Chinsky
e304d0010d
Merge pull request #5273 from boopcat/happydrones
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fixes!
2014-06-17 14:43:55 +04:00
Chinsky
dd4a937ca9
Merge pull request #5275 from GinjaNinja32/lighters
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Fixes cheap lighters burning body parts other than the hands they're being held in
2014-06-17 14:43:24 +04:00
Chinsky
1ca6a54d3a
Merge pull request #5265 from mwerezak/wound-fixes
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Fixes the wounding system
2014-06-17 14:41:22 +04:00
mwerezak
944394a042
Fixes armour being applied to projectiles twice
2014-06-17 01:20:49 -04:00
mwerezak
72377d160f
Fixes apply_damage ignoring species mods
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Also adds some adjust*Loss type procs for adjusting the damage on
specific body parts. apply_damage() should be the standard way to deal
damage to a mob, though.
2014-06-17 00:54:20 -04:00
GinjaNinja32
fcdd0198c0
Fix lighter burning random body parts
2014-06-17 04:50:14 +01:00
mwerezak
274b03b083
Adds thrown object sharp and edge flags
2014-06-16 23:21:01 -04:00
unknown
e16658c37f
Adds diona unarmed attack type
2014-06-16 19:23:20 -04:00
unknown
95e05a894b
Fixes projectile sharp and edge flags being ignored
2014-06-16 19:17:20 -04:00
unknown
c5e09980b9
Fixes bleeding checks not respecting merged wounds
2014-06-16 18:49:20 -04:00
unknown
7b59cbec5c
Fixes large amounts of damage being carried by minor wound types
2014-06-16 18:42:17 -04:00
Boop
07a6ad4897
Fixes #5270
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Changes simple_animal/Die() to use death from mob/living instead.
2014-06-16 23:30:37 +01:00
mwerezak
6dee9cf65d
Adds sharp and edge flags to appropriate items
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Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
2014-06-16 13:26:44 -04:00
mwerezak
45c2274b0a
Species claws are now sharp
2014-06-16 12:54:09 -04:00
mwerezak
8461e5b01f
Fixes bruises not having the right damage_type set
2014-06-16 12:15:31 -04:00
mwerezak
e829f8a633
Fixes wound merging
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Fixes wound merging completely ignoring things like bleed_timers,
bandaged and salved states, etc.
2014-06-16 12:15:11 -04:00
mwerezak
832fb31941
Fixes many small wounds protecting against...
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...internal damage.
Also removed started_healing() proc because it doesn't actually report
whether the wound is healing and isn't really used for anything.
2014-06-16 01:04:30 -04:00
mwerezak
9f594e4755
Bullets are now properly sharp
2014-06-15 20:28:34 -04:00
mwerezak
1b33ca943d
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
2014-06-15 20:25:39 -04:00
mwerezak
cbec032ae3
Fixes wrong wound types being used
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This fixes the autoheal bug, which was being caused by wound types such
as tiny bruises from being used even for large amounts of damage.
I imagine that relying on the order of the list returned by typesof() is
always a bad idea.
2014-06-15 19:08:29 -04:00
Walter0o
85a6d8a32d
fixes vox armalis being a choosable race
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the IS_WHITELISTED flag will add the species to the whitelisted_species list,
which in turn gets used as the base list of choosable species in the char setup when
the server config has species whitelisting off.
unless you want giant combat spessbirds as crew ( as a security force maybe ? ;) ),
this is a bug.
2014-06-15 20:27:51 +02:00
Chinsky
09420d9fba
Merge pull request #5248 from Zuhayr/master
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Robot fixes.
2014-06-14 23:05:46 +04:00
Zuhayr
cd4a8ff745
Amending a runtime in the mmi change.
2014-06-15 03:39:27 +09:30
Zuhayr
194f1121c3
Amending a previous commit.
2014-06-14 20:31:35 +09:30
Zuhayr
5ad652e90c
Fixes #5195
2014-06-14 18:48:13 +09:30
Zuhayr
05a1bededb
Fixes #5236
2014-06-14 18:39:33 +09:30
Zuhayr
15d063c130
Fixes #4959
2014-06-14 18:33:06 +09:30
Zuhayr
98bddb9612
Fixes #5245
2014-06-14 18:06:47 +09:30
Zuhayr
cd5818fd29
Fixes #5243
2014-06-14 18:06:31 +09:30
Zuhayr
cf1fe85e62
Fixes #5246
2014-06-14 18:04:19 +09:30
Ccomp5950
5c115525cf
Bugfix: Humans will no longer send the same message twice when talking on binary.
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Also: Removed the beep boop boop from showing up if you are the src of the communication.
2014-06-13 20:47:02 -05:00
Ravensdale
1fe53510ed
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into freeze-master-merge
2014-06-12 05:04:28 -07:00
Chinsky
c56ab301d1
Compile fix for a fix for legcuffs.
2014-06-12 02:50:11 +04:00
Chinsky
238d5dfc2a
Merge pull request #5211 from Ccomp5950/mentor_change
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Mentor permissions fixes and such.
2014-06-11 13:16:18 +04:00
Chinsky
95781d751a
Merge pull request #5206 from mwerezak/shoe-cuffs
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Fixes #5190
2014-06-11 13:10:43 +04:00
Ccomp5950
0e0c692634
Removed debugverb
2014-06-11 00:51:20 -05:00
Ccomp5950
3aa766c689
Merge branch 'master' of github.com:Baystation12/Baystation12 into mentor_change
2014-06-10 19:49:42 -05:00
Ccomp5950
77c733b17c
Mentor permissions fixes and such.
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Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)
Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
PsiOmega
6dd8e1e022
Fixes #5205 .
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Creates a new area instance for the PDA messaging room in the AI zone.
2014-06-10 20:32:16 +02:00
sick-trigger
027514c6f3
Feed other text fix
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Fixes #5199
2014-06-10 10:37:43 +10:00
unknown
58700869fe
Fixes #5190
2014-06-09 12:35:00 -04:00
sick-trigger
ba83728e47
Scientist records photo fix
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Fixes #5156
2014-06-09 17:45:16 +10:00
Chinsky
6c78188007
Merge pull request #5175 from Hubblenaut/master
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Fixes some printouts causing a runtime error when photocopied
2014-06-08 18:40:21 +04:00
GinjaNinja32
07e1701fbb
Fixes shoulder holster
2014-06-08 15:25:04 +01:00
Hubblenaut
f12ee3f7b3
Fixes some printouts causing a runtime error when photocopied
2014-06-07 18:27:22 +02:00
Chinsky
e5a468521d
Merge pull request #5167 from Hubblenaut/master
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Minor fixes
2014-06-07 19:25:14 +04:00
Hubblenaut
33917763df
Probability to bleed by airflow_hit lowered from 100% to 33%
2014-06-07 04:52:19 +02:00
Hubblenaut
eb2f9f0de1
Fixes stamp overlays being partly off the paper
2014-06-07 04:43:58 +02:00
Hubblenaut
a522cf9399
Fixes runtime error when copying the stamped EFTPOS paper
2014-06-06 20:45:39 +02:00
Hubblenaut
2200ac8f47
Fixes suit icons not updating when bloodied by airflow
2014-06-06 20:43:47 +02:00