Commit Graph

2620 Commits

Author SHA1 Message Date
cib
e2e1cecd7d Changes to medbots.
- They now have a mode, which is enabled by default, in which they only inject chemicals if the chemical helps with the target's damage.
- You can now load and unload them without access.
- Added a few beakers of tricordrazine to robotics, so they can load medbots when they make them.
2012-01-22 19:22:07 -08:00
cib
40ae6b8340 Made the dialog for when there are too many runes and there's a chance you'll be gibbed a little more clear. 2012-01-22 17:05:08 -08:00
Tastyfish
d141673b87 Merge pull request #306 from SkyMarshal/master
More telecomms, improved mob interface, cleaned up the operating table.
2012-01-22 22:53:29 -08:00
SkyMarshal
2f1bc35ae0 Fixed some borkenness with guns, and tried making the command channel readable. 2012-01-22 23:50:58 -07:00
SkyMarshal
08a9cabe76 Fixed some stuff related to the previous commit. 2012-01-22 23:45:16 -07:00
Albert Iordache
2d67fdd58c Merge pull request #299 from caelaislinn/master
added pacman that uses plasma tanks instead of coins
2012-01-22 22:43:22 -08:00
SkyMarshal
a9520990f7 More updates for the response team and stuff. The response team telecomm unit now works right, radios now have an autosay proc for automated announcements, the SpecOps shuttle now uses autosay, proper energy guns replace the bugged ones, Automated (non player AI) announcement of new players, another attempt at making the command frequency legible, HUD icon for secHUDs and ERT members. 2012-01-22 22:41:17 -07:00
CaelAislinn
3879cfef53 fixed typo
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-23 14:24:04 +10:00
SkyMarshal
fa06a12b1e Fixed some stupid stuff with the Spec Ops shuttle and the wrong energy guns given to mobs. 2012-01-22 19:41:13 -07:00
SkyMarshal
9bc6c7eb9a Fixed some errors. 2012-01-22 16:42:56 -07:00
SkyMarshal
4eba1f9ff8 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-22 16:31:23 -07:00
SkyMarshal
20ac0c2235 Fixed some silliness I messed up on. 2012-01-22 16:28:13 -07:00
SkyMarshal
201046c3bf Improved capabilities to set someone else's internals.
Improved the operating table again.
Grabbed another TG update for telecomms.
2012-01-22 15:31:13 -07:00
Albert Iordache
c433785ad3 Hopefully fixed a runtime error caused by aliens crawling through vents. 2012-01-22 10:24:23 +02:00
cib
8acc4d5fac Changed the miniblob replication speed from every 3 seconds to every 15 seconds. 2012-01-20 16:51:12 -08:00
Albert Iordache
39a4def802 Minor spelling changes. 2012-01-21 09:59:28 +02:00
Albert Iordache
2eb90ae2e4 Merge pull request #303 from SkyMarshal/master
Fixed book titles in one instance, Borg lighters work right, fixed an error I made when labeling Death Alarms.
2012-01-20 23:58:17 -08:00
Albert Iordache
aebe5f2788 Merge pull request #301 from CIB/master
ERT stuff and an "Active Players" verb.
2012-01-20 23:57:01 -08:00
SkyMarshal
e201bcbe0e fixed a derp in ion storm laws. Conflicted with NT laws. 2012-01-20 17:06:23 -07:00
SkyMarshal
81e9d3cf68 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-20 16:41:29 -07:00
SkyMarshal
94c38b8206 Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right. 2012-01-20 16:40:55 -07:00
SkyMarshal
6e34145dac Removed debugging prompt stuff. 2012-01-20 14:30:24 -07:00
SkyMarshal
722bbee324 Interaction window now updates properly. 2012-01-20 14:27:29 -07:00
SkyMarshal
9c50c1b43b Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-20 13:16:12 -07:00
SkyMarshal
e806e95f79 Working to make the inventory auto refresh. 2012-01-20 13:15:50 -07:00
SkyMarshal
a08f21f36f Fixed typo2 2012-01-20 12:57:44 -07:00
SkyMarshal
12c6564e32 Fixed Typo1 2012-01-20 12:57:13 -07:00
SkyMarshal
cd5f8dd0b5 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-20 12:53:43 -07:00
SkyMarshal
1bf1d5db1f Pimped out the response team. No jobs have stupid stuff spawn in their hands, it now spawns on their person, be it on their ear (pens if they cannot find a target) of in their pockets. MAde several pre-set-up things for the response team, including portable surgery equipment and a movable optable. Made autolathe items spawn on top of it. Added Death alarms, and made explosive implants work properly. Girders are now removed when a floor is made/RCD'd into existence. Internals can now be set even if it is in suit storage or on the belt. 2012-01-20 12:53:29 -07:00
CaelAislinn
f1b2f77586 added pacman type II generator and the pacmanII circuit board. pacman2 runs off plasma tanks instead of coins, but doesn't output as much power (90% of the t1 gen, to be precise) and requires the same level of power storage tech to make as a super pacman.
untested, but should work.

Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-20 23:53:03 +10:00
Albert Iordache
495d9249da Merge pull request #297 from Tastyfish/master
added 4-way manifold, t-valve (like a railroad switch)
2012-01-20 03:12:54 -08:00
Tastyfish
d40bfca541 Merge pull request #298 from caelaislinn/master
fixed autolathe queueing bug
2012-01-19 22:03:37 -08:00
cib
c07785371d Merge branch 'master' of github.com:Baystation12/Baystation12 2012-01-19 21:10:17 -08:00
cib
301682f7fa Added a Active Players verb.
This verb shows you how many players are currently in the game and have been active in the last 10 minutes.
2012-01-19 20:47:52 -08:00
cib
822c6e3923 Changes related to the response team.
- There's now a chance involved with the response team spawning. The more people are dead, and the more antagonists there are, the higher the chance will be.
- You can now jobban people from the response team.
2012-01-19 20:47:04 -08:00
Tastyfish
d1a9a254ef Merge remote-tracking branch 'upstream/master' 2012-01-19 23:45:14 -05:00
Tastyfish
e84e6cfd50 added 4-way manifold, t-valve (like a railroad switch) 2012-01-19 22:04:50 -05:00
Albert Iordache
df354af1f3 Merge pull request #294 from Tastyfish/master
added L & R to zone_sel hud thing, check antag call shuttle, marked datum call proc
2012-01-19 11:01:04 -08:00
CaelAislinn
143d3daeba Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-01-20 00:53:49 +10:00
CaelAislinn
d9b1d95a70 fixed autolathe queueing bug
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-20 00:51:40 +10:00
Tastyfish
51780a5c05 Merge pull request #291 from SkyMarshal/master
Radio and map update.
2012-01-18 23:16:15 -08:00
SkyMarshal
18bd946668 Finally fixed the access stuff for medbay. It was a bug introduced by Doohl.
Also made electric chairs amazing, but the sprite needs work.
2012-01-19 00:12:24 -07:00
Tastyfish
06fce40d34 herped the mark datum thing 2012-01-19 01:54:48 -05:00
Tastyfish
1be9c4cfed check antag "call shuttle" overrides fake recall, can use marked datum as arg in the bs12 call proc command 2012-01-19 01:19:58 -05:00
Tastyfish
7737c5b50c Merge pull request #288 from CIB/master
Blobs need oxygen now
2012-01-18 20:55:58 -08:00
SkyMarshal
d0e8ceec58 Bugfix for access problems. 2012-01-18 11:48:37 -07:00
SkyMarshal
bd97d9cdfd Latest TG radio update. Nuke agents can now hear all radio, which is intercepted to their frequency. Remapped some stuff making the Comm Sat actually accessible by people with access. 2012-01-18 11:14:20 -07:00
Hawk-v3
7358dfa1a8 Merge pull request #289 from Tastyfish/master
allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum
2012-01-17 18:03:09 -08:00
Tastyfish
d1fc384533 allow non-MMI brains to ghost (since they can't do anything), admin-spawnable bone repairing syrum 2012-01-17 20:34:12 -05:00
Tastyfish
c6b7ddc84b Merge pull request #287 from Abi79/master
TG update: Vending machine GUI overhaul.
2012-01-17 16:44:26 -08:00