PsiOmega
e21da52af9
Atmospherics computer now displays a sorted list of air alarms
2014-08-23 15:23:14 +02:00
PsiOmega
332cf214a2
Partially corrects #5438
...
Central atmospherics computer now expects atmos access, rather than CE access.
2014-07-01 20:48:31 +02:00
mwerezak
909e8a4e95
Fixes #4688
...
Or attempts to at least.
2014-06-28 17:42:27 -04:00
Ravensdale
1d6655850f
Changes all appropriate instances of toxins to phoron
2014-04-10 15:11:26 -07:00
Ravensdale
a3e4a43536
Changes most viable, used entries of plasma with phoron.
2014-04-10 05:05:04 -07:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
SkyMarshal
efd3d83e78
Reverts my firechanges, also air alarms now have a temperature regulation capacity.
2013-07-04 20:55:59 -07:00
Spamcat
11e27c5999
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops
...
Conflicts:
code/game/gamemodes/objective.dm
2013-07-01 19:49:29 +04:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00
SkyMarshal
9591c3773e
Maploader improvements: Now skips space tiles, properly parses lists, commented and cleaned up.
...
beach.dmm is now unescapable.
Fixes #3114
2013-06-21 20:14:11 -07:00
SkyMarshal
453c0c741c
Air alarm improvements. Adds Central Atmos Control and a buffer between server room and station.
...
Fixes #3074
Fixes #3069
Fixes #2909
2013-06-17 15:56:57 -07:00
SkyMarshal
5884f24f6a
Adjusting air alarm settings.
...
"Scrubbing" is the default mode
"Panic" empties the room
"Fill" turns off the scrubbers and activates the vents in an effort to replace lost air
"Cycle" will trigger first a panic siphon then a fill mode in order to empty a room of contaminants before refilling it from the supply pipes
"Replacement" will turn on the panic siphon while continuing to add air into the room
"Off" will disable all attached devices. (This is useful for breached areas)
2013-05-16 17:29:58 -07:00
SkyMarshal
88a65b63e4
Fixes air alarms going off if the upper bounds were set to disabled.
...
Fixes atmos control computer displaying some air alarms in unreadable yellow
Fixes a text error in item descriptions.
2013-05-15 14:31:31 -07:00
SkyMarshal
6a38e51c73
Atmos control auto-update fixes
...
Air alarms now auto-refresh and have a mechanism to heat or cool rooms.
Space heaters can both heat and cool rooms
2013-04-19 01:52:24 -07:00
SkyMarshal
93476a2c16
Finishing touches on Air Alarms, Firedoors, and Central Atmos Control
2013-01-04 22:00:56 -07:00
Cael_Aislinn
c314b5f42b
Initial merge http://code.google.com/p/tgstation13/source/browse/trunk/ rev 4489 (I think) with BS12
...
Conflicts:
README.txt
SQL/tgstation_schema.sql
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/pipes.dm
code/FEA/FEA_airgroup.dm
code/FEA/FEA_fire.dm
code/FEA/FEA_gas_mixture.dm
code/FEA/FEA_turf_tile.dm
code/TriDimension/Pipes.dm
code/WorkInProgress/buildmode.dm
code/WorkInProgress/organs/organs.dm
code/WorkInProgress/virus2/Disease2/analyser.dm
code/WorkInProgress/virus2/Disease2/biohazard destroyer.dm
code/WorkInProgress/virus2/Disease2/cureimplanter.dm
code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
code/WorkInProgress/virus2/Disease2/dishincubator.dm
code/WorkInProgress/virus2/Disease2/isolator.dm
code/WorkInProgress/virus2/Disease2/monkeydispensor.dm
code/WorkInProgress/virus2/analyser.dm
code/WorkInProgress/virus2/antibodies.dm
code/WorkInProgress/virus2/base.dm
code/WorkInProgress/virus2/biohazard destroyer.dm
code/WorkInProgress/virus2/cureimplanter.dm
code/WorkInProgress/virus2/curer.dm
code/WorkInProgress/virus2/diseasesplicer.dm
code/WorkInProgress/virus2/dishincubator.dm
code/WorkInProgress/virus2/isolator.dm
code/WorkInProgress/virus2/monkeydispensor.dm
code/datums/ai_laws.dm
code/datums/configuration.dm
code/datums/datumvars.dm
code/datums/diseases/alien_embryo.dm
code/datums/diseases/appendicitis.dm
code/datums/diseases/robotic_transformation.dm
code/datums/diseases/xeno_transformation.dm
code/datums/helper_datums/getrev.dm
code/datums/helper_datums/teleport.dm
code/datums/helper_datums/tension.dm
code/datums/mind.dm
code/datums/mixed.dm
code/datums/shuttle_controller.dm
code/datums/spell.dm
code/datums/spells/ethereal_jaunt.dm
code/datums/spells/genetic.dm
code/datums/spells/wizard.dm
code/defines/area/Space Station 13 areas.dm
code/defines/atom.dm
code/defines/global.dm
code/defines/mob/dead/observer.dm
code/defines/mob/living/carbon/alien.dm
code/defines/mob/living/carbon/alien_humanoid.dm
code/defines/mob/living/carbon/carbon.dm
code/defines/mob/living/carbon/metroid.dm
code/defines/mob/living/carbon/monkey.dm
code/defines/mob/living/living.dm
code/defines/mob/living/silicon/ai.dm
code/defines/mob/living/silicon/robot.dm
code/defines/obj.dm
code/defines/obj/closet.dm
code/defines/obj/clothing.dm
code/defines/obj/clothing/costume.dm
code/defines/obj/computer.dm
code/defines/obj/costume.dm
code/defines/obj/decal.dm
code/defines/obj/door.dm
code/defines/obj/hydro.dm
code/defines/obj/machinery.dm
code/defines/obj/storage.dm
code/defines/obj/supplypacks.dm
code/defines/obj/toy.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/AStar.dm
code/defines/procs/command_name.dm
code/defines/procs/dbcore.dm
code/defines/procs/forum_activation.dm
code/defines/procs/gamehelpers.dm
code/defines/procs/helpers.dm
code/defines/procs/icon_procs.dm
code/defines/procs/station_name.dm
code/defines/procs/statistics.dm
code/defines/turf.dm
code/game/algorithm.dm
code/game/area/areas.dm
code/game/asteroid/artifacts.dm
code/game/atom_procs.dm
code/game/cellautomata.dm
code/game/dna.dm
code/game/events/EventProcs/clang.dm
code/game/events/EventProcs/dust.dm
code/game/events/EventProcs/ninja_abilities.dm
code/game/events/EventProcs/ninja_equipment.dm
code/game/events/EventProcs/space_ninja.dm
code/game/events/EventProcs/spacevines.dm
code/game/gamemodes/blob/blob.dm
code/game/gamemodes/blob/blob_finish.dm
code/game/gamemodes/blob/blob_report.dm
code/game/gamemodes/blob/theblob.dm
code/game/gamemodes/changeling/changeling.dm
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/changeling/traitor_chan.dm
code/game/gamemodes/cult/cult.dm
code/game/gamemodes/cult/cult_items.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/gamemodes/malfunction/malfunction.dm
code/game/gamemodes/meteor/meteor.dm
code/game/gamemodes/meteor/meteors.dm
code/game/gamemodes/nuclear/nuclear.dm
code/game/gamemodes/nuclear/nuclearbomb.dm
code/game/gamemodes/nuclear/pinpointer.dm
code/game/gamemodes/objective.dm
code/game/gamemodes/revolution/revolution.dm
code/game/gamemodes/sandbox/h_sandbox.dm
code/game/gamemodes/sandbox/sandbox.dm
code/game/gamemodes/setupgame.dm
code/game/gamemodes/traitor/traitor.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/gamemodes/wizard/soulstone.dm
code/game/gamemodes/wizard/spellbook.dm
code/game/gamemodes/wizard/spells.dm
code/game/gamemodes/wizard/veilrender.dm
code/game/gamemodes/wizard/wizard.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/civilian_chaplain.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job/silicon.dm
code/game/jobs/job_controller.dm
code/game/jobs/jobs.dm
code/game/machinery/Beacon.dm
code/game/machinery/OpTable.dm
code/game/machinery/Sleeper.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/autolathe.dm
code/game/machinery/biogenerator.dm
code/game/machinery/bots/bots.dm
code/game/machinery/bots/cleanbot.dm
code/game/machinery/bots/ed209bot.dm
code/game/machinery/bots/floorbot.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/bots/mulebot.dm
code/game/machinery/camera.dm
code/game/machinery/cell_charger.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/Operating.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/arcade.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/buildandrepair.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/communications.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/crew.dm
code/game/machinery/computer/hologram.dm
code/game/machinery/computer/law.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/power.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/robot.dm
code/game/machinery/computer/security.dm
code/game/machinery/computer/shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/deployable.dm
code/game/machinery/door_control.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/doors/airlock_electronics.dm
code/game/machinery/doors/brigdoors.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/doors/poddoor.dm
code/game/machinery/doors/unpowered.dm
code/game/machinery/doors/windowdoor.dm
code/game/machinery/flasher.dm
code/game/machinery/gateway.dm
code/game/machinery/hologram.dm
code/game/machinery/hydroponics.dm
code/game/machinery/kitchen/gibber.dm
code/game/machinery/morgue.dm
code/game/machinery/newscaster.dm
code/game/machinery/pipe/construction.dm
code/game/machinery/pipe/pipe_dispenser.dm
code/game/machinery/portable_turret.dm
code/game/machinery/recharger.dm
code/game/machinery/rechargestation.dm
code/game/machinery/requests_console.dm
code/game/machinery/shieldgen.dm
code/game/machinery/spaceheater.dm
code/game/machinery/suit_storage_unit.dm
code/game/machinery/syndicatebeacon.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/teleporter.dm
code/game/machinery/turrets.dm
code/game/machinery/vending.dm
code/game/magic/cultist/ritual.dm
code/game/magic/cultist/runes.dm
code/game/magic/library.dm
code/game/magic/musician.dm
code/game/master_controller.dm
code/game/mecha/combat/combat.dm
code/game/mecha/combat/gygax.dm
code/game/mecha/equipment/mecha_equipment.dm
code/game/mecha/equipment/tools/tools.dm
code/game/mecha/equipment/weapons/weapons.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/mecha.dm
code/game/mecha/mecha_construction_paths.dm
code/game/mecha/mecha_wreckage.dm
code/game/mecha/medical/medical.dm
code/game/mecha/medical/odysseus.dm
code/game/mecha/working/ripley.dm
code/game/objects/alien/facehugger.dm
code/game/objects/alien/resin.dm
code/game/objects/bodybag.dm
code/game/objects/closets.dm
code/game/objects/closets/emergency.dm
code/game/objects/closets/extinguisher.dm
code/game/objects/closets/fireaxe.dm
code/game/objects/closets/firecloset.dm
code/game/objects/closets/fitnesscloset.dm
code/game/objects/closets/janitor.dm
code/game/objects/closets/kitchen.dm
code/game/objects/closets/nuclear.dm
code/game/objects/closets/secure/bar.dm
code/game/objects/closets/secure/cargo.dm
code/game/objects/closets/secure/engineering.dm
code/game/objects/closets/secure/hydroponics.dm
code/game/objects/closets/secure/medical.dm
code/game/objects/closets/secure/personal.dm
code/game/objects/closets/secure/scientist.dm
code/game/objects/closets/secure/secure_closets.dm
code/game/objects/closets/secure/security.dm
code/game/objects/closets/syndicate.dm
code/game/objects/closets/wardrobe.dm
code/game/objects/contraband.dm
code/game/objects/crates.dm
code/game/objects/devices/PDA/PDA.dm
code/game/objects/devices/PDA/cart.dm
code/game/objects/devices/PDA/chatroom.dm
code/game/objects/devices/aicard.dm
code/game/objects/devices/flash.dm
code/game/objects/devices/flashlight.dm
code/game/objects/devices/paicard.dm
code/game/objects/devices/scanners.dm
code/game/objects/devices/taperecorder.dm
code/game/objects/devices/traitordevices.dm
code/game/objects/door_assembly.dm
code/game/objects/effect_system.dm
code/game/objects/electricchair.dm
code/game/objects/explosion.dm
code/game/objects/gibs.dm
code/game/objects/grille.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/candle.dm
code/game/objects/items/clothing.dm
code/game/objects/items/food.dm
code/game/objects/items/helper_procs.dm
code/game/objects/items/item.dm
code/game/objects/items/robot_items.dm
code/game/objects/items/robot_parts.dm
code/game/objects/items/tk_grab.dm
code/game/objects/items/weapons/AI_modules.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/RSF.dm
code/game/objects/items/weapons/cameras.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/cigs_lighters.dm
code/game/objects/items/weapons/clown_items.dm
code/game/objects/items/weapons/dna_injector.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/items/weapons/flamethrower.dm
code/game/objects/items/weapons/grenades.dm
code/game/objects/items/weapons/hand_lablers.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/implants/implant.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/implants/implantchair.dm
code/game/objects/items/weapons/implants/implanter.dm
code/game/objects/items/weapons/implants/implantfreedom.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/implants/implantpad.dm
code/game/objects/items/weapons/kitchen.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/medical.dm
code/game/objects/items/weapons/mops_cleaners.dm
code/game/objects/items/weapons/papers_bins.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/swords_axes_etc.dm
code/game/objects/items/weapons/table_rack_parts.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/items/weapons/wrappingpaper.dm
code/game/objects/mineral_doors.dm
code/game/objects/radio/beacon.dm
code/game/objects/radio/electropack.dm
code/game/objects/radio/encryptionkey.dm
code/game/objects/radio/headset.dm
code/game/objects/radio/intercom.dm
code/game/objects/radio/radio.dm
code/game/objects/secstorage/sbriefcase.dm
code/game/objects/secstorage/ssafe.dm
code/game/objects/stacks/glass.dm
code/game/objects/stacks/metal.dm
code/game/objects/stacks/stack.dm
code/game/objects/stacks/wood.dm
code/game/objects/stool.dm
code/game/objects/storage/backpack.dm
code/game/objects/storage/belt.dm
code/game/objects/storage/bible.dm
code/game/objects/storage/briefcase.dm
code/game/objects/storage/lockbox.dm
code/game/objects/storage/storage.dm
code/game/objects/storage/uplink_kits.dm
code/game/objects/structures.dm
code/game/objects/tables_racks.dm
code/game/objects/tank.dm
code/game/objects/tanks/emergency.dm
code/game/objects/tanks/jetpack.dm
code/game/objects/toys.dm
code/game/objects/transfer_valve.dm
code/game/objects/uplinks.dm
code/game/objects/watercloset.dm
code/game/objects/weapons.dm
code/game/objects/windoor_assembly.dm
code/game/objects/window.dm
code/game/prisonshuttle.dm
code/game/smoothwall.dm
code/game/sound.dm
code/game/step_triggers.dm
code/game/structure/structure.dm
code/game/supplyshuttle.dm
code/game/throwing.dm
code/game/topic.dm
code/game/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/airtight/land.dm
code/game/vehicles/airtight/space.dm
code/game/vehicles/vehicle.dm
code/game/verbs/ooc.dm
code/game/verbs/sound.dm
code/game/verbs/suicide.dm
code/game/verbs/who.dm
code/game/vote.dm
code/modules/admin/IsBanned.dm
code/modules/admin/NewBan.dm
code/modules/admin/admin.dm
code/modules/admin/admin_investigate.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/banjob.dm
code/modules/admin/create_mob.dm
code/modules/admin/create_object.dm
code/modules/admin/create_turf.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/MC.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminjump.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/atmosdebug.dm
code/modules/admin/verbs/cinematic.dm
code/modules/admin/verbs/deadsay.dm
code/modules/admin/verbs/debug.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/admin/verbs/mapping.dm
code/modules/admin/verbs/massmodvar.dm
code/modules/admin/verbs/modifyvariables.dm
code/modules/admin/verbs/onlyone.dm
code/modules/admin/verbs/playsound.dm
code/modules/admin/verbs/possess.dm
code/modules/admin/verbs/pray.dm
code/modules/admin/verbs/randomverbs.dm
code/modules/admin/verbs/striketeam.dm
code/modules/admin/verbs/striketeam_syndicate.dm
code/modules/assembly/assembly.dm
code/modules/assembly/signaler.dm
code/modules/chemical/Chemistry-Machinery.dm
code/modules/chemical/Chemistry-Tools.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/costume.dm
code/modules/clothing/gimmick.dm
code/modules/clothing/glasses.dm
code/modules/clothing/glasses/glasses.dm
code/modules/clothing/glasses/hud.dm
code/modules/clothing/gloves.dm
code/modules/clothing/head/hardhat.dm
code/modules/clothing/jumpsuit.dm
code/modules/clothing/mask.dm
code/modules/clothing/shoes.dm
code/modules/clothing/spacesuit.dm
code/modules/clothing/spacesuits/captain.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/spacesuits/ninja.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/spacesuits/syndi.dm
code/modules/clothing/spacesuits/void.dm
code/modules/clothing/suit.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/bio.dm
code/modules/clothing/suits/bomb.dm
code/modules/clothing/suits/detective.dm
code/modules/clothing/suits/fire.dm
code/modules/clothing/suits/heavy.dm
code/modules/clothing/suits/hos.dm
code/modules/clothing/suits/labcoat.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/clothing/suits/wiz_robe.dm
code/modules/clothing/uniforms/lawyer.dm
code/modules/critters/critter.dm
code/modules/critters/critter_AI.dm
code/modules/critters/critters.dm
code/modules/critters/hivebots/hivebot.dm
code/modules/flufftext/Dreaming.dm
code/modules/flufftext/Hallucination.dm
code/modules/flufftext/TextFilters.dm
code/modules/food/food.dm
code/modules/food/meat.dm
code/modules/food/recipes_microwave.dm
code/modules/maps/SwapMaps.dm
code/modules/maps/dmm_suite.dm
code/modules/maps/fromdmp.dm
code/modules/maps/randomZlevel.dm
code/modules/maps/reader.dm
code/modules/maps/writer.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/machine_unloading.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/mint.dm
code/modules/mining/ores_materials_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/death.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/death.dm
code/modules/mob/living/blob/blob.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/alien/death.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
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code/modules/research/destructive_analyzer.dm
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code/modules/research/protolathe.dm
code/modules/research/rdconsole.dm
code/modules/research/rdmachines.dm
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code/modules/research/server.dm
code/modules/scripting/AST/Operators/Binary Operators.dm
code/modules/scripting/Implementations/Telecomms.dm
code/modules/scripting/Parser/Keywords.dm
code/modules/scripting/Scanner/Tokens.dm
code/modules/scripting/stack.dm
code/modules/security levels/keycard authentication.dm
code/modules/security levels/security levels.dm
code/setup.dm
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code/unused/Ultralight.dm
code/unused/airtunnel.dm
code/unused/beast/bodypart.dm
code/unused/conveyor.dm
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code/unused/disease2/cureimplanter.dm
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code/unused/disease2/diseasesplicer.dm
code/unused/disease2/dishincubator.dm
code/unused/disease2/isolator.dm
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code/unused/mining/datum_processing_recipe.dm
code/unused/mining/spaceship_builder_unused.dm
code/unused/new_year.dm
code/unused/spacecraft/manufacturing.dm
code/unused/spacecraft/shipcore.dm
config/README feedback.txt
config/admins.txt
config/config.txt
config/rules.html
data/mode.txt
html/add-to-changelog.html
html/archivedchangelog.html
html/changelog.css
html/changelog.html
html/changelog.js
icons/effects/blood.dmi
icons/effects/genetics.dmi
icons/misc/fullscreen.dmi
icons/mob/AI.dmi
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icons/mob/belt.dmi
icons/mob/blob.dmi
icons/mob/critter.dmi
icons/mob/dam_human.dmi
icons/mob/eyes.dmi
icons/mob/feet.dmi
icons/mob/hands.dmi
icons/mob/head.dmi
icons/mob/human.dmi
icons/mob/human_face.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/livestock.dmi
icons/mob/mask.dmi
icons/mob/mecha.dmi
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icons/obj/surgery.dmi
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icons/obj/tank.dmi
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icons/obj/weapons.dmi
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icons/turf/areas.dmi
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interface/interface.dm
interface/skin.dmf
maps/Antiqua.dmm
maps/RandomZLevels/assistantChamber.dmm
maps/RandomZLevels/fileList.txt
maps/tgstation.2.0.9.dmm
sound/AI/animes.ogg
sound/AI/newroundsexy.ogg
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tools/UnstandardnessTestForDM/UnstandardnessTestForDM.sln
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Form1.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Program.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/AssemblyInfo.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Resources.resx
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.Designer.cs
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/Properties/Settings.settings
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/UnstandardnessTestForDM.csproj
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/bin/Debug/UnstandardnessTestForDM.vshost.exe.manifest
tools/UnstandardnessTestForDM/UnstandardnessTestForDM/obj/x86/Debug/UnstandardnessTestForDM.csproj.FileListAbsolute.txt
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tools/readme.txt
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-22 04:00:11 +10:00
SkyMarshal
730461840f
UltraLight optimizations, and moving of access levels into a defines. (Pre-processor stuff is fun)
2012-06-21 13:35:34 -07:00
SkyMarshal
5ea83f0abe
Air alarm fixes, final part. Added in area atmos lockdown, proper overrides from the atmos control computer, cycling airlocks, and minor airflow/ZAS tweaks.
2012-06-21 02:06:05 -07:00
SkyMarshal
c2163b1f20
Atmos Alarms now work awesome.
2012-06-21 02:05:33 -07:00
SkyMarshal
5ac37c7a78
Final parts of the air alarm rewrite.
2012-06-21 02:05:33 -07:00
SkyMarshal
f953f78d73
WIP air alarms
2012-06-21 02:05:32 -07:00
Miniature
5a5c620692
Now atmos alarms automatically let atmos techs change them if they go off, as well as people can turn that off or make them permamently controllable by the computer
...
also made it possible for them to mess with any alarm that hasn't had the atmos control completely disabled, but not a way to turn that feature on
2012-01-04 22:52:01 +10:30
Miniature
205ad71ee6
Made atmos control show name of alarm, coloured active alarms in list, added to map
2012-01-02 03:18:06 +10:30
Miniature
10401563e2
Atmos control computer
...
Lets you use atmos alarms from atmospherics, if people press a button on the alarm
Not added to map
2012-01-02 00:21:24 +10:30