mwerezak
e5a9b686aa
Fixes human examine
...
Fixes issues introduced with the examine tab system by decoupling the
examine() proc from the code that updates a mob's description holders.
Puts a few things in more logical places.
2015-03-09 02:33:43 -04:00
Chinsky
db450303c4
Merge pull request #8379 from Neerti/3-6-2015_help_text_weapons
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Examine Tab Text: (Some) Weapons
2015-03-08 10:57:36 +03:00
Neerti
a49dcb2470
Adds help text and some antag text to common weapons. Makes chameleon gun change proc play nice with multiple definitions. Rest of chameleon stuff will be changed later when I get around to it.
2015-03-06 23:40:50 -05:00
Zuhayr
ac860b976a
Fixing compile issues, adjusted buckle code after a weird merge.
2015-03-07 11:52:14 +10:30
Zuhayr
9f1e04aa50
Thanks TortoiseGit.
2015-03-07 11:40:00 +10:30
Zuhayr
1984ef6e51
Master into dev-freeze.
2015-03-07 11:33:39 +10:30
PsiOmega
0262ab0de0
Runtime fixes
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Fixes
````
runtime error: Cannot read null.name
proc name: sql report cyborg death (/proc/sql_report_cyborg_death)
source file: statistics.dm,87
usr: the maintenance drone (106) (/mob/living/silicon/robot/drone)
src: null
````
````
runtime error: Cannot read null.name
proc name: sql report death (/proc/sql_report_death)
source file: statistics.dm,52
usr: null
src: null
````
````
runtime error: Cannot read null.armor
proc name: infection check (/proc/infection_check)
source file: helpers.dm,16
usr: null
src: null
````
````
runtime error: bad client
proc name: open (/datum/nanoui/proc/open)
source file: nanoui.dm,419
usr: null
src: /datum/nanoui (/datum/nanoui)
/datum/nanoui (/datum/nanoui): open()
````
````
runtime error: undefined variable /obj/effect/plantsegment/var/movable
proc name: update canmove (/mob/proc/update_canmove)
source file: mob.dm,862
usr: null
src: the monkey (643) (/mob/living/carbon/monkey)
````
2015-03-06 18:39:44 +01:00
Chinsky
07ee8424da
Merge pull request #8371 from mwerezak/gun-rewrite
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Edits Z8 desc
2015-03-06 11:56:31 +03:00
mwerezak
875f805724
Edits Z8 desc
2015-03-06 00:06:53 -05:00
Chinsky
f064305a7b
Fixes #8268
2015-03-06 07:11:19 +03:00
Daniel García Baldomir
94477bd66c
Minor fixes on the overlays. Made holosigns functional again.
2015-03-05 21:47:26 +01:00
ccomp5950
ebabf53c6d
Staff now have a "re-admin self" button after de-admining themselves.
...
Stores their admin datum in a deadmin_holder variable in the client, and just moves it back upon re-admining.
2015-03-05 11:05:58 -05:00
PsiOmega
173f0527eb
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/nano/nanomanager.dm
code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Zuhayr
b4b43a6206
Merge pull request #8350 from PsiOmegaDelta/NanoRuntime
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Fixes NanoUI transfer runtime.
2015-03-05 09:19:41 +10:30
Raptor1628
cf0e526d91
Fixes and adjustments
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Moves a few things around in the armory again, tasers back in lockers,
guns in officer access area of the armory. Re-adds the tacknife after it
was lost in the hydro merge, gives EMTs access to medical lockers.
2015-03-04 11:18:40 -05:00
PsiOmegaDelta
7d3c01c51e
Merge pull request #8341 from mwerezak/temperature-fix
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Fixes #7363
2015-03-04 12:40:54 +01:00
PsiOmegaDelta
6799569d16
Merge pull request #8344 from comma/surgeryfixies
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Surgerything
2015-03-04 11:00:22 +01:00
PsiOmega
05c487ca8f
Fixes NanoUI transfer runtime.
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No longer unconditionally attempts to transfer NanoUIs from one mob to another.
Previously caused runtimes if the source-mob was gibbed or otherwise destroyed.
2015-03-04 09:46:49 +01:00
mwerezak
f8831fa513
Adjusts human temperature damage intervals
2015-03-03 19:31:01 -05:00
Chinsky
b0be5a90ff
Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time.
2015-03-03 13:37:26 +03:00
Chinsky
9be2b8d64c
Merge pull request #8330 from PsiOmegaDelta/Access
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Increased check_rights flexibility.
2015-03-03 10:21:11 +03:00
Snapshot
68d206be6a
Merge pull request #8329 from PsiOmegaDelta/Smile
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Fixes #8322 .
2015-03-02 18:36:46 -08:00
mwerezak
1a4cedd412
Fixes #7363
2015-03-02 13:24:52 -05:00
PsiOmega
a11c7ba1c7
Fixes #8334 .
...
Removes references to the load_speed argument in load_map as it doesn't actually exist.
For some reason the dmm_suit injects itself as an argument in airlocks. Putting a band-aid on the symptom.
2015-03-02 11:42:40 +01:00
PsiOmegaDelta
1acfce9b29
Merge pull request #8332 from PsiOmegaDelta/dev-freeze
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Dev freeze
2015-03-01 21:14:34 +01:00
PsiOmega
cf11fad8bc
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-03-01 21:13:38 +01:00
Chinsky
a783e7fd52
Merge pull request #8325 from GinjaNinja32/vines
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Properly fixes vines pulling through windoors
2015-03-01 22:29:21 +03:00
PsiOmega
df689a4f72
Increased check_rights flexibility.
...
NanoUI interfaces no longer appear locked when admin observers look at them for too long.
2015-03-01 15:29:17 +01:00
PsiOmega
bdce7a8e41
Fixes #8322 .
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When copying a photo new instances are created of relevant icons, instead of referencing them.
2015-03-01 15:21:15 +01:00
Snapshot
413b085994
Merge pull request #8323 from PsiOmegaDelta/NanoDistance
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Fixes issue with borg remote access.
2015-02-28 20:17:36 -08:00
Snapshot
c1108b2ad2
Merge pull request #8318 from mwerezak/hardsuit-emp
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Hardsuit fixes, tweaks, EMP effects
2015-02-28 20:16:36 -08:00
GinjaNinja32
34e30fd76a
Properly fixes vines pulling through windoors
2015-02-28 21:35:29 +00:00
PsiOmega
65e01c50c1
Fixes issue with borg remote access.
...
Borgs had better remote access than even the AI, ignoring all distances if viewing through cameras.
Introducing view limit.
2015-02-28 20:47:27 +01:00
mwerezak
8d1a92a0f5
Hardsuit tweaks
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Spider fang blade uses power faster.
Light hardsuits (minus ninja suit) have voidsuit-level breach thresholds.
If the suit is malfunctioning when it runs out of power then you will need someone to cut you out.
2015-02-28 14:04:53 -05:00
PsiOmega
00becda446
Few Fixes.
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Fixes #8304 .
Fixes #8306 .
2015-02-28 14:29:30 +01:00
mwerezak
a026922115
More hardsuit fixes, ion rifle fix
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Fixes modules being usable when destroyed.
Fixes charge display for fractional charge values.
Fixes ion rifles EMPing themselves.
2015-02-28 04:15:29 -05:00
mwerezak
7dd82f8763
Merge remote-tracking branch 'upstream/dev-freeze' into backup
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Conflicts:
code/modules/clothing/spacesuits/rig/rig.dm
code/modules/clothing/spacesuits/rig/rig_pieces.dm
2015-02-28 03:39:38 -05:00
mwerezak
55a3b94995
Hardsuit adjustments, fixes
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Default inherited offline_slowdown set to 3, as most hardsuits use this
value. ERT no longer get rad immunity, they have enough advantages -
instead only ERT engineers get that.
ERT engineer gauntlets are also now insulated, allowing them to do
wiring work in space.
Fixed a compile error.
Fixed mounted laser cannons taking too long to recharge.
2015-02-28 03:36:00 -05:00
mwerezak
a8c315ad52
Updates rig emp_act
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EMPing hardsuits drains a bit of charge. Module damage is dealt to
damaged modules first. Various other adjustments.
2015-02-28 03:17:47 -05:00
Zuhayr
38d959e9f8
Should fix light level reporting.
2015-02-28 17:34:31 +10:30
Zuhayr
273a9e2480
Should stop plants spreading through diagonal windows.
2015-02-28 17:20:49 +10:30
Zuhayr
b572763f77
Fixes #8253
2015-02-28 17:19:21 +10:30
Zuhayr
a0452f3423
Alternative fix for golem damage.
2015-02-28 17:08:30 +10:30
Zuhayr
14321003f1
Merge branch 'dev-freeze' of https://github.com/Zuhayr/Baystation12 into dev-freeze
2015-02-28 17:04:22 +10:30
Zuhayr
7c2678c9ed
Merge pull request #8317 from Baystation12/master
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Master into dev-freeze
2015-02-28 17:01:42 +10:30
Zuhayr
227fda7b4c
Fixes #8245
2015-02-28 16:59:37 +10:30
Zuhayr
71ecceec9e
Fixes #8226
2015-02-28 16:51:37 +10:30
Zuhayr
c659ebefde
Fixes #8176
2015-02-28 16:47:27 +10:30
Zuhayr
53e59cbf94
Fixes #8126
2015-02-28 16:47:08 +10:30
Zuhayr
3bf7d1446c
Fixes #8285
2015-02-28 16:45:18 +10:30