Commit Graph

8083 Commits

Author SHA1 Message Date
cib
e181b90ca2 Bugfix: Fix metabolism rates for foods, drinks and sleep toxins. 2013-01-16 02:55:23 +01:00
Chinsky
8d0384ece4 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-01-02 17:50:53 +04:00
Hawk-v3
c612dd60da Merge pull request #2114 from GauHelldragon/master
Robot HUD fixes
2012-12-30 08:54:45 -08:00
Cael_Aislinn
0e9d6c163d runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-29 14:00:46 +10:00
GauHelldragon
50489f28ed Fixes cyborg display when items are disabled due to power.
Previously the hud would not be updated when power drops below 100 and items are disabled.
2012-12-28 13:51:09 -08:00
GauHelldragon
a116225433 Fixes cyborg HUDs security and medical HUDs
The images now go away when the module isn't active
2012-12-28 13:37:17 -08:00
cib
438226c7c8 Fixed another graphical error with crew manifests. 2012-12-24 21:20:17 +01:00
cib
39b12b280a Fixed a few problems with PDA crew manifest. 2012-12-24 21:13:29 +01:00
cib
03b52e77e6 Fix two compile errors. 2012-12-24 21:07:04 +01:00
cib
9ccfe7e310 Crew manifest now shows whether a crew member is SSD. 2012-12-24 21:03:26 +01:00
cib
6da98a0c00 Everyone now has crew manifest, and it uses the good version on PDA's. 2012-12-24 20:50:20 +01:00
cib
55c1ec2300 Added a display of active players in a job for latejoin. 2012-12-24 20:32:28 +01:00
cib
c5fb6aaf60 Low blood levels now actually make your nutrition drop.
This'll help make people low on blood eat something.
2012-12-24 20:20:15 +01:00
cib
d8ab9906f7 Blood transfer rate was too fast, slowed it down. 2012-12-24 19:54:30 +01:00
cib
53e500188b Fixes to the IV drip. 2012-12-24 19:09:45 +01:00
cib
d581ebe767 IV drips now can take blood as well as give it.
This makes blood donations much easier.
2012-12-24 18:25:48 +01:00
cib
026bbfa3b7 Implemented ghetto surgery tools. 2012-12-24 18:25:02 +01:00
Hawk-v3
aa9207ba44 Merge pull request #2102 from Ravensdale/master
Station-wide boom sound
2012-12-23 06:00:41 -08:00
Ravensdale
6a359474cc Update code/game/objects/explosion.dm
Removing a repeat if statement
2012-12-22 14:58:01 -08:00
Ravensdale
9d9061180d Port of z-level explosion sound effect from pre-merge. Tested and confirmed working with c-4, welding tanks, meteors and roro explosions, probably more! 2012-12-22 14:46:44 -08:00
Hawk-v3
0917269fe3 Merge pull request #2101 from Ravensdale/master
Port: Ai cores
2012-12-22 09:29:53 -08:00
Ravensdale
0ec910729c Porting of old AI cores. Introduces Triumverate, Serithi's TRIBUNAL sprite made public with permission. 2012-12-22 09:25:47 -08:00
cib
c354685bd7 Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature 2012-12-22 17:56:02 +01:00
Hawk-v3
70b40dfc6b Merge pull request #2096 from comma/crates
Crates
2012-12-22 08:29:21 -08:00
Hawk-v3
5f77acd30e Merge pull request #2095 from comma/inspace
Inspace
2012-12-22 08:27:42 -08:00
Hawk-v3
9df91430fd Merge pull request #2097 from comma/surgery
Surgery
2012-12-22 08:27:18 -08:00
Hawk-v3
9e96fa8aca Merge pull request #2099 from Rowtree/master
Camp Redacted - My map that cib wanted me to upload
2012-12-22 08:25:15 -08:00
cib
767e9f33cf Reduced chemical metabolism and effect of chemicals.
Most chemicals should now act just as strongly as before, but much more slowly.
2012-12-22 02:51:40 +01:00
cib
5659e14668 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-22 02:25:46 +01:00
Chinsky
6635fc2a83 Merge branch 'master' into inspace 2012-12-21 01:26:02 +04:00
Chinsky
b3580e8265 Merge branch 'master' into surgery 2012-12-21 01:07:36 +04:00
Chinsky
581f2c4db5 Merge branch 'master' into crates 2012-12-21 01:03:20 +04:00
Hawk-v3
346ffe618f Merge pull request #2087 from CIB/bugfix
Fixed a bug with EMP's and robolimbs.
2012-12-20 06:42:54 -08:00
Hawk-v3
a983b72f4d Merge pull request #2085 from GauHelldragon/master
Various fixes
2012-12-20 06:42:15 -08:00
cib
e0a500377c Fixes dropped cyborg limbs being human.
Makes them cyborg parts instead.
2012-12-19 23:30:58 +01:00
cib
2233d0dc8e Fixed a bug with EMP's and robolimbs.
Light EMP's were much more likely to destroy robolimbs than heavy ones.
2012-12-19 23:00:01 +01:00
cib
1bdfe2e442 Traitor objectives are now checked regularly.
This doesn't mean the game can end early, it just means certain traitor objectives get a chance to process themselves before the round ended. For instance, the brig objective can now check periodically how long someone's been in the brig.
2012-12-19 22:27:15 +01:00
cib
be2466354b Fixed another mistake with projectile dodge code. 2012-12-19 22:03:04 +01:00
GauHelldragon
980a24079f Power draining Anomoly negative charge fix
fixes issue #2064
2012-12-19 13:00:30 -08:00
cib
84fe7c01af Fixed two issues with bullet hit chance.
- Bullet hit chance was too low at close distance
- Missing wouldn't actually prevent the damage
2012-12-19 21:44:05 +01:00
GauHelldragon
0a5aeb2233 Cane Sprite Fix
fixes issue #2017
2012-12-19 12:37:58 -08:00
cib
b0289ce66d Bullets can now also miss, even after entering the same tile.
This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
2012-12-19 21:20:07 +01:00
cib
596d944414 Added a mechanic that makes it possible to miss in melee.
Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
2012-12-19 20:40:29 +01:00
cib
1d0147c396 Merge branch 'master' of github.com:Baystation12/Baystation12 into feature 2012-12-19 19:40:28 +01:00
cib
f769bcffb3 Fixed an indentation error. 2012-12-18 18:40:55 +01:00
cib
9427c963cb Spacesuits and helmets now protect from pressure.
Don't want to know why they didn't before.
2012-12-18 18:36:54 +01:00
cib
9a6cc83f48 Made the cleaver be a sharp weapon, so you can decapicate with it. 2012-12-18 18:10:28 +01:00
cib
85ec5157fe Forced antags are now logged to admins.
This might help tell bugs from simply no one having chosen the role.
2012-12-18 17:25:14 +01:00
Hawk-v3
7c43c3d1a6 Merge pull request #2082 from Zuhayr/master
Fix for stun baton throwing message.
2012-12-18 08:13:45 -08:00
Zuhayr
24473bdd19 A small fix to the throwing string when a mob is struck with a baton. 2012-12-19 01:57:47 -08:00