Commit Graph

537 Commits

Author SHA1 Message Date
Kelenius
f41f52dea8 Removes topic limiter 2016-03-21 16:28:15 +03:00
redstryker
1a0a517f47 Adds Security Skirts 2016-03-15 23:04:26 -04:00
EmperorJon
a730a61478 Merge pull request #1172 from redstryker/Turbans+Kippot
Adds Turbans and Kippot and a Hoodie (V2)
2016-03-12 19:31:15 +00:00
redstryker
5f7443c063 Adds Turbans and Kippot 2016-03-12 12:34:41 -05:00
Yoshax
ea32fb2bd0 Fixes errors 2016-03-12 01:53:02 +00:00
Yoshax
b2916bbb56 Splits underwear into top and bottom 2016-03-11 19:26:50 +00:00
Neerti
d7547ac702 Merge pull request #1095 from EmperorJon/27_Feb._AFK
Adds a timer to staffwho AFK notifications.
2016-02-28 07:13:56 -05:00
Jon
f20713e668 Adds a timer to staffwho AFK notifications. 2016-02-27 21:57:40 +00:00
redstryker
9873eddf7e Update loadout_head.dm 2016-02-26 16:21:04 -05:00
redstryker
df5e980843 Adds hijabs as a head item and a loadout item. 2016-02-26 16:17:56 -05:00
Datraen
1286bd8afa Makes the loadout screen use the display name instead of the item name. 2016-02-24 17:00:40 -05:00
Datraen
da3b0af760 Merge pull request #1035 from Yoshax/typofix
Fixes #1034
2016-02-21 11:31:45 -05:00
woodratt
7b1b4d081b 1.4.7 Bar Nerfs
- Fixed wrong plating around the research break area.
- Navi beacons added to the central hallway, Beepsky sold separately.
- Newer smaller bar added, second spawn for bartender added. Button to lock the doors to and from the bar added to the security checkpoint.
- Garden Camera added for seeing the center of the park.
- Mule drop off point in medical added.
- Scrubbers and vents added to the CE's Office.
- Disposals on the research outpost linked to the outlet.
- Minor layout change in the warden's office.
- 2x more sunglasses added to maintenance.
- 2x more Welding goggles added to engineering, seriously I'm not adding anymore.
- Added a extra mop and bucket to the janitor's closet.
- Space heaters now available in hard storage for engineering.
- Fixed black tiles on Tcomms.
- All existing deck of cards on the main z-level should properly be a deck of cards and not null.
2016-02-20 21:26:37 -08:00
Yoshax
dfb8547803 Fixes #1034 2016-02-20 22:16:03 +00:00
Yoshax
d8c9114d10 Fixes #1007 and adds other missing colored jumpsuits 2016-02-20 12:52:34 +00:00
Mark9013100
7d3b5a09b7 Adds the IA jacket/fake sunglasses to custom loadout 2016-02-10 14:16:50 -05:00
Zuhayr
517bf27034 Fixes a char setup runtime. 2016-02-10 15:15:23 +10:30
Zuhayr
84a045ffe5 Moved age min and max to the species datum. 2016-02-09 18:20:23 +10:30
Zuhayr
7453414faa Added new panel for loadout. 2016-02-09 00:09:39 +10:30
Zuhayr
7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr
79fd42ae88 Added Teshari stuff to custom loadout. 2016-02-07 13:42:44 +10:30
Zuhayr
115eb19d33 Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate 2016-02-06 14:30:51 +10:30
woodratt
2f3a2559b8 1.4.5- Fixes and Ecofriendly Lighting Tweaks
- More welding goggles added to engineering (2)
- Security checkpoint modified slightly.
- Tables added to chemistry to prevent dancing on dispensers.
- Universal recorder added to research outpost and art storage.
- Prescription glasses added to antag bases (merc, heist, wizard).
- Door buttons added to the captain's office.
- Changed the power draw of light fixtures from active_power_usage = ((light_range + light_power) * 10) to  active_power_usage = light_range * light_power. Which on average means that lights use a slightly more reasonable draw of power instead of a single bulb running about 330w.
2016-01-31 21:06:05 -08:00
Zuhayr
f31438bd77 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into bayupdate 2016-01-30 08:49:35 +10:30
Kearel
5727971690 Semi ports Baystation12/Baystation12#11445 2016-01-25 20:35:52 +00:00
Zuhayr
1c100bf457 Cleaning up post-merge. 2016-01-22 01:22:49 +10:30
Zuhayr
e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Mark9013100
ea6231215f Clarifies a few custom loadout items 2016-01-15 12:29:07 -05:00
Yoshax
eda657a272 Adds orange and violet hairflower pins 2016-01-13 19:51:37 +00:00
Neerti
cbdff5d241 Merge pull request #746 from Datraen/TeleCrystal-Item2
Gives telecrystals tech levels, restores PDA default to new PDA.
2016-01-12 01:17:17 -07:00
Zuhayr
0c2ec6422a Merge pull request #727 from Mark9013100/1/3/2016edits
Edits/Changes, 1/3/2016
2016-01-12 04:31:38 +10:30
Datraen
ee8b26b942 Gives telecrystals tech levels, restores PDA default to new PDA. 2016-01-08 18:06:45 -05:00
Datraen
2494df8b1d Merge pull request #731 from Zuhayr/ipcscreen
Display monitors and manufacturer fixes.
2016-01-07 12:34:03 -05:00
EmperorJon
6cc010f662 Merge pull request #730 from Woodratt/1.4.1_paramedic_tweaks
1.4.1 Minor Medical Tweaks
2016-01-05 17:01:02 +00:00
Zuhayr
fb1c3c10b7 Should fix some issues with prosthesis customisation for FBPs. 2016-01-05 16:32:38 +10:30
Zuhayr
51deb6cd7e Made old IPC icons into a mask slot item for prosthetic heads. 2016-01-05 16:20:42 +10:30
woodratt
bd71920178 1.4.0 Minor Medical Tweaks
- Fixed the HUD icon for paramedics (Also for the ERT)
- Paramedics now have access to the morgue.
- Chemists and Psychiatrists now have access to the medical skirt in the load out.
2016-01-04 16:53:28 -08:00
Mark9013100
91f191e800 Edits/Changes, 1/3/2016 2016-01-03 20:21:34 -05:00
Datraen
37e1913fda Creates telecrystal item for exchanging telecrystals between antags. 2016-01-03 01:22:48 -05:00
Datraen
8e70e4e91a Merge pull request #709 from SinTwo/New_PDA_Sprites
New PDA Sprites
2016-01-02 23:29:36 -05:00
SinTwo
b0916167c0 Adds new PDA sprites. 2015-12-31 15:19:11 -05:00
PsiOmegaDelta
059d9cd131 Re-fixes skin tone not displaying the proper value when being edited in the character setup. 2015-12-30 16:29:41 +01:00
PsiOmegaDelta
cacdb48863 Can now load/save/reload while readied.
The load window also no longer pops under the character setup screen.
Just some small character preference QoL changes.
2015-12-30 16:29:35 +01:00
Zuhayr
4456a8c424 Added gear harnesses to the loadout. 2015-12-29 21:26:06 +10:30
Zuhayr
f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr
d71573e749 Further work on properly integrating, updating and fixing prosthetic options.
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Neerti
96b2d6faf2 Merge pull request #524 from Zuhayr/jobages
Job age refactor.
2015-12-21 21:02:29 -05:00
Neerti
0483cc3126 Merge pull request #637 from zekesulastin/flame-dress
Adds black-with-blue-flame dress to custom loadout
2015-12-21 00:09:18 -05:00
ZekeSulastin
a29dce6070 Adds black-with-blue-flame dress to custom loadout 2015-12-21 00:05:03 -05:00