Commit Graph

19178 Commits

Author SHA1 Message Date
Arokha Sieyes
d5ec045b1a Allows special Promethean NIF installation
Just shove it directly into their face. Make sure it's a bioadaptive one though otherwise it won't do anything.
Target head, click, wait a while. They ARE slime people or whatever so... makes sense :V
2018-01-05 14:30:14 -05:00
Neerti
250fe6e2ff Fixes Exploit with Power Tools 2018-01-04 03:08:56 -05:00
Arokha Sieyes
2bcee3d20a Merge pull request #2666 from Verkister/OwO
Makes belly bulge examine add up prey sizes.
2018-01-02 16:23:26 -05:00
Arokha Sieyes
e76732c0e5 Merge pull request #2662 from VOREStation/aro-farmbotsan
Destroys botany forever
2018-01-02 16:23:14 -05:00
Verkister
022e3cf63b Update belly_vr.dm 2018-01-02 23:08:27 +02:00
Arokha Sieyes
f7f4a15c50 Destroys botany forever
Why do we have a robot that literally does the entire job. Basically people leave it and it becomes a lag generator forever. Removes farmbot harvesting and removal of dead plants, plus adds an idle timer for 150 process cycles without a target causing it to turn itself off. So basically it will tend the plants and keep them alive, but you need to come harvest them sometimes.
2018-01-02 16:06:13 -05:00
Verkister
899d7c0b2b Makes belly bulge examine add up prey sizes.
-If prey 1 is too small to show up, ya get no visible bulge.
-But if you eat another prey also too small to show up, but take enough space together with the first one, ya get bulge.
-Also if you eat a small person, and then a big person, ya now get bulge too. (unlike before)

OwO
2018-01-02 19:03:47 +02:00
Verkister
11a8ea16ef Fixes bugs related to picking shit from empty belly content lists.
-Makes digestion modes "finish" once everything unprotected is gone.
-This also means your guts will no longer permagurgle fruitlessly while nothing but a shitty ID in there.
2018-01-02 18:27:44 +02:00
Arokha Sieyes
ca9b36e6b1 Merge pull request #2651 from VOREStation/Cameron653-patch-2
Makes the soulcatcher able to have 2048 characters
2018-01-02 02:45:47 -05:00
Arokha Sieyes
2ad006c3b2 Merge pull request #2652 from VOREStation/Cameron653-patch-3
Swaps two words around.
2018-01-02 02:45:28 -05:00
Arokha Sieyes
63dd746cca Merge pull request #2659 from Cyantime/resleevehealth
Prevents low health bodies from dying on creation
2018-01-02 02:45:16 -05:00
Cyantime
e6d09798a6 Prevents low health bodies from dying on creation 2017-12-31 22:45:44 -05:00
Cameron653
9bcb4fb7ad no fun allowed 2017-12-31 21:37:27 -05:00
Cameron653
6841b5a6fe this here stuff 2017-12-29 20:01:23 -05:00
Cameron653
40cffda09e Update 13_soulcatcher.dm 2017-12-29 12:26:54 -05:00
Arokha Sieyes
7d16c2e8cd Merge pull request #2647 from VOREStation/aro-deadchat
Fix admin deadchat
2017-12-28 19:10:19 -05:00
Arokha Sieyes
49f27b6b54 Fix admin deadchat
Would be nice.
2017-12-28 18:53:42 -05:00
Arokha Sieyes
cb0a9f009d Allow ghosts to enter Soulcatchers
Ghosts now have a verb "Join Into Soulcatcher" that lists all players, and they can pick one to ask them if they can join into their SC. If they don't have one, it notifies the ghost (this is less expensive than trying to crunch who has a soulcatcher and shortening the list. You can just deal with it okay??). You cannot get backed up if you joined this way, like there's no way to move from being a ghost to being in someone's head to being in a mob. You'd need to ghost and respawn normally. (This is intentional... no sneaky no-manifest people getting in).

And various other SC QOL things:
- Adds NMe and NSay verbs when you get a soulcatcher installed so you can use them in the text parser at the bottom of the window or click them in the verb list like a crazy person. The older emotes also still work.
- Prevents 'loop of madness' where both pred and prey have soulcatchers and it floods your log as it tries to decide who catches who
- Removes minds if the client is disconnected for a long time, or if the player ghosts out of the NIF
2017-12-28 16:36:43 -05:00
Cameron653
d6be1e9b53 Merge pull request #2587 from Cameron653/FLUFF_ITEMS
Birb fluff items
2017-12-27 17:12:45 -05:00
Arokha Sieyes
509058b021 Merge pull request #2639 from VOREStation/aro-legwraps
Add legwraps to loadout shoes list
2017-12-27 15:57:10 -05:00
Arokha Sieyes
4374bef62a Merge pull request #2636 from VOREStation/aro-talkicons
Flips talking icons to the right side
2017-12-27 15:45:33 -05:00
Arokha Sieyes
e4d590f4e2 Add legwraps to loadout shoes list
They're for digitigrade people who wanna look stylish!
2017-12-27 14:49:32 -05:00
Arokha Sieyes
8a349ee87c Flips talking icons to the right side
So they don't sit under the HUD icons half the time. Kind of annoying. This is how it used to be.
2017-12-27 02:38:52 -05:00
Arokha Sieyes
9832e248b4 Update omnnihuds to use new flash protection method 2017-12-26 23:36:00 -05:00
Arokha Sieyes
40f2dcc73b Fix unused proc in prometheans 2017-12-26 23:35:38 -05:00
Arokha Sieyes
80d69aa161 Organ coloring fix to read species var
Since we use this var to determine how colors work
2017-12-26 23:21:51 -05:00
Arokha Sieyes
5aad70fe29 More things for custom species to copy
These two new vars
2017-12-26 23:17:44 -05:00
Arokha Sieyes
d998f36c38 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync2018
# Conflicts:
#	code/game/objects/structures/signs.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/organs/organ_icon.dm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2017-12-26 23:07:58 -05:00
Arokha Sieyes
b13cf41ff9 Merge pull request #2633 from VOREStation/aro-fluffidfix
Fix two fluff IDs
2017-12-26 20:11:48 -05:00
Arokha Sieyes
26b5c01c4c Merge pull request #2628 from kevinz000/patch-1
Adds handholding
2017-12-26 20:11:28 -05:00
Arokha Sieyes
08ea0ccfd5 Fix two fluff IDs
Path changed and this ID split into two in the backend.
2017-12-26 19:44:35 -05:00
Leshana
00a00bb1c8 Use mutable_appearance for HUD health overlays.
This improves the issue of player mobs using excessive CPU every Life() tick.
* Testing determined the worst performance was actually the manipulation of the "healths" HUD doll's overlays.
* Switching to using a mutable_appearance helps quite a bit for little effort.
2017-12-26 17:07:10 -05:00
BothNevarBackwards
4540f770d4 Lots of species stuff ported from Baystation (#4442)
* Ports species based footprints from bay
- https://github.com/Baystation12/Baystation12/pull/17935
- https://i.imgur.com/ojAU373.png
- Unathi use claw on right
- Taj and tesh use paw in center

* Flash stuff glasses protection things

* Flash stuff actual thing

* Organ mult thingy

* Floaty eyes and cloak setup

* Species falling
2017-12-26 14:28:21 -05:00
Arokha Sieyes
6ed496e810 Merge pull request #2591 from Cyantime/absolutepathing_customclothesvr
Cleans up two custom item files
2017-12-26 13:42:28 -05:00
Arokha Sieyes
dd21b0c56b Merge pull request #2627 from Cyantime/paths
Updates expeditionary paths due to Polaris change
2017-12-26 13:42:10 -05:00
Arokha Sieyes
c96100aeac Merge pull request #2629 from VOREStation/aro-niffix
Fix NIF surgery post-update
2017-12-26 13:41:24 -05:00
Anewbe
ddbf7138d9 Merge pull request #4455 from Woodratt/12242017_SCadditions_WR
SC Stupid Sized Map Update
2017-12-26 13:16:46 -05:00
Arokha Sieyes
fe2d09f17a Fix NIF surgery post-update
This line was put into the wrong block (a good example of why relative pathing is bad, since it made it unclear where it was before in normal code).
2017-12-26 01:50:04 -05:00
kevinz000
fca889a331 Update human_attackhand.dm 2017-12-25 20:36:16 -08:00
kevinz000
7d6e8c79e3 Handholding 2017-12-25 19:58:20 -08:00
Cyantime
9e573e69fb Updates paths due to Polaris change 2017-12-25 22:31:01 -05:00
Arokha Sieyes
db16af261a Improves NIFSoft heatsink for synths
Wow, this ran out super fast. You get like 2 minutes of use, jeez. This makes it much longer. You also get a % heat sunk thing next to it in the NIF menu so you can see how far along you are.
2017-12-24 23:40:34 -05:00
Atermonera
c8f6ef9e9f Merge branch 'master' into VR_Avatar 2017-12-24 15:50:21 -08:00
Atermonera
34dd521fb8 VR mobs can toggle opaque/translucent appearance 2017-12-24 15:42:13 -08:00
Arokha Sieyes
1efb7bfa7c Merge pull request #2592 from Cameron653/SYNC_OY_VEY
Mid December Polaris Sync
2017-12-24 15:35:55 -05:00
Arokha Sieyes
41e460d62b Merge pull request #2608 from Screemonster/fixtheferalness
Xenochimera bugfixes and tweaks
2017-12-24 15:35:36 -05:00
Arokha Sieyes
85972435d8 Merge pull request #2611 from Cameron653/TESHARI_TOGGLE
Adds a proc to toggle passtable
2017-12-24 12:31:53 -05:00
Woodratt
ed9395e58f SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple.

- Addition of a Explorer Radio Channel and headsets.
- Explorers and Search and Rescue job slots added
- Adjustments to the pilot job including getting rid of the flatcap
- Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections
- Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space
- Fixed EMS jacket missing icons
- Fixed Research signs being missing for some reason, addition of directional signs for cryo
- Addition of a Search and Rescue Winter coat
- Probably a dozen other small bug fixes I forgot, and bug additions

Tested, seems fine. At least in short tests.
2017-12-24 07:04:34 -08:00
Cameron653
97d4b9ef72 Move to IC tab. Clarity. 2017-12-24 02:43:24 -05:00
Leshana
67f85d1f90 Minor fixes to Polaris Merge
* Fixes human HUD init so we still get all HUD variables filled.  - TODO - Make our own versions of synthetic HUD for other hud categories if we ever feel like it.
* Re-removed gameticker sound code, this time marked it as VOREStation edit (wasn't marked before)
* Removed duplicate mutable_appearance type now that it is moved to mutable_apperance.dm
2017-12-23 21:54:07 -05:00