Commit Graph

5038 Commits

Author SHA1 Message Date
SkyMarshal
e14aaac99a Fix for compile error. 2012-07-20 19:16:26 -07:00
SkyMarshal
6dadde18c3 Improved ZAS plasma setting names and feedback when it is changed. 2012-07-20 13:45:51 -07:00
SkyMarshal
10a283b681 Fixed an ooops 2012-07-20 12:39:53 -07:00
SkyMarshal
2a1404faac More rigidly defined ZAS zone structures, so that connections work without flaw and rebuilding a zone will always produce the same shape. Also readded spess carp and fixed a compilation error. 2012-07-20 12:35:42 -07:00
CIB
c219463c2c Merge pull request #1499 from Nerezza/istype
'Streamlining' the istype procs a little.
2012-07-20 09:43:26 -07:00
CIB
ebc6bf8897 Merge pull request #1500 from Nerezza/oxyreci
Added Oxycodone recipe
2012-07-20 09:42:50 -07:00
Nerezza
916b289c83 modified: code/modules/chemical/Chemistry-Recipes.dm 2012-07-20 10:40:05 -05:00
Nerezza
c840fa3698 modified: code/modules/mob/mob_helpers.dm 2012-07-20 08:53:23 -05:00
CIB
d851d954df Made the check for entering mech's a little easier to read. 2012-07-20 16:34:45 +03:00
StrumpetPlaya
195ad346ff Another bugfix for atmos lockdowns.
- Doors that are locked down by two different alarms should no longer
  have their access permanently require engineering access.
2012-07-20 08:42:29 -04:00
StrumpetPlaya
4dc1379a20 Re-added atmos lockdowns and fixed two bugs with them.
- Doors that are open when a lockdown occurs should no longer have their
  access permanently require engineering access.
- Doors that are open when a lockdown is cancelled should no longer be
  stuck in a lockdown state.
Still known bug - Doors that are locked down by two different alarms will
lose lockdown status if only one of the alarms is cancelled.
2012-07-20 08:13:02 -04:00
Albert Iordache
a47109950c Removed null organ debugging (no conclusive results) and broken access changing on airlocks during air alarms 2012-07-20 12:01:02 +03:00
CIB
a180a727d6 Merge pull request #1495 from Nerezza/mecha-patch3
Fixed humans not being able to enter mechs.
2012-07-18 09:27:31 -07:00
Albert Iordache
c51d632a0b Attempted a fix for airlocks not unlocking after switch to green air alarm 2012-07-18 18:10:53 +03:00
Nerezza
2441ce0e85 modified: code/game/mecha/mecha.dm 2012-07-18 03:12:52 -05:00
Nerezza
c462364cf6 modified: code/modules/mob/living/silicon/robot/robot_modules.dm 2012-07-17 23:25:32 -05:00
Albert Iordache
1365a009d1 Merge pull request #1488 from Nerezza/Tara-fix2
What's worse to work with?
2012-07-17 13:49:34 -07:00
Nerezza
6a4510cd7d modified: code/WorkInProgress/Cael_Aislinn/Tajara/say.dm 2012-07-17 15:10:57 -05:00
Nerezza
253fe92b1b modified: code/modules/mob/living/silicon/ai/say.dm
modified:   code/modules/mob/living/silicon/decoy/decoy.dm
	modified:   code/modules/mob/living/silicon/pai/say.dm
	modified:   code/modules/mob/living/silicon/robot/say.dm
	modified:   code/unused/hivebot/mainframe.dm
	modified:   code/unused/hivebot/say.dm
2012-07-17 14:26:36 -05:00
Nerezza
2023ecae52 Update Tara-patch1 2012-07-17 13:46:55 -05:00
Nerezza
d9d6903446 Update Tara-patch1 2012-07-17 13:43:18 -05:00
Nerezza
3ca01536fd modified: code/modules/mob/living/carbon/brain/brain.dm
modified:   code/modules/mob/living/silicon/ai/say.dm
	modified:   code/modules/mob/living/silicon/decoy/decoy.dm
	modified:   code/modules/mob/living/silicon/pai/say.dm
	modified:   code/modules/mob/living/silicon/robot/say.dm
	modified:   code/unused/hivebot/mainframe.dm
	modified:   code/unused/hivebot/say.dm
2012-07-17 13:39:45 -05:00
Nerezza
329e728808 Commit to Mecha-patch 2012-07-17 12:09:53 -05:00
Albert Iordache
8987972472 Update master 2012-07-17 10:49:38 +03:00
Albert Iordache
04f8ac6b0a Merge pull request #1482 from Nerezza/patch-3
Mechas now take Tajaran pilots.
2012-07-17 00:47:26 -07:00
Albert Iordache
6e143ad438 Merge pull request #1481 from Nerezza/patch-2
Mops need a bucket to use.
2012-07-17 00:43:15 -07:00
Nerezza
4d3d05fc7a Mechas now take Tajaran pilots. 2012-07-16 23:37:57 -05:00
Mloc
abfbf289c2 Merge pull request #1479 from headswe/master
blood regen fix.
2012-07-16 11:35:42 -07:00
Nerezza
0587a5a265 Mops need a bucket to use. 2012-07-16 13:26:31 -05:00
Nerezza
7b14336608 The medical borg's hypo looks to be using the icon 'borghypo' from syringes.dmi which doesn't exist. I think this should fix it so medicalborgs have hypos again. 2012-07-16 12:57:35 -05:00
Albert Iordache
246a0cca2a Removed some mob/organs deletions 2012-07-16 17:13:45 +03:00
Head
966c6c079b Fixed blood regen 2012-07-16 12:31:07 +02:00
Albert Iordache
61d851d5b2 Debugging organs 2012-07-16 12:12:48 +03:00
Albert Iordache
4b350214a9 Fixed two runtimes errors (AI eye and artifacts) 2012-07-15 12:50:27 +03:00
Albert Iordache
8b976b3279 Debug message 2012-07-15 12:29:02 +03:00
Albert Iordache
0762b2a9eb Fixed a case where examine becomes bugged after an admin revives a player 2012-07-14 14:08:17 +03:00
Albert Iordache
b94b57e04c Partially fixed the double definition of BROKEN, renamed organ definitions 2012-07-13 23:42:05 +03:00
Albert Iordache
dd6c41ade1 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	code/modules/research/xenoarchaeology/artifact_effect.dm
2012-07-13 20:58:48 +03:00
Albert Iordache
dda09390ac Merging pull request from caelaislinn-master 2012-07-13 20:54:22 +03:00
Albert Iordache
b4c7e25d94 Merge pull request #1469 from Abi79/bugfix
Quick fix to avoid artifact runtime error spam
2012-07-13 02:48:21 -07:00
Albert Iordache
05851aa0e4 Quick fix to avoid artifact runtime error spam 2012-07-12 15:57:53 +03:00
Albert Iordache
aab476a847 Optimized the mineral processing machine a bit 2012-07-12 15:40:13 +03:00
Albert Iordache
ff91b3d499 Added a limit of ore to the ore boxes and lowered the limit of ore for satchels 2012-07-12 15:38:53 +03:00
Albert Iordache
f5fff3d937 Re-added the limit of 10 items moved per tick, for conveyor belts 2012-07-12 15:37:22 +03:00
Albert Iordache
d931bb9ad7 Removed X button from PDAs. 2012-07-11 13:18:36 +03:00
Albert Iordache
3059f37f9a As in human/life(), made metroid/Life() abort if stat == 2 2012-07-11 11:33:43 +03:00
Albert Iordache
c2c71481e0 Lowered the amount of time for which a RadBelt event lasts, made the crew quarters safe as well and drastically lowered the amount of damage monkeys receive. Safe areas are also revealed to the crew.
Feel free to balance afterwards, but I felt this was overall needed, because the events were so dangerous that they were annoying, and AFK people were also affected.
2012-07-10 23:04:21 +03:00
Albert Iordache
a2ef50ed29 Fixed bug where helmet lights would not turn off when placed in backpacks and updated changelog 2012-07-10 22:14:08 +03:00
Albert Iordache
f7c41f6b42 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-07-10 22:06:11 +03:00
Albert Iordache
d47b71b7c8 Added cancel button to teleport dialog, close button to PDA window and cancel button to telepathic mind projection 2012-07-10 16:31:19 +03:00