Commit Graph

5599 Commits

Author SHA1 Message Date
Yoshax
a77d9269b0 Reduces table climbing time by one third 2016-04-18 18:29:03 +01:00
Neerti
69a4242b17 Inventory Tweaks 1
Evidence bags should no longer start empty.
Reduces maximum width for the inventory background slightly.
Makes a new, slimmer to close the inventory.  This and the maximum width reduction mean the inventory should never overlap with other UI buttons.
2016-04-16 10:28:14 -04:00
EmperorJon
482316ed55 Merge pull request #1368 from Neerti/4/6/2016_new_inventory_port
Ports Bay's new inventory system.
2016-04-16 02:58:07 +01:00
Mark9013100
2accd60a5b Moves detective clothing from the cabinet to wardrobe 2016-04-15 13:27:28 -04:00
EmperorJon
2218b94e82 Merge pull request #1387 from Datraen/TwohandDropCheck
Two-handed items drop check.
2016-04-09 17:53:31 +01:00
Datraen
204c51597c Two-handed items check.
Adds a check to see if the item can be wielded when given or dropped when it is wielded.
2016-04-09 12:24:17 -04:00
Anewbe
ac79c48293 Lunchboxes should now fit in backpacks
* Lunchboxes should now fit in backpacks

* Makes lunchbox max_w_class 2
2016-04-06 20:19:55 -04:00
Neerti
25c04df5bd Polaris tweaks.
Fixes mistake involving belts.
Fixes mistake involving bags allowing w_class 5 items, which was from the manual merge.
Polaris tweaks

Makes inflatables w_class 3.
Spacesuits and RIGs are now w_class 5.
Both sniper weapons are now w_class 5.
Makes more inventories able to use the volume based system.
Cleans up the cig part of the port a bit.
2016-04-06 07:48:09 -04:00
Neerti
469c01daf9 Manually ports Bay's volume inventory system. 2016-04-06 03:31:21 -04:00
Datraen
e1c0256477 Brings the jumpsuits, pants, shorts, ponchos and hoodies under the path system. 2016-04-05 14:44:31 -04:00
PsiOmegaDelta
48b773fcfa Can now select the design and contents of your loadout lunchbox.
Also allows gear tweaks to take up a whole row on their own, due to potential length.
Also fixes a couple of incorrect && logical operations. Should have been ||.
2016-04-05 11:57:30 -04:00
EmperorJon
daf7c1065e Merge pull request #1349 from Neerti/4/4/2016_communicator_fix
Communicator Fix
2016-04-04 15:06:35 +01:00
Neerti
5b47212f48 Communicator Fix
Communicators now initialize properly, and are no longer invisible until the owner clicks the device in their hand for the first time in the round.
2016-04-04 05:17:07 -04:00
Yoshax
fc845d12af Adds a missing comma 2016-04-03 17:31:51 +01:00
Yoshax
35d8092d98 Further cleans up pathing in file 2016-04-03 17:26:23 +01:00
Yoshax
a7e5116598 Adds lunchboxes 2016-04-03 17:12:01 +01:00
woodratt
1f3556316d 1.4.9 Hotfix
- Phoron tank in atmos brought back into OSHA non-compliance
- Extra table in the starboard aid station removed.
- Missing air alarms in visitor rooms added.
- Derelict shop area updated.
- Manhack grenade fixed for heist.
- Two of the three spike throwers removed.
- Three new "hair" styles added for Teshari, fixed one broken one.
- Toxins mixing chamber now starts airless.
- Framework in place to allow for a custom item (white cane)
- Fixed access restrictions on riot control maintenance door.
- Firelock added to CE's office door. Entryway from the CE's office to the monitoring room added.
- Fixed a camera in the detective's office.
- Anchored the exonet node on T-comms.
- Fixed Dufflebag in hand sprites.
2016-04-02 15:44:37 -07:00
Datraen
459f70ba46 Merge pull request #1319 from Mark9013100/3/31/2016medweb
Adds the medical webbing
2016-04-01 16:53:58 -04:00
Mark9013100
f51a350281 Adds the medical webbing 2016-04-01 08:11:23 -04:00
Mark9013100
d637e6bc8e Janitor Edits 2016-04-01 04:55:39 -04:00
Mark9013100
1522026190 Detectives now spawn with CSI Kit 2016-03-30 11:50:54 -04:00
Neerti
015c6ef58a Merge pull request #1284 from Mark9013100/3/29/2016mapfixes
Map fixes, minor edits
2016-03-30 02:25:35 -04:00
Neerti
e7c9681c91 Merge pull request #1281 from redstryker/Navy-Blue-Scrubs
Adds Navy Blue scrubs
2016-03-30 02:24:07 -04:00
Neerti
a9b2e7a61e Merge pull request #1133 from Kelenius/coolBots
Overhauls bot AI
2016-03-30 02:23:28 -04:00
Datraen
3809e92adf Merge pull request #1214 from Yoshax/morepreferences
Makes it possible to have more than 16 preferences
2016-03-29 14:44:47 -04:00
Mark9013100
50a6f53c12 Map fixes, minor edits 2016-03-29 10:50:22 -04:00
redstryker
7a437e12f5 Adds Navy Blue scrubs and a navy blue surgical cap. Also adds them to the loadout and all appropriate lockers. 2016-03-28 23:53:38 -04:00
Mark9013100
f57eef764f Bedsheets can be worn as capes 2016-03-28 22:01:37 -04:00
Neerti
8bfac9c57a Merge pull request #1206 from Hubblenaut/master
Adds wallets to loadout menu
2016-03-28 12:49:57 -04:00
Mark9013100
26358bf1ab Map edits, minor fixes 2016-03-28 00:02:20 -04:00
Yoshax
d0d3d3cb16 Merge remote-tracking branch 'upstream/master' into morepreferences 2016-03-27 00:17:24 +00:00
Neerti
0844d0b9f0 Merge pull request #1239 from Mark9013100/3/23/2016layering
Layering fixes for bedsheets/curtains
2016-03-26 17:06:54 -04:00
Neerti
96e52f5af0 Merge pull request #1229 from SinTwo/construction_update
Construction update
2016-03-26 15:45:19 -04:00
Neerti
57b6fe7aa8 Merge pull request #1169 from Kelenius/fixesOnly
Axes old wire, fixes costs in lathe
2016-03-26 15:42:25 -04:00
Datraen
c09bb6d807 Removes JSON encoding of PDA Manifest list. 2016-03-26 15:31:08 -04:00
Datraen
357fd67a65 Merge pull request #1159 from Kelenius/playingWithTravis
Attempts to port bay's travis update attempts
2016-03-26 13:18:55 -04:00
SinTwo
b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
Yoshax
288be19de4 Changes some antag items to not have 'suspicious' in their name 2016-03-25 19:28:49 +00:00
Mark9013100
5f734effbc Armor can now hold maglights 2016-03-23 20:14:56 -04:00
Mark9013100
200057397a Layering fixes for bedsheets/curtains 2016-03-23 16:19:41 -04:00
Kelenius
e883863f4b Merge branch 'master' into playingWithTravis 2016-03-23 17:12:11 +03:00
Neerti
a9ad84da4b Merge pull request #1191 from Kelenius/inventoryCleanup
Mob inventory cleanup
2016-03-22 21:42:27 -04:00
PsiOmegaDelta
e7686dd3e7 Camera fixes and performance tweaks.
Improves camera EMP handling. Now uses a var and processing to determine when the EMP should end, preventing inconsistent states when a camera is EMPd multiple times.

Reduces the process and bandwidth need for cameras.
* There is now a common camera repository, responsible for setting up cameras once for every invalidation.
* Camera consoles now only updates when the camera cache is invalidated, not every second.
* The console now only presents one network at a time, and only sends the data necessary to view that network (as opposed to sending the data for all cameras).
2016-03-21 17:30:52 -04:00
Yoshax
5d9596a72d Makes it possible to have more than 16 preferences 2016-03-21 18:56:27 +00:00
Datraen
996ce92f7f Merge pull request #1184 from Yoshax/510prep
Ports Byond 510 preperations from Bay
2016-03-20 13:45:40 -04:00
Datraen
fe9d3fd4c4 Merge pull request #1027 from Kelenius/mobCleanup
Changes types of ghosts and eyes
2016-03-18 13:50:47 -04:00
Hubblenaut
5c1e5a89e6 Adds wallets to loadout menu 2016-03-18 13:07:38 +01:00
Neerti
e9b9e3c5e1 Merge pull request #1189 from Kelenius/varCleanup
Moves a few vars where they should be
2016-03-16 21:35:05 -04:00
Kelenius
afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Mark9013100
a8d90003ca Ports /tg/'s warden locker sprite 2016-03-15 06:49:25 -04:00