Commit Graph

334 Commits

Author SHA1 Message Date
SkyMarshal
0a83532232 Airflow runtime/bugfix. 2012-06-08 03:53:27 -07:00
SkyMarshal
157ea3000d Fix for runtimes, DERP. 2012-06-08 03:23:32 -07:00
SkyMarshal
8a1c28a302 Made the sanity checks on rebuilding zones more rigorous, and less infinite-loopy 2012-06-08 02:30:05 -07:00
SkyMarshal
6b8ff34f61 San check for rebuilding zones. Just crashed the server. 2012-06-08 02:10:32 -07:00
SkyMarshal
f23d3a0a1e Airflow now takes more air to stun you, and slamming into an object while being pushed by airflow will stun you. 2012-06-08 01:56:35 -07:00
SkyMarshal
77c8367b68 Derp, airlocks without a turf beyond them now suck you out. Can't believe I missed this bit. 2012-06-08 01:43:33 -07:00
SkyMarshal
dd4f191f28 Removed a bunch of tag variables from the map. I hate whoever added those.
Final parts to ZAS.  Works 100% (Or very near such) now.
2012-06-08 00:28:47 -07:00
SkyMarshal
a1a2302199 ZAS fixes, adds Atmos Lockdown which replaces all door accesses with engineering OR atmos access. (And a shitty temporary icon) 2012-06-07 20:50:42 -07:00
SkyMarshal
2892ea733e More changes for ZAS. Firelocks work properly, and rebuilding zones occurs at the proper times. 2012-06-07 13:43:55 -07:00
SkyMarshal
d9fd228c68 Some nice fixes for ZAS. 2012-06-07 10:36:43 -07:00
SkyMarshal
6265a600e3 Made firelocks work right with ZAS. 2012-06-07 03:14:14 -07:00
SkyMarshal
1059311b5b Debugged ZAS. Removed another duplicate proc. Made sure turf changes are added to the air_master to be updated. Fixed errors on the map causing problems. Added different sized packages. Airflow readded. 2012-06-07 01:15:14 -07:00
SkyMarshal
01d9308397 Some sanity (to a stupid degree) on flood filling turfs. 2012-06-06 01:54:44 -07:00
SkyMarshal
6c9baab84c Lagfix. 2012-06-06 01:27:24 -07:00
SkyMarshal
10ec7decb8 Fixes a derp in ZAS. 2012-06-06 01:23:20 -07:00
Albert Iordache
88224056ac Fixed a ZAS/Connection.dm runtime error 2012-06-05 17:35:14 +03:00
SkyMarshal
bfa48835f9 Fixed and cleaned up ZAS. Added some better sanity to explosion locations.
ZAS procs are now more standardized, needs more comments though.
Connections between zones now self-manage themselves, adjusting things if/when the turfs they are on change zones. (The check for this is very efficient and fast, but a bit hard to read codewise)
Zone share percent set to 4.  Seems to work well.
2012-06-04 14:56:28 -07:00
Aryn
c7ccafc467 Fixed invisible plasma in ZAS. Have plans to make it a feature. 2012-06-02 09:36:20 -06:00
Aryn
e49070b572 Fixed HUD change bug. 2012-06-02 01:43:22 -06:00
Aryn
ac00001399 Made some more airflow changes that are irrelevant until I get airflow working. 2012-05-31 00:25:52 -06:00
Aryn
db79302749 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-05-31 00:18:44 -06:00
Aryn
8fe372f2d2 Fixed a long-standing temperature bug by correcting the thermal energy calculations. Reduced amount of gas that flows per tick. 2012-05-31 00:14:33 -06:00
Albert Iordache
f7d61de403 Slowed down ZAS depressurization 2012-05-31 07:48:43 +03:00
Albert Iordache
3e431b0ae0 Removed some ZAS messages sent to the error log 2012-05-30 20:11:18 +03:00
Aryn
37125a42f9 Fixed bugs and optimized ZAS. 2012-05-30 01:33:58 -06:00
Aryn
a8215ce62f Made some airflow changes. They won't be included in the processing code until they're more thoroughly tested, but the code is here anyway. 2012-05-28 16:42:40 -06:00
Aryn
c9478c6a46 Made SkyMarshal's recommended changes. 2012-05-28 16:41:18 -06:00
Aryn
f0f6f14355 Fixed up the errors related to ALL_ITEM_CONTAMINATION and hotspots, made extinguishers work again. 2012-05-27 12:49:26 -06:00
Aryn
56a2c1d77a Added comments and updated the changelog. 2012-05-26 22:01:28 -06:00
Aryn
6f00258376 I accidentally ALL THE THINGS! But yeah, ZAS is updated. 2012-05-26 02:01:26 -06:00
Albert Iordache
159fd0bfc9 Fixed a runtime error related to the group_multiplier of an air mixture being 0
In certain cases, zones would be emptied completely of turfs, thereby causing division by zero errors in FEA due to operations involving group_multiplier.
2012-03-29 23:45:48 +03:00
SkyMarshal
879f8c941a Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed removing gravity catapult, fixed death alarms prematurely detonating. 2012-03-25 15:33:14 -07:00
unknown
fd09ea6ce8 ZAS bugfixes.
Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-16 09:06:55 +00:00
unknown
a7bce8a609 WHOOPS
Signed-off-by: unknown <Colm@Blue.(none)>
2012-03-15 22:52:29 +00:00