Commit Graph

10361 Commits

Author SHA1 Message Date
mwerezak
e5a9b686aa Fixes human examine
Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
Chinsky
db450303c4 Merge pull request #8379 from Neerti/3-6-2015_help_text_weapons
Examine Tab Text: (Some) Weapons
2015-03-08 10:57:36 +03:00
Neerti
a49dcb2470 Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it. 2015-03-06 23:40:50 -05:00
Zuhayr
ac860b976a Fixing compile issues, adjusted buckle code after a weird merge. 2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50 Thanks TortoiseGit. 2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51 Master into dev-freeze. 2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0 Runtime fixes
Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
  source file: statistics.dm,87
  usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
  src: null
````

````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
  source file: statistics.dm,52
  usr: null
  src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
  source file: helpers.dm,16
  usr: null
  src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
  source file: nanoui.dm,419
  usr: null
  src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
  source file: mob.dm,862
  usr: null
  src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Chinsky
07ee8424da Merge pull request #8371 from mwerezak/gun-rewrite
Edits Z8 desc
2015-03-06 11:56:31 +03:00
mwerezak
875f805724 Edits Z8 desc 2015-03-06 00:06:53 -05:00
Chinsky
f064305a7b Fixes #8268 2015-03-06 07:11:19 +03:00
Daniel García Baldomir
94477bd66c Minor fixes on the overlays. Made holosigns functional again. 2015-03-05 21:47:26 +01:00
ccomp5950
ebabf53c6d Staff now have a "re-admin self" button after de-admining themselves.
Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
PsiOmega
173f0527eb Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/nano/nanomanager.dm
	code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Zuhayr
b4b43a6206 Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
Raptor1628
cf0e526d91 Fixes and adjustments
Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmegaDelta
7d3c01c51e Merge pull request #8341 from mwerezak/temperature-fix
Fixes #7363
2015-03-04 12:40:54 +01:00
PsiOmegaDelta
6799569d16 Merge pull request #8344 from comma/surgeryfixies
Surgerything
2015-03-04 11:00:22 +01:00
PsiOmega
05c487ca8f Fixes NanoUI transfer runtime.
No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513 Adjusts human temperature damage intervals 2015-03-03 19:31:01 -05:00
Chinsky
b0be5a90ff Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time. 2015-03-03 13:37:26 +03:00
Chinsky
9be2b8d64c Merge pull request #8330 from PsiOmegaDelta/Access
Increased check_rights flexibility.
2015-03-03 10:21:11 +03:00
Snapshot
68d206be6a Merge pull request #8329 from PsiOmegaDelta/Smile
Fixes #8322.
2015-03-02 18:36:46 -08:00
mwerezak
1a4cedd412 Fixes #7363 2015-03-02 13:24:52 -05:00
PsiOmega
a11c7ba1c7 Fixes #8334.
Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
2015-03-02 11:42:40 +01:00
PsiOmegaDelta
1acfce9b29 Merge pull request #8332 from PsiOmegaDelta/dev-freeze
Dev freeze
2015-03-01 21:14:34 +01:00
PsiOmega
cf11fad8bc Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-01 21:13:38 +01:00
Chinsky
a783e7fd52 Merge pull request #8325 from GinjaNinja32/vines
Properly fixes vines pulling through windoors
2015-03-01 22:29:21 +03:00
PsiOmega
df689a4f72 Increased check_rights flexibility.
NanoUI interfaces no longer appear locked when admin observers look at them for too long.
2015-03-01 15:29:17 +01:00
PsiOmega
bdce7a8e41 Fixes #8322.
When copying a photo new instances are created of relevant icons, instead of referencing them.
2015-03-01 15:21:15 +01:00
Snapshot
413b085994 Merge pull request #8323 from PsiOmegaDelta/NanoDistance
Fixes issue with borg remote access.
2015-02-28 20:17:36 -08:00
Snapshot
c1108b2ad2 Merge pull request #8318 from mwerezak/hardsuit-emp
Hardsuit fixes, tweaks, EMP effects
2015-02-28 20:16:36 -08:00
GinjaNinja32
34e30fd76a Properly fixes vines pulling through windoors 2015-02-28 21:35:29 +00:00
PsiOmega
65e01c50c1 Fixes issue with borg remote access.
Borgs had better remote access than even the AI, ignoring all distances if viewing through cameras.
Introducing view limit.
2015-02-28 20:47:27 +01:00
mwerezak
8d1a92a0f5 Hardsuit tweaks
Spider fang blade uses power faster.
Light hardsuits (minus ninja suit) have voidsuit-level breach thresholds.
If the suit is malfunctioning when it runs out of power then you will need someone to cut you out.
2015-02-28 14:04:53 -05:00
PsiOmega
00becda446 Few Fixes.
Fixes #8304.
Fixes #8306.
2015-02-28 14:29:30 +01:00
mwerezak
a026922115 More hardsuit fixes, ion rifle fix
Fixes modules being usable when destroyed.
Fixes charge display for fractional charge values.
Fixes ion rifles EMPing themselves.
2015-02-28 04:15:29 -05:00
mwerezak
7dd82f8763 Merge remote-tracking branch 'upstream/dev-freeze' into backup
Conflicts:
	code/modules/clothing/spacesuits/rig/rig.dm
	code/modules/clothing/spacesuits/rig/rig_pieces.dm
2015-02-28 03:39:38 -05:00
mwerezak
55a3b94995 Hardsuit adjustments, fixes
Default inherited offline_slowdown set to 3, as most hardsuits use this
value. ERT no longer get rad immunity, they have enough advantages -
instead only ERT engineers get that.
ERT engineer gauntlets are also now insulated, allowing them to do
wiring work in space.
Fixed a compile error.
Fixed mounted laser cannons taking too long to recharge.
2015-02-28 03:36:00 -05:00
mwerezak
a8c315ad52 Updates rig emp_act
EMPing hardsuits drains a bit of charge. Module damage is dealt to
damaged modules first. Various other adjustments.
2015-02-28 03:17:47 -05:00
Zuhayr
38d959e9f8 Should fix light level reporting. 2015-02-28 17:34:31 +10:30
Zuhayr
273a9e2480 Should stop plants spreading through diagonal windows. 2015-02-28 17:20:49 +10:30
Zuhayr
b572763f77 Fixes #8253 2015-02-28 17:19:21 +10:30
Zuhayr
a0452f3423 Alternative fix for golem damage. 2015-02-28 17:08:30 +10:30
Zuhayr
14321003f1 Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze 2015-02-28 17:04:22 +10:30
Zuhayr
7c2678c9ed Merge pull request #8317 from Baystation12/master
Master into dev-freeze
2015-02-28 17:01:42 +10:30
Zuhayr
227fda7b4c Fixes #8245 2015-02-28 16:59:37 +10:30
Zuhayr
71ecceec9e Fixes #8226 2015-02-28 16:51:37 +10:30
Zuhayr
c659ebefde Fixes #8176 2015-02-28 16:47:27 +10:30
Zuhayr
53e59cbf94 Fixes #8126 2015-02-28 16:47:08 +10:30
Zuhayr
3bf7d1446c Fixes #8285 2015-02-28 16:45:18 +10:30