Commit Graph

6916 Commits

Author SHA1 Message Date
Spades
2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
Anewbe
2f5f9b5c78 Fireaxes no longer embed every hit 2016-10-05 18:00:57 -05:00
Anewbe
7bef4447cd Merge pull request #2593 from Neerti/10/4/2016_technomancer_changes
Technomancer Bug Fixes & Tweaks
2016-10-04 20:30:01 -05:00
Neerti
0d140349b3 Technomancer Bug Fixes & Tweaks
Cores can now be locked and unlocked by a verb.  Locked cores cannot be removed by anyone.  Cores automatically unlock if the wearer dies or otherwise stops existing for some reason.
Healing spells now induce a flat instability cost on the healer instead of it being split between healer and healed.  The amount healed is greatly increased if used on someone besides the healer.
Mend Organs is now called Great Mend Wounds, and now heals broken bones, IB, eye damage, and blood loss in addition to internal organs.
Radiating instability (the purple glow) now gives a warning to people afflicted.
Instability discounts should start applying correctly for specific cores.
Instability now affects all living mobs and not just humans.  This includes borgs and simple animals.
Phase shift now adds ongoing instability while hiding inside the rift.
Projectile spells should be logged now.
Wards last forever, and should not die in vacuum now.
Restoration aura is now green colored and not blue.
Simple mobs and cyborgs are now harmed by lightning.
2016-10-04 21:09:15 -04:00
Neerti
2157d42c0d Fixes runtime on embedding
Turns out heads can't be compared to numbers on their own.
2016-10-03 21:13:49 -04:00
Neerti
fd62cbe006 Merge pull request #2560 from Anewbe/alien_metabolism
Adds code to make species level metabolism rates possible.
2016-10-03 18:10:25 -04:00
Anewbe
c9c588b922 An Officer walks into a bar bar bar 2016-09-28 22:23:00 -05:00
Anewbe
9b57ecbe82 Adds code to make species level metabolism changes possible. 2016-09-28 16:16:31 -05:00
Anewbe
5be382a59c Lessens the amount of pain from burns 2016-09-25 23:21:59 -05:00
PsiOmegaDelta
c7aa3cc48a Clears the appearance flag for multi-tile objects. 2016-09-25 19:40:11 +02:00
Neerti
6f8603e042 Pulling & Size Fixes
Fixes inability for mobs to pull certain structures like mining crates.
Fixes w_class numbers I missed.
2016-09-24 16:18:32 -04:00
Kholdstare34
d5a849a3aa Adds the "Zieglertail" hairstyle. 2016-09-23 20:03:49 -05:00
Kholdstare34
a37dcc8be2 Adds the "Oxton" hairstyle. 2016-09-23 16:38:45 -05:00
Anewbe
2b81c0ed63 Merge pull request #2525 from Neerti/9/21/2016_w_class_defines
Centralizes weight class / inventory definitions
2016-09-22 16:46:05 -05:00
Neerti
828dacf485 Centralizes weight class definitions
A lot of new defines are now in inventory_sizes.dm, which contains;
All the size identifiers (the thing that tells the game if something is bulky, or w/e).
Storage costs for all the sizes, which are exponents of two, as previously.
A few constants for inventory size.

Also changes all storage item's capacity definitions by basing it off of how many 'normal slots' exist for it.  This allows one to change the definition for all of the defines in the file, and everything will follow along without needing to change 500 files.  In testing, I made all ITEMSIZE_COST_* defines doubled, and nothing had broke.

The benefit of doing all of this is that it makes adding new weight classes in the future much simpler, and makes knowing how much space a container has easier, as seeing ITEMSIZE_COST_NORMAL * 7 means it can hold seven normal items.
2016-09-22 00:51:51 -04:00
Neerti
b5c2d6bcbe Merge pull request #2522 from Yoshax/organpressure
Adds the ability to apply pressure to bleeding wounds
2016-09-21 18:53:18 -04:00
Neerti
038fe05a47 Merge pull request #2515 from Yoshax/vents
Ported ventcrawling from vg.
2016-09-21 18:39:34 -04:00
Neerti
1b098b08fd Merge pull request #2513 from Yoshax/wheresyourtool
Adds shanking
2016-09-21 18:37:23 -04:00
Yoshax
653610e194 Adds the ability to apply pressure to bleeding wounds 2016-09-21 22:22:47 +01:00
Zuhayr
18c2f33eab Ported ventcrawling from vg. 2016-09-21 17:16:03 +01:00
Yoshax
fbf645afd9 Removes a stray world << 2016-09-21 04:44:11 +01:00
Yoshax
22e46e08bb Adds shanking 2016-09-21 03:34:51 +01:00
Anewbe
8693f7b89b Merge pull request #2509 from SinTwo/Fixes-9-14-16
Fixes
2016-09-20 18:55:02 -05:00
Neerti
0a389a418b Revert "Ported ventcrawling from vg." 2016-09-20 17:21:58 -04:00
MagmaRam
4d239d27a3 Fixes not being able to put things in medkits. 2016-09-18 19:37:20 -05:00
Anewbe
2af3fd537f Merge pull request #2484 from MagmaRam/robot_fixer
Allows robots to be constructed with prosthetic limbs as well as borg…
2016-09-17 17:43:12 -05:00
MagmaRam
4ac1357f0b Allows robots to be constructed with prosthetic limbs as well as borg limbs. 2016-09-17 13:08:05 -05:00
Zuhayr
843c48a9ee Ported ventcrawling from vg. 2016-09-16 04:05:49 +01:00
Neerti
8cdb444b73 Merge pull request #2455 from SpadesNeil/Naming-Consistency
Station Naming Inconsistency Fixes
2016-09-15 16:42:12 -04:00
Yoshax
8b48c8856e Replaces ORGAN_SPLINTED 2016-09-15 18:00:59 +01:00
PsiOmegaDelta
2007c143d2 Refactors the forceMove() drop.
Makes dropping a its proc instead, cleaning up forceMove() handling.
2016-09-15 17:11:57 +01:00
Yoshax
795d3dfb7b Refactors splinting 2016-09-15 16:53:11 +01:00
Anewbe
0f91d44a6e Merge pull request #2462 from redstryker/TheMessageIsClear
Messenger Bags
2016-09-14 21:43:17 -05:00
redstryker
0fbbc0198b Messenger Bags 2016-09-14 22:34:47 -04:00
Neerti
14c60410e4 Merge pull request #2460 from Anewbe/robot_cooking
Robot arms/legs/extremities no longer increase bodytemperature
2016-09-14 22:21:48 -04:00
Neerti
60546fdf4b Merge pull request #2448 from Screemonster/snowybirds
Adds space penguins and space geese.
2016-09-14 20:40:19 -04:00
Anewbe
2b7f5d36b7 Tweaks FBP temperature 2016-09-14 18:43:31 -05:00
SinTwo
50a16d71aa Fixes #393 2016-09-14 18:14:17 -04:00
Spades
9c78d6a2a1 Naming inconsistencies fixed
The short naming of central command has been really inconsistent across
the game's files. This has always annoyed the shit out of me.

CentComm and Centcomm and Centcom are now all CentCom, specifically with
that capitalization. Why one M instead of two M's? Because Comm with two
'M's = Communications. Hence, Telecomms, NOT Telecoms. Telecoms is
incorrect. CentCom was also chosen because CentCom with one M and this
casing is most found throughout the game's files.

Speaking of Telecomms, I corrected one instance in the game where it's
Telecom. Like I said, this is not correct. There was only one
inconsistency.

Likewise, Nanotrasen has been changed to NanoTrasen. Nanotrasen only
appears 20 times, where NanoTrasen appears 62. NanoTrasen is clearly the
preferred, correct naming.
2016-09-13 16:36:43 -04:00
Anewbe
2c8a8bb6e8 There's plenty lying around, I think 2016-09-12 23:54:34 -05:00
Screemonster
5f38263732 Adds space penguins and space geese. 2016-09-11 22:17:22 +01:00
Anewbe
f31c0db11b Merge branch 'master' of https://github.com/PolarisSS13/Polaris into ninja_poof 2016-09-02 22:00:58 -05:00
Anewbe
7580e54a40 Merge pull request #2395 from Yoshax/vomit
Adds vomit as an emote
2016-09-02 17:01:51 -05:00
Anewbe
92864be477 Merge pull request #2417 from Yoshax/gottagofast
Makes diona slightly less slow
2016-09-01 21:12:59 -05:00
Yoshax
2e76eb8f5f Makes diona slightly less slow 2016-09-01 19:13:50 +01:00
Yoshax
b557cc91ca no message 2016-09-01 17:03:49 +01:00
Neerti
3b49a11eef Merge pull request #2401 from Yoshax/ponchos
Adds the ability to wear ponchos as an accessory, also adds the ability to attach ponchos to your suit
2016-08-31 20:12:51 -04:00
Techhead0
820821dcff Medical splint buff and new ghetto splints.
Adds hands and feet to splint-splintable organs.
Also adds ghetto splints that can't do hands and feet.
2016-09-01 00:10:50 +01:00
Yoshax
bb23d9b0a0 Adds the ability to wear ponchos as an accessory, also adds the ability to have ponchos as a suit accessory 2016-08-31 21:48:27 +01:00
Yoshax
e44ca06528 Adds changelog 2016-08-31 01:41:40 +01:00