mwerezak
d3a40f4269
Cleans up defines
...
Replaces bitflag values with hex literals. Some other miscellaneous
cleanup.
2015-08-18 17:05:26 -04:00
Zuhayr
e3d9bc90e3
Added more colour defines, added functionality to the floor painter.
2015-08-18 13:41:04 -07:00
mwerezak
11d959e767
Adds client image based t-scanner
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Replaces the t_scanner implementation with one that sends overlays to the client holding the t-ray item. Fixes #9437
2015-08-08 22:26:38 -04:00
PsiOmegaDelta
7e6cb6f38c
Compilation/definition fixes.
2015-07-31 10:05:42 +02:00
PsiOmegaDelta
de3c24c29f
Code relocation.
2015-07-30 10:58:03 +02:00
PsiOmegaDelta
4deba764a0
Compilation fixes.
2015-06-17 09:41:13 +02:00
PsiOmega
b5c0478ae2
Fixes compilation errors.
2015-06-07 11:14:06 +02:00
Chinsky
e5a8eb2dfc
Actually renames 'going' var.
...
Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere.
Ticks back stuff that was unticked for faster compile, whoops.
2015-06-05 11:07:24 +03:00
Chinsky
ad0652d864
Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var).
2015-06-04 22:51:15 +03:00
Chinsky
bf53304fec
Splits setup.dm into berjillion of smaller files vaguely named thematically.
...
Also moved __HELPERS and _defines around so defines actually come first.
2015-06-04 21:51:58 +03:00