti
0ad7eee12a Adds automatic shield projector for simple animals 2017-09-28 15:05:14 -04:00
Neerti
fe32372f74 Adds Directional Shields
Implements shields which block projectiles from outside, but allow projectiles to leave from inside.
Also adds a projector item which makes these, in two variants, rectangle and line.  It was made an item so that down the road making stationary/wearable/etc versions will be easier as they can just contain the item.
Currently there is no way to obtain this without adminspawn.  I have Future Plans(tm) for these.
2017-09-28 14:06:07 -04:00
Screemonster
450cfd22ac Hull shields and emergency shields check for outdoor turfs and drops 2017-09-22 23:56:38 +01:00